A flexible, high performance interactive graphics system. - Roger J. Hubbold; P. J. Bramhall (SIGGRAPH, 1978)

Raster Graphics at the University of Manchester. - W. Terry Hewitt; Roger J. Hubbold; A. C. Arnold (Comput. Graph. Forum, 1982)

A Computer Graphic Approach to Lateral Skull Cephalostat Radiograph Analysis for Orthodontic Diagnosis and Treatment Planning. - Roger J. Hubbold; A. A. Eid (Eurographics, 1984)

NICOGRAPH'83 Conference Report. - Roger J. Hubbold; I. Page (Comput. Graph. Forum, 1984)

A Scanline Method for Solid Model Display. - Manjula Patel; Roger J. Hubbold (Comput. Graph. Forum, 1987)

GKS-3D and PHIGS - Theory and Practice. - Roger J. Hubbold; W. Terry Hewitt (Advances in Computer Graphics, 1988)

A practical introduction to PHIGS and PHIGS Plus. - Toby Howard; W. Terry Hewitt; Roger J. Hubbold; Karen M. Wyrwas (Addison-Wesley, 1991)

Introduction. - Steve Cunningham; Roger J. Hubbold (Interactive Learning Through Visualization, 1992)

Working Group Reports. - Steve Cunningham; Roger J. Hubbold (Interactive Learning Through Visualization, 1992)

AVIARY - A Generic Virtual Reality Interface for Real Applications. - Adrian J. West; T. L. J. Howard; Roger J. Hubbold; Alan Murta; David N. Snowdon; D. A. Butler (Virtual Reality Systems, 1993)

Design Issues for Virtual Reality Systems. - Roger J. Hubbold; Alan Murta; Adrian J. West; Toby Howard (Virtual Environments, 1995)

Interactive Ray Tracing on a Virtual Shared-Memory Parallel Computer. - Martin J. Keates; Roger J. Hubbold (Comput. Graph. Forum, 1995)

Efficient Hierarchical Refinement and Clustering for Radiosity in Complex Environments. - Sarah F. Gibson; Roger J. Hubbold (Comput. Graph. Forum, 1996)

Perceptually-Driven Radiosity. - Sarah F. Gibson; Roger J. Hubbold (Comput. Graph. Forum, 1997)

Navigation Guided by Artificial Force Fields. - Dongbo Xiao; Roger J. Hubbold (CHI, 1998)

Mobile Robot Simulation by Means of Acquired Neural Network Models. - Ten-min Lee; Ulrich Nehmzow; Roger J. Hubbold (ESM, 1998)

Stereoscopic Volume Rendering. - Roger J. Hubbold; David J. Hancock; Christopher J. Moore (Visualization in Scientific Computing, 1998)

Virtual reality for large-scale industrial applications. - Jonathan Cook 002; Roger J. Hubbold; Martin J. Keates (Future Gener. Comput. Syst., 1998)

Distributed parallel volume rendering on shared memory systems. - David J. Hancock; Roger J. Hubbold (Future Gener. Comput. Syst., 1998)

Landmarking for navigation of large models. - Roger J. Hubbold; Martin J. Keates (Comput. Graph., 1999)

Collaboration in VEs - fact or fiction? - Roger J. Hubbold (Eurographics (Invited Papers), 2000)

Real-Time Simulation of a Stretcher Evacuation in a Large-Scale Virtual Environment. - Roger J. Hubbold; Martin J. Keates (Comput. Graph. Forum, 2000)

A Perceptually-Driven Parallel Algorithm for Efficient Radiosity Simulation. - Simon Gibson; Roger J. Hubbold (IEEE Trans. Vis. Comput. Graph., 2000)

System Challenges for Collaborative Virtual Environments. - Adrian J. West; Roger J. Hubbold (Collaborative Virtual Environments, 2001)

Flexible Image-Based Photometric Reconstruction using Virtual Light Sources. - Simon Gibson; Toby Howard; Roger J. Hubbold (Comput. Graph. Forum, 2001)

GNU/MAVERIK: A micro-kernel for large-scale virtual environments. - Roger J. Hubbold; Jonathan Cook 002; Martin J. Keates; Simon Gibson; Toby Howard; Alan Murta; Adrian J. West; Steve Pettifer (Presence Teleoperators Virtual Environ., 2001)

Collaborative stretcher carrying: a case study. - Roger J. Hubbold (EGVE, 2002)

Accurate Camera Calibration for Off-line, Video-Based Augmented Reality. - Simon Gibson; Jonathan Cook 002; Toby Howard; Roger J. Hubbold; Daniel Oram (ISMAR, 2002)

