Energy footprint framework: A pathway toward smart grid sustainability. - Davidson R. Boccardo; Leonardo Costa Ribeiro; Rodrigo Canaan; Luiz F. R. C. Carmo; Luci Pirmez; Raphael Machado; Charles B. Prado; Tiago M. Nascimento (IEEE Commun. Mag., 2013)

Games as Co-Creative Cooperative Systems. - Rodrigo Canaan (AIIDE, 2018)

Towards Game-based Metrics for Computational Co-Creativity. - Rodrigo Canaan; Stefan Menzel; Julian Togelius; Andy Nealen (CIG, 2018)

Evolving Agents for the Hanabi 2018 CIG Competition. - Rodrigo Canaan; Haotian Shen; Ruben Rodriguez Torrado; Julian Togelius; Andy Nealen; Stefan Menzel (CIG, 2018)

Accelerating Empowerment Computation with UCT Tree Search. - Christoph Salge; Christian Guckelsberger; Rodrigo Canaan; Tobias Mahlmann (CIG, 2018)

Generative design in minecraft (GDMC): settlement generation competition. - Christoph Salge; Michael Cerny Green; Rodrigo Canaan; Julian Togelius (FDG, 2018)

Diverse Agents for Ad-Hoc Cooperation in Hanabi. - Rodrigo Canaan; Julian Togelius; Andy Nealen; Stefan Menzel (CoG, 2019)

Evolving the Hearthstone Meta. - Fernando de Mesentier Silva; Rodrigo Canaan; Scott Lee; Matthew C. Fontaine; Julian Togelius; Amy K. Hoover (CoG, 2019)

Leveling the playing field: fairness in AI versus human game benchmarks. - Rodrigo Canaan; Christoph Salge; Julian Togelius; Andy Nealen (FDG, 2019)

Generative Design in Minecraft: Chronicle Challenge. - Christoph Salge; Christian Guckelsberger; Michael Cerny Green; Rodrigo Canaan; Julian Togelius (ICCC, 2019)

Behavioral Evaluation of Hanabi Rainbow DQN Agents and Rule-Based Agents. - Rodrigo Canaan; Xianbo Gao; Youjin Chung; Julian Togelius; Andy Nealen; Stefan Menzel (AIIDE, 2020)

Word Autobots: Using Transformers for Word Association in the Game Codenames. - Catalina M. Jaramillo; M Charity; Rodrigo Canaan; Julian Togelius (AIIDE, 2020)

Evaluating the Rainbow DQN Agent in Hanabi with Unseen Partners. - Rodrigo Canaan; Xianbo Gao; Youjin Chung; Julian Togelius; Andy Nealen; Stefan Menzel (CoRR, 2020)

Generating and Adapting to Diverse Ad-Hoc Cooperation Agents in Hanabi. - Rodrigo Canaan; Xianbo Gao; Julian Togelius; Andy Nealen; Stefan Menzel (CoRR, 2020)

The AI Settlement Generation Challenge in Minecraft. - Christoph Salge; Michael Cerny Green; Rodrigo Canaan; Filip Skwarski; Rafael Fritsch; Adrian Brightmoore; Shaofang Ye; Changxing Cao; Julian Togelius (Künstliche Intell., 2020)

Game Mechanic Alignment Theory. - Michael Cerny Green; Ahmed Khalifa 001; Rodrigo Canaan; Philip Bontrager; Julian Togelius (FDG, 2021)

Game Mechanic Alignment Theory and Discovery. - Michael Cerny Green; Ahmed Khalifa 001; Philip Bontrager; Rodrigo Canaan; Julian Togelius (CoRR, 2021)

The AI Settlement Generation Challenge in Minecraft: First Year Report. - Christoph Salge; Michael Cerny Green; Rodrigo Canaan; Filip Skwarski; Rafael Fritsch; Adrian Brightmoore; Shaofang Ye; Changxing Cao; Julian Togelius (CoRR, 2021)

Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. - Christoph Salge; Claus Aranha; Adrian Brightmoore; Sean Butler; Rodrigo De Moura Canaan; Michael Cook 001; Michael Cerny Green; Hagen Fischer; Christian Guckelsberger; Jupiter Hadley; Jean-Baptiste Hervé; Mark Richard Johnson; et al. (FDG, 2022)

EINCASM: Emergent Intelligence in Neural Cellular Automaton Slime Molds. - Aidan Barbieux; Rodrigo Canaan (CoRR, 2023)

Generating and Adapting to Diverse Ad Hoc Partners in Hanabi. - Rodrigo Canaan; Xianbo Gao; Julian Togelius; Andy Nealen; Stefan Menzel (IEEE Trans. Games, 2023)

Coralai: Intrinsic Evolution of Embodied Neural Cellular Automata Ecosystems. - Aidan Barbieux; Rodrigo Canaan (CoRR, 2024)