Rosa Gil

Orcid: 0000-0001-6304-9635

Affiliations:
  • University of Lleida, Computer Science and Industrial Engineering Department, Spain


According to our database1, Rosa Gil authored at least 78 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2023
Deepfakes: evolution and trends.
Soft Comput., August, 2023

A Review of Media Copyright Management using Blockchain Technologies from the Academic and Business Perspectives.
CoRR, 2023

Wetcoin.eth project: a video games economics interface in blockchain and art.
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023

2022
Rhizomer: Interactive semantic knowledge graphs exploration.
SoftwareX, December, 2022

Semantics and Non-Fungible Tokens for Copyright Management on the Metaverse and Beyond.
CoRR, 2022

2021
Human-Robot Interaction and Sexbots: A Systematic Literature Review.
Sensors, 2021

Affective Communication for Socially Assistive Robots (SARs) for Children with Autism Spectrum Disorder: A Systematic Review.
Sensors, 2021

COEDU-IN Project: an inclusive co-educational project for teaching computational thinking and digital skills at early ages.
Proceedings of the 23rd International Symposium on Computers in Education, 2021

Intergenerational computer interaction in a co-creation application.
Proceedings of the Interacción '21: XXI International Conference on Human Computer Interaction, 2021

Learning Quantum Computing: An Interaction Protocol for Quantum Computing Interfaces.
Proceedings of the Interacción '21: XXI International Conference on Human Computer Interaction, 2021

CopyrightLY: Blockchain and Semantic Web for Decentralised Copyright Management.
Proceedings of the Economics of Grids, Clouds, Systems, and Services, 2021

2020
A benchmark for end-user structured data exploration and search user interfaces.
J. Web Semant., 2020

Diseño y análisis etnográfico de una app para la rehabilitación autónoma de pacientes con lesiones por trauma.
Rev. Colomb. de Computación, 2020

Inclusive Design Toolkit for the Creation of Intergenerational Gamified Experiences.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Designing an activity to help reflect on "Healthy Engagement vs Video Game Addiction".
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Intergenerational Playful Experiences Based on Digital Games for Interactive Spaces.
Proceedings of the Design, Learning, and Innovation - 5th EAI International Conference, 2020

2019
Improving Cognitive Visual-Motor Abilities in Individuals with Down Syndrome.
Sensors, 2019

Ethnographic analysis, design and development of an app to offer an autonomous rehabilitation process to patients.
Proceedings of the REHAB 2019: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2019

Z Generation and Fortnite: New Ethical Paradigms in Video Games Design.
Proceedings of the XX International Conference on Human Computer Interaction, 2019

Sex with robots: analyzing the gender and ethics approaches in design.
Proceedings of the XX International Conference on Human Computer Interaction, 2019

Social Media Copyright Management using Semantic Web and Blockchain.
Proceedings of the 21st International Conference on Information Integration and Web-based Applications & Services, 2019

Extending the Concept of User Satisfaction from Customer Experience.
Proceedings of the Design, User Experience, and Usability. Design Philosophy and Theory, 2019

Copyright Management of User-Generated Video for Journalistic Reuse.
Proceedings of the Video Verification in the Fake News Era., 2019

2018
Gender Design Methods for Engineering, Responsible Innovation and Interaction.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018

Empathy and virtual agents for learning applications in symbiotic systems.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
Initiatives and Strategies to Encourage Women Into Engineering.
Rev. Iberoam. de Tecnol. del Aprendiz., 2017

25 years teaching HCI in UdL.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

Extending the Concept of User Satisfaction in E-Learning Systems from ISO/IEC 25010.
Proceedings of the Design, User Experience, and Usability: Understanding Users and Contexts, 2017

2016
Corrigendum: Method for Improving EEG Based Emotion Recognition by Combining It with Synchronized Biometric and Eye Tracking Technologies in a Non-invasive and Low Cost Way.
Frontiers Comput. Neurosci., 2016

Method for Improving EEG Based Emotion Recognition by Combining It with Synchronized Biometric and Eye Tracking Technologies in a Non-invasive and Low Cost Way.
Frontiers Comput. Neurosci., 2016

BESDUI: A Benchmark for End-User Structured Data User Interfaces.
Proceedings of the Semantic Web - ISWC 2016, 2016

Managing emotions for the treatment of patients with chronic low back pain.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

2015
Aspectos a Considerar en la Evaluación de la Satisfacción en Entornos Virtuales de Aprendizaje.
Rev. Colomb. de Computación, 2015

The influence of a biopsychosocial educational internet-based intervention on pain, dysfunction, quality of life, and pain cognition in chronic low back pain patients in primary care: a mixed methods approach.
BMC Medical Informatics Decis. Mak., 2015

Emotions ontology for collaborative modelling and learning of emotional responses.
Comput. Hum. Behav., 2015

Bringing closer women to engineering: projects and strategies that promote their inclusion.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

2014
EmotionsOnto: an Ontology for Developing Affective Applications.
J. Univers. Comput. Sci., 2014

Emotions evoked during the use of Learning Management Systems.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

