Arc Consistency Algorithms via Iterations of Subsumed Functions. - Rosella Gennari (Computational Logic, 2000)

Constraint Propagation for Soft Constraints: Generalization and Termination Conditions. - Stefano Bistarelli; Rosella Gennari; Francesca Rossi 001 (CP, 2000)

Tree-based Heuristics in Modal Theorem Proving. - Carlos Areces; Rosella Gennari; Juan Heguiabehere; Maarten de Rijke (ECAI, 2000)

Translations for Comparing Soft Frameworks. - Rosella Gennari (CP, 2001)

Mapping Inferences: Constraint Propagation and Diamond Satisfaction. - Rosella Gennari (2002)

Constraint Programming for Modelling and Solving Modal Satisfability. - Sebastian Brand; Rosella Gennari; Maarten de Rijke (CP, 2003)

Constraint Methods for Modal Satisfiability. - Sebastian Brand; Rosella Gennari; Maarten de Rijke (CSCLP, 2003)

General Properties and Termination Conditions for Soft Constraint Propagation. - Stefano Bistarelli; Rosella Gennari; Francesca Rossi 001 (Constraints An Int. J., 2003)

Encoding Requests to Web Service Compositions as Constraints. - Alexander Lazovik; Marco Aiello 001; Rosella Gennari (CP, 2005)

Book review. - Rosella Gennari (J. Log. Lang. Inf., 2005)

Choreographies: using Constraints to Satisfy Service Requests. - Alexander Lazovik; Marco Aiello 001; Rosella Gennari (AICT/ICIW, 2006)

Constraint-Based Temporal Reasoning for E-Learning with LODE. - Rosella Gennari; Ornella Mich (CP, 2007)

E-Learning and Deaf Children: A Logic-Based Web Tool. - Rosella Gennari; Ornella Mich (ICWL, 2007)

LODE : Global Reasoning on E-Stories for Deaf Children. - Rosella Gennari; Ornella Mich (KES (3), 2007)

An Ontology for a Web Dictionary of Italian Sign Language. - Rosella Gennari; Tania Di Mascio (WEBIST (2), 2007)

A Visual Ontology-Driven Interface for a Web Sign Language Dictionary. - Mauro Felice; Tania Di Mascio; Rosella Gennari (WISE Workshops, 2007)

Evaluation of an intelligent e-tool for deaf children: extended abstract. - Rosella Gennari; Ornella Mich (ASSETS, 2008)

Designing and assessing an intelligent e-tool for deaf children. - Rosella Gennari; Ornella Mich (IUI, 2008)

An Intelligent Visual Dictionary for Italian Sign Language. - Tania Di Mascio; Rosella Gennari (J. Web Eng., 2008)

Evaluations of the LODE Temporal Reasoning Tool with Hearing and Deaf Children. - Barbara Arfé; Rosella Gennari; Ornella Mich (AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, 2009)

How Primary Classes Visually Represent While Temporal Relations: A Preliminary Evaluation Study. - Tania Di Mascio; Rosella Gennari; Barbara Arfé (AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, 2009)

User-Centred Design and Literacy Tools for the Deaf. - Tania Di Mascio; Rosella Gennari (HCI (5), 2009)

The Design of an Intelligent Adaptive Learning System for Poor Comprehenders. - Tania Di Mascio; Rosella Gennari; Pierpaolo Vittorini (AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, 2010)

TERENCE: An Adaptive Learning System for Reasoning about Stories with Poor Comprehenders and their Educators. - Tania Di Mascio; Rosella Gennari; Pierpaolo Vittorini (CILC, 2011)

Mathematical Logic: Foundations for Information Science by Wei Li, Birkhäuser, Berlin, 2010. Hardcover, ISBN-978-3-7643-9976-4. - Rosella Gennari (Theory Pract. Log. Program., 2011)

The Learners' User Classes in the TERENCE Adaptive Learning System. - Tania Di Mascio; Pierpaolo Vittorini; Rosella Gennari; Alessandra Melonio; Fernando De la Prieta Pintado; Mohammad Alrifai (ICALT, 2012)

