Rolf Hoffmann

Orcid: 0000-0002-1307-4290

According to our database1, Rolf Hoffmann authored at least 89 papers between 1987 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Generating Loop Patterns with a Genetic Algorithm and a Probabilistic Cellular Automata Rule.
Algorithms, July, 2023

Evolutionary self-optimization of large CA-based multi-agent systems.
J. Comput. Sci., April, 2023

Coverage and Lifetime Optimization by Self-Optimizing Sensor Networks.
Sensors, 2023

2022
Cellular automata rules solving the wireless sensor network coverage problem.
Nat. Comput., 2022

Global Cellular Automata GCA - A Massively Parallel Computing Model.
CoRR, 2022

Forming Point Patterns by a Probabilistic Cellular Automata Rule.
CoRR, 2022

Competition and Cooperation Mechanisms for Collective Behavior in Large Multi-agent Systems.
Proceedings of the Computational Science - ICCS 2022, 2022

Towards evolutionary self-optimization of large multi-agent systems.
Proceedings of the GECCO '22: Genetic and Evolutionary Computation Conference, Companion Volume, Boston, Massachusetts, USA, July 9, 2022

Towards Self-optimizing Sensor Networks: Game-Theoretic Second-Order CA-Based Approach.
Proceedings of the Cellular Automata, 2022

2021
A cellular automata rule placing a maximal number of dominoes in the square and diamond.
J. Supercomput., 2021

Minimal Covering of the Space by Domino Tiles.
Proceedings of the Parallel Computing Technologies, 2021

2020
The Second Order CA-Based Multi-agent Systems with Income Sharing.
Proceedings of the Cellular Automata, 2020

Covering the Space with Sensor Tiles.
Proceedings of the Cellular Automata, 2020

2019
Domino pattern formation by cellular automata agents.
J. Supercomput., 2019

On Patterns and Dynamics of Rule 22 Cellular Automaton.
Complex Syst., 2019

Experiments with Heterogenous Automata-Based Multi-agent Systems.
Proceedings of the Parallel Processing and Applied Mathematics, 2019

A Probabilistic Cellular Automata Rule Forming Domino Patterns.
Proceedings of the Parallel Computing Technologies, 2019

2018
Simple Block-Substitution Rule Exhibits Interesting Patterns.
Proceedings of the Reversibility and Universality, 2018

Termination and Stability Levels in Evolved CA Agents for the Black-Pattern Task.
Proceedings of the Cellular Automata, 2018

Towards Self-organizing Sensor Networks: Game-Theoretic \epsilon -Learning Automata-Based Approach.
Proceedings of the Cellular Automata, 2018

2017
Cellular Automata Applications in Shortest Path Problem.
CoRR, 2017

Generating Maximal Domino Patterns by Cellular Automata Agents.
Proceedings of the Parallel Computing Technologies, 2017

2016
Preface.
J. Cell. Autom., 2016

Rectangular vs. Triangular Minimal Routing and Performance Study.
J. Cell. Autom., 2016

Line Patterns Formed by Cellular Automata Agents.
Proceedings of the Cellular Automata, 2016

2015
Hexagonal Bravais-Miller Routing by Cellular Automata Agents.
Proceedings of the Parallel Computing Technologies - 13th International Conference, PaCT 2015, Petrozavodsk, Russia, August 31, 2015

2014
All-to-all communication with cellular automata agents in 2d grids: topologies, streets and performances.
J. Supercomput., 2014

How Agents Can Form a Specific Pattern.
Proceedings of the Cellular Automata, 2014

2013
Modeling and Simulation of a Car Race.
J. Cell. Autom., 2013

Rectangular vs Triangular Routing with Evolved Agents.
J. Cell. Autom., 2013

CA Agents for All-to-All Communication Are Faster in the Triangulate Grid.
Proceedings of the Parallel Computing Technologies - 12th International Conference, 2013