ICARUS: interactive reconstruction from uncalibrated image sequences. - Simon Gibson; Jonathan Cook 002; Toby Howard; Roger J. Hubbold (SIGGRAPH Abstracts and Applications, 2002)

DIVIPRO: Distributed Interactive VIrtual PROtotoyping. - Mashhuda Glencross; James Marsh; Jonathan Cook 002; Sylvain Daubrenet; Steve Pettifer; Roger J. Hubbold (SIGGRAPH Abstracts and Applications, 2002)

Hybrid Geometric - Image Based Rendering. - Eduardo Hidalgo; Roger J. Hubbold (Comput. Graph. Forum, 2002)

Rapid Shadow Generation in Real-World Lighting Environments. - Simon Gibson; Jonathan Cook 002; Toby Howard; Roger J. Hubbold (Rendering Techniques, 2003)

Real-time photo-realistic augmented reality for interior design. - Jonathan Cook 002; Simon Gibson; Toby Howard; Roger J. Hubbold (SIGGRAPH, 2003)

Visual attention based information culling for Distributed Virtual Environments. - Ashweeni Kumar Beeharee; Adrian J. West; Roger J. Hubbold (VRST, 2003)

Interactive reconstruction of virtual environments from video sequences. - Simon Gibson; Roger J. Hubbold; Jonathan Cook 002; Toby Howard (Comput. Graph., 2003)

Amplifying Head Movements with Head-Mounted Displays. - Caroline Jay; Roger J. Hubbold (Presence Teleoperators Virtual Environ., 2003)

A framework for haptic rendering of large-scale virtual environments. - Mashhuda Glencross; Roger J. Hubbold (SIGGRAPH Sketches, 2004)

Minimising latency and maintaining consistency in distributed virtual prototyping. - James Marsh; Mashhuda Glencross; Steve Pettifer; Roger J. Hubbold; Jonathan Cook 002; Sylvain Daubrenet (VRCAI, 2004)

Real-time Hand Tracking With Variable-Length Markov Models of Behaviour. - Nikolay Stefanov; Aphrodite Galata; Roger J. Hubbold (CVPR Workshops, 2005)

Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models. - Mashhuda Glencross; Roger J. Hubbold; Ben Lyons (WHC, 2005)

Delayed Visual and Haptic Feedback in a Reciprocal Tapping Task. - Caroline Jay; Roger J. Hubbold (WHC, 2005)

Mesh Optimisation Using Edge Information in Feature-Based Surface Reconstruction. - Jun Liu; Roger J. Hubbold (ISVC (1), 2006)

Automatic Camera Calibration and Scene Reconstruction with Scale-Invariant Features. - Jun Liu; Roger J. Hubbold (ISVC (1), 2006)

A Network Architecture Supporting Consistent Rich Behavior in Collaborative Interactive Applications. - James Marsh; Mashhuda Glencross; Steve Pettifer; Roger J. Hubbold (IEEE Trans. Vis. Comput. Graph., 2006)

Effective Cooperative Haptic Interaction over the Internet. - Mashhuda Glencross; Caroline Jay; Jeff Feasel; Luv Kohli; Mary C. Whitton; Roger J. Hubbold (VR, 2007)

Foreword to: "Special Issue on virtual environments". - Roger J. Hubbold; Joaquim A. Jorge; Ming Lin (Comput. Graph., 2007)

A real-time hand tracker using variable-length Markov models of behaviour. - Nikolay Stefanov; Aphrodite Galata; Roger J. Hubbold (Comput. Vis. Image Underst., 2007)

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment. - Caroline Jay; Mashhuda Glencross; Roger J. Hubbold (ACM Trans. Comput. Hum. Interact., 2007)

Using haptic cues to aid nonvisual structure recognition. - Caroline Jay; Robert Stevens 001; Roger J. Hubbold; Mashhuda Glencross (ACM Trans. Appl. Percept., 2008)

A perceptually validated model for surface depth hallucination. - Mashhuda Glencross; Gregory J. Ward; Francho Melendez; Caroline Jay; Jun Liu; Roger J. Hubbold (ACM Trans. Graph., 2008)

Relightable Buildings from Images. - Francho Melendez; Mashhuda Glencross; Gregory J. Ward; Roger J. Hubbold (Eurographics (Areas Papers), 2011)

High-resolution relightable buildings from photographs. - Francho Melendez; Mashhuda Glencross; Gregory J. Ward; Roger J. Hubbold (SIGGRAPH Talks, 2011)