Interaction-Driven Virtual Reality Application Design A Particular Case: El Ball del Fanalet or Lightpools. - Narcís Parés; Roc Parés (Presence Teleoperators Virtual Environ., 2001)

Promotion of creative activity in children with severe autism through visuals in an interactive multisensory environment. - Narcís Parés; Anna Carreras; Jaume Durany; Jaume Ferrer; Pere Freixa; David Gómez; Orit Kruglanski; Roc Parés; J. Ignasi Ribas; Miquel Soler; Àlex Sanjurjo (IDC, 2005)

Starting Research in Interaction Design with Visuals for Low-Functioning Children in the Autistic Spectrum: A Protocol. - Narcís Parés; Anna Carreras; Jaume Durany; Jaume Ferrer; Pere Freixa; David Gómez; Orit Kruglanski; Roc Parés; J. Ignasi Ribas; Miquel Soler; Àlex Sanjurjo (Cyberpsychology Behav. Soc. Netw., 2006)

Towards a Model for a Virtual Reality Experience: The Virtual Subjectiveness. - Narcís Parés; Roc Parés (Presence Teleoperators Virtual Environ., 2006)

Participatory design for exertion interfaces for children. - Pascal Landry; Narcís Parés; Joseph Minsky; Roc Parés (IDC, 2012)

Authoring a Serious Pervasive Game for Reflecting upon Urban Spaces. - Vanessa Santos 003; Roc Parés Burguès (ArtsIT/DLI, 2017)