2012
Routing in the Triangular Grid with Evolved Agents.
J. Cell. Autom., 2012

Preface.
J. Cell. Autom., 2012

Efficiency Analysis of the Time-Shuffling Method for the Evolution of Agent Behavior.
Int. J. Found. Comput. Sci., 2012

2011
Specialized Multicore Architectures Supporting Efficient Multi-Agent Simulations.
Int. J. Netw. Comput., 2011

Efficient Traffic Simulation Using Agents within the Global Cellular Automata Model.
Int. J. Netw. Comput., 2011

Efficient Minimal Routing in the Triangular Grid with Six Channels.
Proceedings of the Parallel Computing Technologies - 11th International Conference, 2011

Effectively Evolving Finite State Machines Compared to Enumeration.
Proceedings of the Computer Aided Systems Theory - EUROCAST 2011, 2011

2010
Efficient traffic simulation using the GCA model.
Proceedings of the 24th IEEE International Symposium on Parallel and Distributed Processing, 2010

Evolving hybrid time-shuffled behavior of agents.
Proceedings of the 24th IEEE International Symposium on Parallel and Distributed Processing, 2010

Multiprocessor Architectures Specialized for Multi-agent Simulation.
Proceedings of the First International Conference on Networking and Computing, 2010

The Massively Parallel Computing Model GCA.
Proceedings of the Euro-Par 2010 Parallel Processing Workshops, 2010

Routing Based on Evolved Agents.
Proceedings of the ARCS '10, 2010

All-to-All Communication with CA Agents by Active Coloring and Acknowledging.
Proceedings of the Cellular Automata, 2010

2009
A scalable configurable architecture for the massively parallel GCA model.
Int. J. Parallel Emergent Distributed Syst., 2009

CA Models for Target Searching Agents.
Proceedings of the 15th International Workshop on Cellular Automata and Discrete Complex Systems, 2009

A Multiprocessor Architecture with an Omega Network for the Massively Parallel Model GCA.
Proceedings of the Embedded Computer Systems: Architectures, 2009

The GCA-w Massively Parallel Model.
Proceedings of the Parallel Computing Technologies, 10th International Conference, 2009

Solving All-to-All Communication with CA Agents More Effectively with Flags.
Proceedings of the Parallel Computing Technologies, 10th International Conference, 2009

Combining genetic algorithm with time-shuffling in order to evolve agent systems more efficiently.
Proceedings of the 23rd IEEE International Symposium on Parallel and Distributed Processing, 2009

GCA Multi-Softcore Architecture for Agent Systems Simulation.
Proceedings of the 39. Jahrestagung der Gesellschaft für Informatik, Im Focus das Leben, INFORMATIK 2009, Lübeck, Germany, September 28, 2009

On the Effectiveness of Evolution Compared to Time-Consuming Full Search of Optimal 6-State Automata.
Proceedings of the Genetic Programming, 12th European Conference, 2009

Evolving 6-State Automata for Optimal Behaviors of Creatures Compared to Exhaustive Search.
Proceedings of the Computer Aided Systems Theory, 2009

Generated Horizontal and Vertical Data Parallel GCA Machines for the N-Body Force Calculation.
Proceedings of the Architecture of Computing Systems, 2009

2008
Implementing Hirschberg's PRAM-Algorithm for Connected Components on a Global Cellular Automaton.
Int. J. Found. Comput. Sci., 2008

Is a non-uniform system of creatures more efficient than a uniform one?
Proceedings of the 22nd IEEE International Symposium on Parallel and Distributed Processing, 2008

Optimizing the creature's rule for all-to-all communication.
Proceedings of the Automata 2008: Theory and Applications of Cellular Automata, 2008

How Efficient are Creatures with Time-shuffled Behaviors?
Proceedings of the 9th Workshop on Parallel Systems and Algorithms (PASA) held at the 21st Conference on the Architecture of Computing Systems (ARCS), 2008

Evolving Multi-creature Systems for All-to-All Communication.
Proceedings of the Cellular Automata, 2008