The User and Domain Models of the TERENCE Adaptive Learning System. - Mohammad Alrifai; Rosella Gennari; Oana Tifrea; Pierpaolo Vittorini (ebTEL, 2012)

Adapting with Evidence: The Adaptive Model and the Stimulation Plan of TERENCE. - Mohammad Alrifai; Rosella Gennari; Pierpaolo Vittorini (ebTEL, 2012)

Visual Representations of Narratives for Poor Comprehenders. - Tania Di Mascio; Rosella Gennari; Alessandra Melonio; Pierpaolo Vittorini (ebTEL, 2012)

The User Classes Building Process in a TEL Project. - Tania Di Mascio; Rosella Gennari; Alessandra Melonio; Pierpaolo Vittorini (ebTEL, 2012)

The TERENCE Smart Games: Automatic Generation and Supporting Architecture. - Fernando De la Prieta Pintado; Tania Di Mascio; Rosella Gennari; Ivana Marenzi; Pierpaolo Vittorini (PDSG, 2012)

Playing for Improving the Reading Comprehension Skills of Primary School Poor Comprehenders. - Fernando De la Prieta Pintado; Tania Di Mascio; Rosella Gennari; Ivana Marenzi; Pierpaolo Vittorini (PDSG, 2012)

Blending Evidence and Users for TEL: An Overture. - Tania Di Mascio; Rosella Gennari; Pierpaolo Vittorini (EC-TEL, 2013)

An AI-Based Process for Generating Games from Flat Stories. - Rosella Gennari; Sara Tonelli; Pierpaolo Vittorini (SGAI Conf., 2013)

Gamified co-design with cooperative learning. - Gabriella Dodero; Rosella Gennari; Alessandra Melonio; Santina Torello (CHI Extended Abstracts, 2014)

Towards tangible gamified co-design at school: two studies in primary schools. - Gabriella Dodero; Rosella Gennari; Alessandra Melonio; Santina Torello (CHI PLAY, 2014)

Gamified children universities: an exploratory study. - Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari; Alessandra Melonio; Marco Montali; Simon Razniewski; Santina Torello; Xiaofeng Wang 001; Floriano Zini (CHI PLAY, 2014)

Assessing Student Perception of Extreme Apprenticeship for Operating Systems. - Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari (ICALT, 2014)

The Pedagogical Evaluation of TERENCE: Preliminary Results for Hearing Learners in Italy. - Vincenza Cofini; Dina Di Giacomo; Tania Di Mascio; Rosella Gennari; Pierpaolo Vittorini (MIS4TEL, 2014)

Extreme Apprenticeship Meets Playful Design at Operating Systems Labs: A Case Study. - Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari; Naomi Mastachi (MIS4TEL, 2014)

Gamify Your Field Studies for Learning about Your Learners. - Tania Di Mascio; Rosella Gennari; Alessandra Melonio; Pierpaolo Vittorini (MIS4TEL, 2014)

Operating Systems with Blended Extreme Apprenticeship: What Are Students' Perceptions? - Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari (IxD&A, 2014)

Preface. - Juan Manuel Corchado Rodríguez; Fernando De la Prieta Pintado; Tania Di Mascio; Rosella Gennari; Pierpaolo Vittorini (IxD&A, 2014)

From Game Design with Children to Game Development with University Students: What Issues Come Up? - Luis Corral; Ilenia Fronza; Rosella Gennari; Alessandra Melonio (CHItaly, 2015)

PALX: Player and Learner Experience Design: Can We Design for Both? - Gabriella Dodero; Rosella Gennari; Alessandra Melonio (CHItaly, 2015)

"There Is No Rose Without A Thorn": An Assessment of a Game Design Experience for Children. - Gabriella Dodero; Rosella Gennari; Alessandra Melonio; Santina Torello (CHItaly, 2015)

