Tafl-ES: Exploring Evolution Strategies for Asymmetrical Board Games. - Roberto Gallotta; Roberto Capobianco (AI*IA, 2021)

FEFFuL: a Few-Examples Fitness Function Learner. - Nicolo' Brandizzi; Andrea Fanti 001; Roberto Gallotta; Christian Napoli 001 (SYSTEM, 2021)

Surrogate Infeasible Fitness Acquirement FI-2Pop for Procedural Content Generation. - Roberto Gallotta; Kai Arulkumaran; Lisa B. Soros (CoG, 2022)

Evolving spaceships with a hybrid L-system constrained optimisation evolutionary algorithm. - Roberto Gallotta; Kai Arulkumaran; Lisa B. Soros (GECCO Companion, 2022)

Unsupervised Pose Estimation by Means of an Innovative Vision Transformer. - Nicolo' Brandizzi; Andrea Fanti 001; Roberto Gallotta; Samuele Russo; Luca Iocchi; Daniele Nardi; Christian Napoli 001 (ICAISC (2), 2022)

Closing the Affective Loop via Experience-Driven Reinforcement Learning Designers. - Matthew Barthet; Diogo Branco; Roberto Gallotta; Ahmed Khalifa 001; Georgios N. Yannakakis (ACII, 2024)

Affectively Framework: Towards Human-Like Affect-Based Agents. - Matthew Barthet; Roberto Gallotta; Ahmed Khalifa 001; Antonios Liapis; Georgios N. Yannakakis (ACII (Workshops and Demos), 2024)

Consistent Game Content Creation via Function Calling for Large Language Models. - Roberto Gallotta; Antonios Liapis; Georgios N. Yannakakis (CoG, 2024)

LLMaker: A Game Level Design Interface Using (Only) Natural Language. - Roberto Gallotta; Antonios Liapis; Georgios N. Yannakakis (CoG, 2024)

Dynamic Quality-Diversity Search. - Roberto Gallotta; Antonios Liapis; Georgios N. Yannakakis (GECCO Companion, 2024)

Large Language Models and Games: A Survey and Roadmap. - Roberto Gallotta; Graham Todd; Marvin Zammit; Sam Earle; Antonios Liapis; Julian Togelius; Georgios N. Yannakakis (CoRR, 2024)

Preference-Learning Emitters for Mixed-Initiative Quality-Diversity Algorithms. - Roberto Gallotta; Kai Arulkumaran; Lisa B. Soros (IEEE Trans. Games, 2024)

Prompt Override: LLM Hacking as Serious Game. - Roberto Gallotta; Antonios Liapis; Georgios N. Yannakakis (CoG, 2025)

The Importance of Context in Image Generation: A Case Study for Video Game Sprites. - Roberto Gallotta; Antonios Liapis; Georgios N. Yannakakis (EvoMUSART, 2025)

The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games. - Ahmed Khalifa 001; Roberto Gallotta; Matthew Barthet; Antonios Liapis; Julian Togelius; Georgios N. Yannakakis (FDG, 2025)

FREYR: A Framework for Recognizing and Executing Your Requests. - Roberto Gallotta; Antonios Liapis; Georgios N. Yannakakis (CoRR, 2025)