Proposal to evaluate the satisfaction of use in Virtual Learning Environments.
Proceedings of the XV International Conference on Human Computer Interaction, 2014

2013
Using SWET-QUM to Compare the Quality in Use of Semantic Web Exploration Tools.
J. Univers. Comput. Sci., 2013

Semantic Copyright Management of Media Fragments.
Proceedings of the DATA 2013 - Proceedings of the 2nd International Conference on Data Technologies and Applications, Reykjavík, Iceland, 29, 2013

2012
Improved Linked Data Interaction through an Automatic Information Architecture.
Int. J. Softw. Eng. Knowl. Eng., 2012

NeuroGame project: multimodal videogame neuro-evaluation.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012

SWET-QUM: a quality in use extension model for semantic web exploration tools.
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012

Facets and Pivoting for Flexible and Usable Linked Data Exploration.
Proceedings of the Workshop on Interacting with Linked Data, 2012

2011
Publishing and interacting with linked data.
Proceedings of the International Conference on Web Intelligence, Mining and Semantics, 2011

Using Cross-cultural Features in Web Design Patterns.
Proceedings of the Eighth International Conference on Information Technology: New Generations, 2011

Enriching Evaluation in Video Games.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

2010
Building a Usable and Accessible Semantic Web Interaction Platform.
World Wide Web, 2010

Content value chains modelling using a copyright ontology.
Inf. Syst., 2010

Semantic wiki for quality management in software development projects.
IET Softw., 2010

Triplificating and linking XBRL financial data.
Proceedings of the Proceedings the 6th International Conference on Semantic Systems, 2010

Linking XBRL Financial Data.
Proceedings of the Linking Enterprise Data, 2010

2009
Multiculturalidad e internacionalización en interfaces Web.
Rev. Avances en Sistemas Informática, 2009

Copyright Licenses Reasoning an OWL-DL Ontology.
Proceedings of the Law, Ontologies and the Semantic Web, 2009

2008
The semantic web as a newspaper media convergence facilitator.
J. Web Semant., 2008

Semantic copyright management for internet-wide knowledge sharing and reuse.
Online Inf. Rev., 2008

Project-Based Learning applied to a Master in HCI.
IxD&A, 2008

A Web Ontology for Copyright Contract Management.
Int. J. Electron. Commer., 2008

Towards an Ontology for Describing Emotions.
Proceedings of the Emerging Technologies and Information Systems for the Knowledge Society, 2008

The Rhizomer Semantic Content Management System.
Proceedings of the Emerging Technologies and Information Systems for the Knowledge Society, 2008

A Platform for Object-Action Semantic Web Interaction.
Proceedings of the Knowledge Engineering: Practice and Patterns, 2008

2007
A web ontologies framework for digital rights management.
Artif. Intell. Law, 2007

Semantic Web Interfaces for Newspaper Multimedia Content Management.
Proceedings of the New Trends on Human-Computer Interaction, 2007

Integrating Emotions and Knowledge in Aesthetics Designs Using Cultural Profiles.
Proceedings of the Usability and Internationalization. Global and Local User Interfaces, 2007

Ontology-Based Retrieval of Human Speech.
Proceedings of the 18th International Workshop on Database and Expert Systems Applications (DEXA 2007), 2007

Facilitating Business Interoperability from the Semantic Web.
Proceedings of the Business Information Systems, 10th International Conference, 2007

2006
Improving Human-Semantic Web Interaction: The Rhizomer Experience.
Proceedings of the SWAP 2006, 2006

An OWL Copyright Ontology for Semantic Digital Rights Management.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

Semantic Data Integration in a Newspaper Content Management System.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

2005
Agents negotiating in a semantic web architecture (SWA).
PhD thesis, 2005

Measuring the Semantic Web.
Proceedings of the Advances in Metadata Research and Semantics, 2005

How to Cope with Lacking Metadata: Application of a Semantic Web Based Methodology to Get Multimedia Content Licenses.
Proceedings of the From Author to Reader: Challenges for the Digital Content Chain: Proceedings of the 9th ICCC International Conference on Electronic Publishing held at Katholieke Universiteit Leuven, 2005

Characterizing Ad Hoc B2B Applications Using Ontologies and Complex Systems.
Proceedings of the 19th International Conference on Advanced Information Networking and Applications (AINA 2005), 2005

2004
Towards the composition of Ad Hoc B2B Applications: Semantics, Properties and Complexity Management.
Proceedings of the WWW2004 Workshop on Application Design, 2004

Intellectual Property Rights Management Using a Semantic Web Information System.
Proceedings of the On the Move to Meaningful Internet Systems 2004: CoopIS, 2004

2003
Delivery Context Negotiated by Mobile Agents Using CC/PP.
Proceedings of the Mobile Agents for Telecommunication Applications, 2003

2002
An Architecture for Negotiation with Mobile Agents.
Proceedings of the Mobile Agents for Telecommunication Applications, 2002


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