Medialogy: a bridge between technology and creativity based on the Aalborg model. - Rolf Nordahl; Stefania Serafin (ICMC, 2004)

Medialogy at Aalborg University Copenhagen. - Rolf Nordahl; Stefania Serafin; Amalia de Götzen; Juraj Kojs (ICMC, 2005)

Using problem based learning to support transdisciplinarity in an HCI education. - Rolf Nordahl; Stefania Serafin (IxD&A, 2008)

Sound design and perception in walking interactions. - Yon Visell; Federico Fontana; Bruno L. Giordano; Rolf Nordahl; Stefania Serafin; Roberto Bresin (Int. J. Hum. Comput. Stud., 2009)

Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds. - Luca Turchet; Stefania Serafin; Smilen Dimitrov; Rolf Nordahl (HAID, 2010)

Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis. - Rolf Nordahl; Amir Berrezag; Smilen Dimitrov; Luca Turchet; Vincent Hayward; Stefania Serafin (EuroHaptics (2), 2010)

Audio-haptic physically-based simulation of walking on different grounds. - Luca Turchet; Rolf Nordahl; Stefania Serafin; Amir Berrezag; Smilen Dimitrov; Vincent Hayward (MMSP, 2010)

Sound synthesis and evaluation of interactive footsteps for virtual reality applications. - Rolf Nordahl; Stefania Serafin; Luca Turchet (VR, 2010)

Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR. - Luca Turchet; Maud Marchal; Anatole Lécuyer; Rolf Nordahl; Stefania Serafin (VRST, 2010)

Evaluating Environmental Sounds from a Presence Perspective for Virtual Reality Applications. - Rolf Nordahl (EURASIP J. Audio Speech Music. Process., 2010)

Distraction as a measure of presence: using visual and tactile adjustable distraction as a measure to determine immersive presence of content in mediated environments. - Rolf Nordahl; Dannie Korsgaard (Virtual Real., 2010)

A multimodal architecture for simulating natural interactive walking in virtual environments. - Rolf Nordahl; Stefania Serafin; Luca Turchet; Niels C. Nilsson (PsychNology J., 2011)

Sound Synthesis and Evaluation of Interactive Footsteps and Environmental Sounds Rendering for Virtual Reality Applications. - Rolf Nordahl; Luca Turchet; Stefania Serafin (IEEE Trans. Vis. Comput. Graph., 2011)

Poster: The Fwobble: Continuous audio-haptic feedback for balance control. - Niels C. Nilsson; Stefania Serafin; Rolf Nordahl (3DUI, 2012)

Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realism. - Niels C. Nilsson; Rolf Nordahl; Luca Turchet; Stefania Serafin (HAID, 2012)

Haptically Induced Illusory Self-motion and the Influence of Context of Motion. - Niels C. Nilsson; Rolf Nordahl; Erik Sikström; Luca Turchet; Stefania Serafin (EuroHaptics (1), 2012)

Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces. - Rolf Nordahl; Stefania Serafin; Niels C. Nilsson; Luca Turchet (VR, 2012)

The balance between generalists and specialists in the Medialogy education. - Rolf Nordahl; Stefania Serafin; Lise Busk Kofoed (IxD&A, 2012)

Gameplay as a Source of Intrinsic Motivation for Individuals in Need of Ankle Training or Rehabilitation. - Niels C. Nilsson; Stefania Serafin; Rolf Nordahl (Presence Teleoperators Virtual Environ., 2012)

Tapping-In-Place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input. - Niels C. Nilsson; Stefania Serafin; Morten H. Laursen; Kasper S. Pedersen; Erik Sikström; Rolf Nordahl (3DUI, 2013)

The Perceived Naturalness of Virtual Locomotion Methods Devoid of Explicit Leg Movements. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (MIG, 2013)

Unintended positional drift and its potential solutions. - Niels C. Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2013)

Estimation of detection thresholds for acoustic based redirected walking techniques. - Stefania Serafin; Niels C. Nilsson; Erik Sikström; Amalia de Götzen; Rolf Nordahl (VR, 2013)

A comparison of different methods for reducing the unintended positional drift accompanying walking-in-place locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (3DUI, 2014)

A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2014)

The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VRST, 2014)

Establishing the Range of Perceptually Natural Visual Walking Speeds for Virtual Walking-In-Place Locomotion. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (IEEE Trans. Vis. Comput. Graph., 2014)

The digital Intonarumori. - Stefania Serafin; Amalia de Götzen; Smilen Dimitrov; Steven Gelineck; Cumhur Erkut; Niels Christian Nilsson; Francesco Grani; Rolf Nordahl; Stefano Trento (3DUI, 2015)

Spatial Sound and Multimodal Interaction in Immersive Environments. - Francesco Grani; Dan Overholt; Cumhur Erkut; Steven Gelineck; Georgios Triantafyllidis; Rolf Nordahl; Stefania Serafin (Audio Mostly Conference, 2015)

The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2015)