Challenges in Quality of Temporal Data - Starting with Gold Standards. - Rosella Gennari; Sara Tonelli; Pierpaolo Vittorini (ACM J. Data Inf. Qual., 2015)

Time Out of Joint in Temporal Annotations of Texts: Challenges for Artificial Intelligence and Human Computer Interaction. - Rosella Gennari; Pierpaolo Vittorini (URANIA@AI*IA, 2016)

Gamified Technology Probes for Scaffolding Computational Thinking. - Rosella Gennari; Vincenzo Del Fatto; Edona Gashi; Julian Sanin; Angelo Ventura (COOP, 2016)

Tangible Design for Inclusive Conversations with Deaf or Hard-of-Hearing Children. - Rosella Gennari; Francesco Pavani; Mehdi Rizvi (SETE@ICWL, 2016)

A Three-Year Long Journey Across the Fields of Participatory Game Design. - Rosella Gennari; Alessandra Melonio (CoPDA@NordiCHI, 2016)

Qualitative Temporal Reasoning Can Improve on Temporal Annotation Quality: How and Why. - Rosella Gennari; Pierpaolo Vittorini (Appl. Artif. Intell., 2016)

How measuring student performances allows for measuring blended extreme apprenticeship for learning Bash programming. - Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari (Comput. Hum. Behav., 2016)

The silent reading supported by adaptive learning technology: Influence in the children outcomes. - Dina Di Giacomo; Vincenza Cofini; Tania Di Mascio; Maria Rosita Cecilia; Daniela Fiorenzi; Rosella Gennari; Pierpaolo Vittorini (Comput. Hum. Behav., 2016)

Supporting Children in Mastering Temporal Relations of Stories: The TERENCE Learning Approach. - Tania Di Mascio; Rosella Gennari; Alessandra Melonio; Laura Tarantino (Int. J. Distance Educ. Technol., 2016)

Preface. - Rosella Gennari; Monica Divitini; Gabriella Dodero (IxD&A, 2016)

Design of IoT Tangibles for Primary Schools: A Case Study. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi; Andrea Bonani (CHItaly, 2017)

The Participatory Design Process of Tangibles for Children's Socio-Emotional Learning. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (IS-EUD, 2017)

First Steps Towards the Design of Tangibles for Graph Algorithmic Thinking. - Andrea Bonani; Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari; Guerriero Raimato (MIS4TEL, 2017)

The Design of a Smart Tray with Its Canteen Users: A Formative Study. - Vincenzo Del Fatto; Rosella Gennari; Alessandra Melonio; Guerriero Raimato (MIS4TEL, 2017)

Children's emotions and quality of products in participatory game design. - Rosella Gennari; Alessandra Melonio; Daniela Raccanello; Margherita Brondino; Gabriella Dodero; Margherita Pasini; Santina Torello (Int. J. Hum. Comput. Stud., 2017)

Gamified probes for cooperative learning: a case study. - Rosella Gennari; Alessandra Melonio; Santina Torello (Multim. Tools Appl., 2017)

Designing visualizations of temporal relations for children: action research meets HCI. - Tania Di Mascio; Rosella Gennari; Laura Tarantino; Pierpaolo Vittorini (Multim. Tools Appl., 2017)

Investigating class conversations with classtalk: a study with tangible object prototypes in a primary school. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (AVI, 2018)

Prototyping for Investigating Affective Objects with and for Children. - Rosella Gennari; Alessandra Melonio; Seçil Ugur Yavuz (CoPDA@AVI, 2018)

It Takes Two, Baby: Style and Tangibles for Recommending and Interacting with Videos. - Mehdi Elahi; Rosella Gennari; Alessandra Melonio; Francesco Ricci 001 (IIR, 2018)

Compliance to eXtreme Apprenticeship in a Programming Course: Performance, Achievement Emotions, and Self-efficacy. - Margherita Brondino; Vincenzo Del Fatto; Rosella Gennari; Margherita Pasini; Daniela Raccanello (MIS4TEL, 2018)

