According to our database1, Ross Smith authored at least 34 papers between 1988 and 2020.
Legend:Book In proceedings Article PhD thesis Other
Using computational ethnography to enhance the curation of real-world data (RWD) for chronic pain and invisible disability use cases.
ACM SIGACCESS Access. Comput., 2020
Semi-Supervised Learning Approach to Discover Enterprise User Insights from Feedback and Support.
Developing a conversational agent with a globally distributed team: an experience report.
Proceedings of the ICGSE '20: 15th IEEE/ACM International Conference on Global Software Engineering, 2020
Proceedings of the IEEE International Conference On Artificial Intelligence Testing, 2019
BoTest: a Framework to Test the Quality of Conversational Agents Using Divergent Input Examples.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018
Proceedings of the 2017 IEEE International Conference on Software Testing, 2017
Proceedings of the 2017 IEEE International Conference on Big Data (IEEE BigData 2017), 2017
Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), 2016
Proceedings of the 6th Workshop on Python for High-Performance and Scientific Computing, 2016
IEEE Consumer Electron. Mag., 2015
Wall Relief: A Health-Oriented Interactive Installation for the Workplace Environment.
Proceedings of the Ninth International Conference on Tangible, 2015
uPEPperoni: An online tool for upstream open reading frame location and analysis of transcript conservation.
BMC Bioinform., 2014
Visualizing confusion matrices for multidimensional signal detection correlational methods.
Proceedings of the Visualization and Data Analysis 2014, 2014
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Productivity games to increase organizational trust: How gaming and fun in the workplace can develop a culture of trust and innovation.
Proceedings of the 2012 IEEE International Games Innovation Conference, 2012
Proceedings of the 2011 IEEE International Games Innovation Conference, 2011
Proceedings of the ACM SIGKDD Workshop on Human Computation, 2010
Successful Web-Based IT Support Services: Service Provider Perceptions of Stakeholder-Oriented Challenges.
Int. J. E Serv. Mob. Appl., 2009
Enabling Successful Web-based Information Technology Support for Enterprise Customers: A Service Provider Perspective of Stakeholder-based Issues.
Proceedings of the 20th Bled eConference: eMergence: Merging and Emerging Technologies, 2007
The Role of Informal Groups in Organisational Knowledge Work: Understanding an Emerging Community of Practice.
Int. J. Knowl. Manag., 2006
Toward Successful Knowledge Transfer in Web-based Self-service for Information Technology Services.
Proceedings of the Pacific Asia Conference on Information Systems, 2005
Information Systems Development Contracts: an exploratory study of Australian legal practitioners' and Information Systems professionals' perceptions.
Australas. J. Inf. Syst., 2003
Proceedings of the Seventh Pacific Asia Conference on Information Systems, 2003
Australas. J. Inf. Syst., 2002
Using information technology to optimise translation processes at PricewaterhouseCoopers Madrid.
Proceedings of Machine Translation Summit VIII, 2001
Proceedings of the ICSTM2000, 2000
A Framework to place Cross-cultural Case Study Research in an Information Systems Action Research Context.
Proceedings of the ICSTM2000, 2000
Proceedings of the 6th International Symposium on Advanced Research in Asynchronous Circuits and Systems (ASYNC 2000), 2000
Discourse Strategies Model: an initial phase for discovery of the fact-based statements from descriptive texts.
Australas. J. Inf. Syst., 1999
Proceedings of the 4th International Symposium on Advanced Research in Asynchronous Circuits and Systems (ASYNC '98), 30 March, 1998
Undergraduate Software Engineering - An Innovative Degree at Swinburne.
Aust. Comput. J., 1992
J. Supercomput., 1988