Defcon. - Robin Baumgarten (CIG, 2009)

Combining AI Methods for Learning Bots in a Real-Time Strategy Game. - Robin Baumgarten; Simon Colton; Mark Morris (Int. J. Comput. Games Technol., 2009)

The 2009 Mario AI Competition. - Julian Togelius; Sergey Karakovskiy; Robin Baumgarten (IEEE Congress on Evolutionary Computation, 2010)

Evolving Behaviour Trees for the Commercial Game DEFCON. - Chong-U Lim; Robin Baumgarten; Simon Colton (EvoApplications (1), 2010)

The 2010 Mario AI Championship: Level Generation Track. - Noor Shaker; Julian Togelius; Georgios N. Yannakakis; Ben George Weber; Tomoyuki Shimizu; Tomonori Hashiyama; Nathan Sorenson; Philippe Pasquier; Peter A. Mawhorter; Glen Takahashi; Gillian Smith 001; Robin Baumgarten (IEEE Trans. Comput. Intell. AI Games, 2011)

Unsupervised Modeling of Player Style With LDA. - Jeremy Gow; Robin Baumgarten; Paul A. Cairns; Simon Colton; Paul Miller (IEEE Trans. Comput. Intell. AI Games, 2012)