The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (VR, 2015)

Sonic interaction in virtual environments. - Stefania Serafin; Rolf Nordahl; Amalia de Götzen; Cumhur Erkut; Michele Geronazzo; Federico Avanzini (SIVE@VR, 2015)

Comparisons of Two Commercial and Two Low-cost Interfaces for Virtual Skiing. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (PsychNology J., 2015)

Multimodal interactions, virtual reality and 360 movies: applications using Wavefield synthesis. - Francesco Grani; Rolf Nordahl; Stefania Serafin (Audio Mostly Conference, 2016)

Virtual reality musical instruments: Guidelines for multisensory interaction design. - Stefania Serafin; Cumhur Erkut; Juraj Kojs; Rolf Nordahl; Niels C. Nilsson (Audio Mostly Conference, 2016)

Walking in Place Through Virtual Worlds. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (HCI (2), 2016)

Effects of vibrotactile stimulation during virtual sandboarding. - Stine L. R. Lind; Lui Thomsen; Mie C. S. Egeberg; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2016)

Evaluating two alternative walking in place interfaces for virtual reality gaming. - Mikkel Nielsen; Christian Toft; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2016)

Estimation of detection thresholds for audiovisual rotation gains. - Niels Christian Nilsson; Evan A. Suma; Rolf Nordahl; Mark T. Bolas; Stefania Serafin (VR, 2016)

Disguising rotational gain for redirected walking in virtual reality: Effect of visual density. - Anders Paludan; Jacob Elbaek; Mathias Mortensen; Morten Zobbe; Niels Christian Nilsson; Rolf Nordahl; Lars Reng; Stefania Serafin (VR, 2016)

Missing the point: an exploration of how to guide users' attention during cinematic virtual reality. - Lasse T. Nielsen; Matias B. Møller; Sune D. Hartmeyer; Troels C. M. Ljung; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VRST, 2016)

Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions. - Stefania Serafin; Cumhur Erkut; Juraj Kojs; Niels C. Nilsson; Rolf Nordahl (Comput. Music. J., 2016)

The Perceived Naturalness of Virtual Walking Speeds during WIP locomotion: Summary and Meta-Analyses. - Niels Christian Nilsson; Stefania Serafin; Rolf Nordahl (PsychNology J., 2016)

Visual realism and presence in a virtual reality game. - Jonatan S. Hvass; Oliver Larsen; Kasper B. Vendelbo; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (3DTV-Conference, 2017)

A preliminary study of users' experiences of meditation in virtual reality. - Thea Andersen; Gintare Anisimovaite; Anders Christiansen; Mohamed Hussein; Carol Lund; Thomas Lund Nielsen; Eoin Rafferty; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

An exploration of input conditions for virtual teleportation. - Emil Rosenlund Høeg; Kevin V. Ruder; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

The effect of geometric realism on presence in a virtual reality game. - Jonatan S. Hvass; Oliver Larsen; Kasper B. Vendelbo; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

Sound design in virtual reality concert experiences using a wave field synthesis approach. - Rasmus B. Lind; Victor Milesen; Dina M. Smed; Simone P. Vinkel; Francesco Grani; Niels C. Nilsson; Lars Reng; Rolf Nordahl; Stefania Serafin (VR, 2017)

Waiting for the ultimate display: can decreased fidelity positively influence perceived realism? - Niels Christian Nilsson; Rolf Nordahl; Stefania Serafin (WEVR@VR, 2017)

Effect on high versus low fidelity haptic feedback in a virtual reality baseball simulation. - Andreas Ryge; Lui Thomsen; Theis Berthelsen; Jonatan S. Hvass; Lars Koreska; Casper Vollmers; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2017)

Considerations on the use of virtual and augmented reality technologies in music education. - Stefania Serafin; Ali Adjorlu; Niels C. Nilsson; Lui Thomsen; Rolf Nordahl (KELVAR@VR, 2017)

Can you cut it?: an exploration of the effects of editing in cinematic virtual reality. - Tina Kjær; Christoffer B. Lillelund; Mie Moth-Poulsen; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VRST, 2017)

A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. - Thomas Arnskov; Anders Elmholdt; Kristian Jensen; Nicklas Kristoffersen; Jonas Litvinas; Frederik L. Waldhausen; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VR, 2018)

A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness. - Andreas N. Ryge; Casper Vollmers; Jonatan S. Hvass; Lars Koreska Andersen; Theis Berthelsen; Jon Ram Bruun-Pedersen; Niels C. Nilsson; Rolf Nordahl (VR, 2018)

Step aside: an initial exploration of gestural input for lateral movement during walking-in-place locomotion. - Congzhi Wang; Oana A. Dogaru; Patrick L. Strandholt; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (VRST, 2018)

Sonic Interactions in Virtual Reality: State of the Art, Current Challenges, and Future Directions. - Stefania Serafin; Michele Geronazzo; Cumhur Erkut; Niels C. Nilsson; Rolf Nordahl (IEEE Computer Graphics and Applications, 2018)

