Understanding Malaysian students as gamers: experience. - Rubijesmin Abdul Latif (DIMEA, 2007)

Evaluation of a Virtual Reality (VR) Learning Tool for Fundamental Turbine Engineering Concepts. - Hidayah Sulaiman; Siti Najiha Apandi; Azmi Mohd Yusof; Rubijesmin Abdul Latif; Nazrita Ibrahim (IVIC, 2019)

Game-Based Element Within Rehabilitation Program: Case Study at Community-Based Centers (PDKs in Putrajaya, Malaysia). - Rubijesmin Abdul Latif; Eze Manzura Mohd Mahidin; Rozita Ismail (SoMeT, 2019)