FlexBot, Groo, Patton and Hamlet: Research Using Computer Games as a Platform. - Aaron Khoo; Robin Hunicke; Greg Dunham; Nick Trienens; Muon Van (AAAI/IAAI, 2002)

The case for dynamic difficulty adjustment in games. - Robin Hunicke (Advances in Computer Entertainment Technology, 2005)

Games, learning and literacy. - Robin Hunicke; Alice Robison; Kurt Squire; Constance Steinkuehler (Sandbox@SIGGRAPH, 2006)