The facial animation engine: toward a high-level interface for the design of MPEG-4 compliant animated faces. - Fabio Lavagetto; Roberto Pockaj (IEEE Trans. Circuits Syst. Video Technol., 1999)

Smooth surface interpolation and texture adaptation for MPEG-4 compliant calibration of 3D head models. - Fabio Lavagetto; Roberto Pockaj; Maurizio Costa (Image Vis. Comput., 2000)

An efficient use of MPEG-4 FAP interpolation for facial animation at 70 bits/frame. - Roberto Pockaj; Fabio Lavagetto (IEEE Trans. Circuits Syst. Video Technol., 2001)

Real-time MPEG-4 facial animation with 3D scalable meshes. - Carlo Bonamico; Maurizio Costa; Fabio Lavagetto; Roberto Pockaj (Signal Process. Image Commun., 2002)