Improving the Behavior of Creatures by Time-Shuffling.
Proceedings of the Cellular Automata, 2008

2007
Parallel Hardware Architecture to Simulate Movable Creatures in the CA Model.
Proceedings of the Parallel Computing Technologies, 2007

Hirschberg's Algorithm on a GCA and Its Parallel Hardware Implementation.
Proceedings of the Euro-Par 2007, 2007

Solving the Exploration's Problem with Several Creatures More Efficiently.
Proceedings of the Computer Aided Systems Theory, 2007

2006
A multiprocessor architecture for the massively parallel model GCA.
Proceedings of the 20th International Parallel and Distributed Processing Symposium (IPDPS 2006), 2006

Minimising the Hardware Resources for a Cellular Automaton with Moving Creatures.
Proceedings of the ARCS 2006, 2006

Are Several Creatures More Efficient Than a Single One?
Proceedings of the Cellular Automata, 2006

Optimal 6-State Algorithms for the Behavior of Several Moving Creatures.
Proceedings of the Cellular Automata, 2006

2005
Optimal Behavior of a Moving Creature in the Cellular Automata Model.
Proceedings of the Parallel Computing Technologies, 2005

FPGA Implementations of the Massively Parallel GCA Model.
Proceedings of the 19th International Parallel and Distributed Processing Symposium (IPDPS 2005), 2005

2004
Implementation of the Massively Parallel Model GCA.
Proceedings of the 2004 International Conference on Parallel Computing in Electrical Engineering (PARELEC 2004), 2004

Implementing Cellular Automata in FPGA Logic.
Proceedings of the 18th International Parallel and Distributed Processing Symposium (IPDPS 2004), 2004

FPGA Implementation of Cellular Automata Compared to Software Implementation.
Proceedings of the ARCS 2004, 2004

Optimizing the Behavior of a Moving Creature in Software and in Hardware.
Proceedings of the Cellular Automata, 2004

2003
GCA: A Massively Parallel Model.
Proceedings of the 17th International Parallel and Distributed Processing Symposium (IPDPS 2003), 2003

2001
GCA: Global Cellular Automata. A Flexible Parallel Model.
Proceedings of the Parallel Computing Technologies, 2001

2000
The Cellular Processor Architecture CEPRA-1X and Its Configuration by CDL.
Proceedings of the Parallel and Distributed Processing, 2000

A Stream Processor Architecture Based on the Configurable CEPRA-S.
Proceedings of the Field-Programmable Logic and Applications, 2000

1999
CDL++ for the Description of Moving Objects in Cellular Automata.
Proceedings of the Parallel Computing Technologies, 1999

1998
The parallel program development environment CDL/ACL for cellular processing.
J. Syst. Archit., 1998

1997
Hardware Support for 3D Cellular Processing.
Proceedings of the Parallel Computing Technologies, 1997

1996
A Mapping Strategy for Cellular Models to Different Parallel Target Architectures.
Proceedings of the Parcella 1996, 1996

Solving Routing Problems with Cellular Automata.
Proceedings of the ACRI '96, 1996

Hardware Supported Simulation Systems for Graph Based and 3-D Cellular Processing.
Proceedings of the ACRI '96, 1996

1995
Compilation of CDL for Different Target Architectures.
Proceedings of the Parallel Computing Technologies, 1995

1994
The Cellular Processing Machine CEPRA-8L.
Proceedings of the Parcella 1994, 1994

1993
Rechnerentwurf - Rechenwerke, Mikroprogrammierung, Risc (3. Aufl.).
Oldenbourg, ISBN: 978-3-486-22174-9, 1993

1991
Parallelgraphen zur Darstellung paralleler Prozesse / Parallel Graphs for the Representation of Parallel Processes.
it Inf. Technol., 1991

1987
Simulationssystem MODS(OS) und seine rechentechnische Implementation.
PhD thesis, 1987

Statusdiagramme - Zur Darstellung von Algorithmen / Status Diagrams - A Representation of Algorithms.
it Inf. Technol., 1987


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