A biologically inspired generation of virtual characters. - Roberto C. Cavalcante Vieira; Creto Augusto Vidal; Joaquim B. Cavalcante Neto (SAC, 2008)

Towards the Solution of the Missing Persons Problem by Simulated Reproduction of Virtual Characters. - Martha I. Cárdenas Esguerra; Creto Augusto Vidal; Joaquim B. Cavalcante Neto; Roberto C. Cavalcante Vieira (SIBGRAPI, 2010)

Simulation of genetic inheritance in the generation of virtual characters. - Roberto C. Cavalcante Vieira; Creto Augusto Vidal; Joaquim B. Cavalcante Neto (VR, 2010)

Facial aging simulation applied to the missing person problem. - Martha I. Cárdenas Esguerra; Creto Augusto Vidal; Joaquim B. Cavalcante Neto; Roberto C. Cavalcante Vieira (CLEI, 2012)

Reproducing virtual characters. - Roberto C. Cavalcante Vieira; Creto Augusto Vidal; Joaquim B. Cavalcante Neto (Comput. Graph., 2012)

Reproduction and handling of Virtual Characters (Reprodução e manipulação de personagens virtuais). - Roberto Cesar Cavalcante Vieira (2012)

Three-Dimensional Face Caricaturing by Anthropometric Distortions. - Roberto C. Cavalcante Vieira; Creto Augusto Vidal; Joaquim Bento Cavalcante Neto (SIBGRAPI, 2013)

Expressive Reproduced Characters for Games. - Roberto Cesar Cavalcante Vieira; Creto Augusto Vidal; Joaquim Bento Cavalcante Neto (SBGames, 2014)

Materialization of Manipulated Virtual Model. - Roberto Cesar Cavalcante Vieira; Henrique Cesar Pires Vieira; Creto Augusto Vidal; Joaquim Bento Cavalcante Neto (SVR, 2014)