Eliciting pairwise preferences in recommender systems. - Saikishore Kalloori; Francesco Ricci 001; Rosella Gennari (RecSys, 2018)

Tangibles for Graph Algorithmic Thinking: Experience with Children (Abstract Only). - Andrea Bonani; Vincenzo Del Fatto; Gabriella Dodero; Rosella Gennari (SIGCSE, 2018)

The Evolving Design of Tangibles for Graph Algorithmic Thinking. - Andrea Bonani; Vincenzo Del Fatto; Rosella Gennari (TEI, 2018)

Evolving Tangibles for Children's Social Learning through Conversations: Beyond TurnTalk. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (TEI, 2018)

SNaP 2: The Evolution of a Board Game for Smart Nature Environments. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Eftychia Roumelioti (CHI PLAY (Companion), 2019)

Designing the internet of tangible things for outdoors environments with university students. - Rosella Gennari; Alessandra Melonio (CHItaly, 2019)

A Board-Game for Co-Designing Smart Nature Environments in Workshops with Children. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Eftychia Roumelioti (IS-EUD, 2019)

Research on Making Nature Smart with Children. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Eftychia Roumelioti (IS-EUD, 2019)

A Board Game and a Workshop for Co-creating Smart Nature Ecosystems. - Rosella Gennari; Alessandra Melonio; Maristella Matera; Eftychia Roumelioti (MIS4TEL, 2019)

Turn taking with turn-talk in group - Actions and reflections with children and teachers. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (Multim. Tools Appl., 2019)

Towards Making Children Independent in Design. - Eftychia Roumelioti; Rosella Gennari; Maristella Matera; Alessandra Melonio; Mehdi Rizvi (Conference on Designing Interactive Systems (Companion Volume), 2020)

Children's Beliefs and Understanding of Smart Objects: An Exploratory Study. - Alessandra Melonio; Mehdi Rizvi; Eftychia Roumelioti; Antonella De Angeli; Rosella Gennari; Maristella Matera (AVI, 2020)

Engaging Pre-teens in Ideating and Programming Smart Objects Through Play. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Mehdi Rizvi; Eftychia Roumelioti (MIS4TEL, 2020)

From TurnTalk to ClassTalk: the emergence of tangibles for class conversations in primary school classrooms. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (Behav. Inf. Technol., 2020)

A Toolkit and Lessons for Designing Smart Things with Children for Outdoor Environments. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Mehdi Rizvi; Eftychia Roumelioti (NatureHCI@CHItaly, 2021)

Physical or On the Cloud: Play with IoTgo and Design Smart Things. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi; Maristella Matera (CHItaly Workshops, 2021)

At the Frontiers of Art and IoT: the IoTgo Toolkit as a Probe for Artists. - Rosella Gennari; Mehdi Rizvi (CHItaly, 2021)

Engaging Children in Remotely Ideating and Programming Smart Things. - Maria Angela Pellegrino; Eftychia Roumelioti; Mauro D'Angelo; Rosella Gennari (CHItaly, 2021)

Touch, See and Talk: Tangibles for Engaging Learners into Graph Algorithmic Thinking. - Andrea Bonani; Andreas Bollin; Rosella Gennari (INTERACT (4), 2021)

Help Me Create Smart Things: How to Support Design and Art Students at a Distance. - Rosella Gennari; Eftychia Roumelioti; Seçil Ugur Yavuz (IS-EUD, 2021)

Scenarios for Graph Algorithmic Thinking Co-created with Teachers. - Andrea Bonani; Rosella Gennari; Giovanni Mahlknecht (MIS4TEL, 2021)

Smart City Design as a 21st Century Skill. - Maria Angela Pellegrino; Eftychia Roumelioti; Rosella Gennari; Mauro D'Angelo (MIS4TEL, 2021)

What Children Learn in Smart-Thing Design at a Distance: An Exploratory Investigation. - Eftychia Roumelioti; Maria Angela Pellegrino; Rosella Gennari; Mauro D'Angelo (MIS4TEL, 2021)

