Design and evaluation of a dynamic-interactive art system: a mixed methods approach. - Ronny Andrade; Jenny Waycott; Travis Cox (OZCHI, 2016)

Echo-house: exploring a virtual environment by using echolocation. - Ronny Andrade; Steven Baker 001; Jenny Waycott; Frank Vetere (OZCHI, 2018)

Playing Blind: Revealing the World of Gamers with Visual Impairment. - Ronny Andrade; Melissa J. Rogerson; Jenny Waycott; Steven Baker 001; Frank Vetere (CHI, 2019)

Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment. - Ronny Andrade; Melissa J. Rogerson; Jenny Waycott; Steven Baker 001; Frank Vetere (CHI, 2020)

Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space. - Ronny Andrade; Jenny Waycott; Steven Baker 001; Frank Vetere (ACM Trans. Access. Comput., 2021)

A Participatory Design Approach to Creating Echolocation-Enabled Virtual Environments. - Ronny Andrade; Steven Baker 001; Jenny Waycott; Frank Vetere (ACM Trans. Access. Comput., 2022)

Inclusive and Accessible Bystander Interventions for Technology Facilitated Sexual Violence. - Yimin Chen 002; Dana McKay; Kate Anderson; Ronny Andrade (WWW (Companion Volume), 2025)

Academics' Reflections on Delivering Hybrid Lessons Through the Analytical Language of Seams and Patchwork. - Ronny Andrade; Adriano Pinargote; Gladys Carrillo; Katherine Chiluiza (Proc. ACM Hum. Comput. Interact., 2025)