Natural Walking in Virtual Reality: A Review. - Niels Christian Nilsson; Stefania Serafin; Frank Steinicke; Rolf Nordahl (Comput. Entertain., 2018)

Frames to Zones: Applying Mise-en-Scène Techniques in Cinematic Virtual Reality. - Adam Kvisgaard; Sune Øllgaard Klem; Thomas Lund Nielsen; Eoin Ivan Rafferty; Niels Christian Nilsson; Emil Rosenlund Høeg; Rolf Nordahl (WEVR@VR, 2019)

No Strings Attached: Force and Vibrotactile Feedback in a Virtual Guitar Simulation. - Andrea Passalenti; Razvan Paisa; Niels C. Nilsson; Nikolaj S. Andersson; Federico Fontana; Rolf Nordahl; Stefania Serafin (VR, 2019)

Mobile virtual reality for musical genre learning in primary education. - Edoardo Degli Innocenti; Michele Geronazzo; Diego Vescovi; Rolf Nordahl; Stefania Serafin; Luca Andrea Ludovico; Federico Avanzini (Comput. Educ., 2019)

Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality. - Patrick L. Strandholt; Oana A. Dogaru; Niels C. Nilsson; Rolf Nordahl; Stefania Serafin (CHI, 2020)

Virtual Womb: Experiencing Human Sensory Development From a Fetal Point-of-View in Virtual Reality. - Andreas Junker; Carl Hutters; Daniel Reipur; Lasse Embøl; Niels Christian Nilsson; Rolf Nordahl (NordiCHI, 2020)

Physics-based Concatenative Sound Synthesis of Photogrammetric models for Aural and Haptic Feedback in Virtual Environments. - Eduardo Magalhães; João Jacob; Niels C. Nilsson; Rolf Nordahl; Gilberto Bernardes (VR Workshops, 2020)

Fighting Alcohol Craving Using Virtual Reality: the Role of Social Interaction. - Andreas Junker; Carl Hutters; Daniel Reipur; Lasse Embøl; Ali Adjorlu; Rolf Nordahl; Stefania Serafin; Daniel Thaysen Petersen; Anders Fink-Jensen (VR Workshops, 2021)

Experiencing Presence in a Virtual Reality Music Video. - Linnea Bjerregaard Pedersen; Rolf Nordahl (VR Workshops, 2021)

HearMeVirtual Reality: Using Virtual Reality to Facilitate Empathy Between Hearing Impaired Children and Their Parents. - Lasse Embøl; Carl Hutters; Andreas Junker; Daniel Reipur; Ali Adjorlu; Rolf Nordahl; Stefania Serafin (Frontiers Virtual Real., 2021)

Fragments of Fungi: Eliciting Dialogue Through a Virtual Experience. - Astrid Pedersen; Clara Mc Nair; Morten Jørgensen; Sebastian Evangelista; Olga Timcenko; Rolf Nordahl (ArtsIT (2), 2023)

An Immersive Geometry Environment for Mathematics Education: Taxonomy and Preliminary Evaluation. - Lui Albæk Thomsen; Niels Christian Nilsson; Rolf Nordahl; Kevin Baars Støvelbæk; Christoffer Bendig Mundbjerg-Sunne (VR Workshops, 2023)

Pain Distraction for Children Through VR- or Audio-haptic Soundscapes in Situ. - Maya Bordum; Emil Engberg; Peter Blomsgård Hansen; Nickolai Frederik Schouborg Jensen; Martin Fritzbøger Jægerlund; Jeppe Nygaard Mouritzen; Hannibal Hjelming Poulsen; Lukas Gade Ravnsborg; Celine Zeh Rybak; Frederik Hald Stappert; Bjørn Troldahl; Julius Ebenau Winther; et al. (VRST, 2023)

VRehabilitation: A Pilot Study of HMD-Based Guided Exercise & Rehabilitation in VR for Post-Shoulder-Surgery Patients at Home. - Jeppe Dahl Guldager; Laurids Jacobsen; Alina Jaseneckaja; Pernille Mortensen; Mathilde Maria Stanborough; Rolf Nordahl (VR Workshops, 2025)

A Pilot-Study into a Novel Application for Inducing and Studying Visually-Induced Motion Sickness in a VR environment. - Holger Pichard Hansen-Nord; Steffen Møgelmose; Kasper Bruun Nielsen; Hafsteinn Petursson; Alfred Villiam Thorlaksen; Asher Lou Isenberg; Måns Magnusson; Stefania Serafin; Rolf Nordahl (VR Workshops, 2025)

IEEE 8th VR Workshop on Sonic Interactions for Virtual Environments. - Stefania Serafin; Ali Adjorlu; Rolf Nordahl; Federico Fontana; Michele Geronazzo; Tifanie Bouchara; Florent Berthaut; Romain Michon; Dorte Hammershøi; Lorenzo Picinali (VR Workshops, 2025)