Reflection and awareness in the design process: children ideating, programming and prototyping smart objects. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Mehdi Rizvi; Eftychia Roumelioti (Multim. Tools Appl., 2021)

Ready, Steady, Go: Playing and Rapidly Designing with IoTgo. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Diego Morra; Mehdi Rizvi (AVI, 2022)

A Phygital Toolkit for Rapidly Designing Smart Things at School. - Rosella Gennari; Maristella Matera; Diego Morra; Mehdi Rizvi (AVI, 2022)

Design and Computational Thinking with IoTgo: What Teachers Think. - Andrea Bonani; Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (MIS4TEL, 2022)

Chatbots for Creating Smart Things with Children: Preliminary Investigations and Several Challenges. - Gudrun Leitgeb; Rosella Gennari (MIS4TEL (Workshops), 2022)

From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (Behav. Inf. Technol., 2022)

The evolution of a toolkit for smart-thing design with children through action research. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Mehdi Rizvi; Eftychia Roumelioti (Int. J. Child Comput. Interact., 2022)

Smart-thing design by children at a distance: How to engage them and make them learn. - Eftychia Roumelioti; Maria Angela Pellegrino; Mehdi Rizvi; Mauro D'Angelo; Rosella Gennari (Int. J. Child Comput. Interact., 2022)

A Tool for Guiding Teachers and their Learners: the Case Study of an Art Class. - Rosella Gennari; Alessandra Melonio; Mehdi Rizvi (CHI Extended Abstracts, 2023)

How to Playfully Teach AI to Young Learners: a Systematic Literature Review. - Rosella Gennari; Alessandra Melonio; Maria Angela Pellegrino; Mauro D'Angelo (CHItaly, 2023)

Co-design and Physical Computing with ADHD Learners: Preliminary Investigations. - Elena Cicuto; Rosella Gennari; Alessandra Melonio (INTERACT Workshops (1), 2023)

A Toolkit for Human-Centred Engineering: An Experience with Pre-teens. - Rosella Gennari; Soufiane Krik; Alessandra Melonio (INTERACT (4), 2023)

Human-Centred Engineering with Micro-electronics for Pre-teens. - Rosella Gennari; Soufiane Krik; Alessandra Melonio (INTERACT Workshops (1), 2023)

Engaging Learners in the Collaborative Design of Sustainable Smart Cities. - Rosella Gennari; Alessandra Melonio; Mauro D'Angelo (S3C@CHItaly, 2023)

Special Issue on New Frontiers in Multimedia-Based and Multimodal HCI. - Alessandra Melonio; Maria De Marsico; Cristina Gena; Rosella Gennari (Multim. Tools Appl., 2023)

Design for social digital well-being with young generations: Engage them and make them reflect. - Rosella Gennari; Maristella Matera; Diego Morra; Alessandra Melonio; Mehdi Rizvi (Int. J. Hum. Comput. Stud., 2023)

Responsible Design of Socio-Technical Solutions with Social Design Students: a Case Study. - Rosella Gennari; Soufiane Krik (AVI, 2024)

Storytelling with Technology-Enhanced Artefacts: A Literature Review of Toolkits for Children. - Rosella Gennari; Bilal Muhammad Khan; Alessandra Melonio (MIS4TEL, 2024)

A rapid-prototyping toolkit for people with intellectual disabilities. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Marco Mores; Diego Morra; Mehdi Rizvi (Int. J. Hum. Comput. Stud., 2024)

How to enable young teens to design responsibly. - Rosella Gennari; Maristella Matera; Alessandra Melonio; Mehdi Rizvi (Future Gener. Comput. Syst., 2024)

A rapid and inclusive instrument for assessing children's basic understanding of physical computing. - Andrea Bonani; Rosella Gennari; Alessandra Melonio; Pierpaolo Vittorini (Int. J. Child Comput. Interact., 2025)