Towards Fast Prototyping of IVAs Behavior: Pogamut 2. - Ondrej Burkert; Rudolf Kadlec; Jakub Gemrot; Michal Bída; Jan Havlícek; Martin Dörfler; Cyril Brom (IVA, 2007)

3D Immersion in Virtual Agents Education. - Cyril Brom; Jakub Gemrot; Ondrej Burkert; Rudolf Kadlec; Michal Bída (ICIDS, 2008)

Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. - Jakub Gemrot; Rudolf Kadlec; Michal Bída; Ondrej Burkert; Radek Píbil; Jan Havlícek; Lukás Zemcák; Juraj Simlovic; Radim Vansa; Michal Stolba; Tomás Plch; Cyril Brom (AGS, 2009)

Emohawk: Searching for a "Good" Emergent Narrative. - Cyril Brom; Michal Bída; Jakub Gemrot; Rudolf Kadlec; Tomás Plch (ICIDS, 2009)

Extensions and Applications of Pogamut 3 Platform. - Rudolf Kadlec; Jakub Gemrot; Michal Bída; Ondrej Burkert; Jan Havlícek; Lukás Zemcák; Radek Píbil; Radim Vansa; Cyril Brom (IVA, 2009)

Creating game bots in a few easy steps. - Rudolf Kadlec; Ondrej Burkert; Cyril Brom (MindTrek, 2009)

Timing in episodic memory for virtual characters. - Cyril Brom; Ondrej Burkert; Rudolf Kadlec (CIG, 2010)

StoryFactory - A Tool for Scripting Machinimas in Unreal Engine 2 and UDK. - Michal Bída; Cyril Brom; Markéta Popelová; Rudolf Kadlec (ICIDS, 2011)

Planning Is the Game: Action Planning as a Design Tool and Game Mechanism. - Rudolf Kadlec; Csaba Tóth; Martin Cerný 001; Roman Barták; Cyril Brom (AIIDE, 2012)

Generating Corpora of Activities of Daily Living and towards Measuring the Corpora's Complexity. - Rudolf Kadlec; Michal Cermák; Zdenek Behan; Cyril Brom (CAVE, 2012)

A computational model of the allocentric and egocentric spatial memory by means of virtual agents, or how simple virtual agents can help to build complex computational models. - Cyril Brom; Jan Vyhnánek; Jirí Lukavský; David Waller; Rudolf Kadlec (Cogn. Syst. Res., 2012)

DyBaNeM: Bayesian Episodic Memory Framework for Intelligent Virtual Agents. - Rudolf Kadlec; Cyril Brom (IVA, 2013)

IBM's Belief Tracker: Results On Dialog State Tracking Challenge Datasets. - Rudolf Kadlec; Jindrich Libovický; Jan Macek; Jan Kleindienst (DM@EACL, 2014)

Knowledge-based Dialog State Tracking. - Rudolf Kadlec; Miroslav Vodolán; Jindrich Libovický; Jan Macek; Jan Kleindienst (SLT, 2014)

Improved Deep Learning Baselines for Ubuntu Corpus Dialogs. - Rudolf Kadlec; Martin Schmid; Jan Kleindienst (CoRR, 2015)

Hybrid Dialog State Tracker. - Miroslav Vodolán; Rudolf Kadlec; Jan Kleindienst (CoRR, 2015)

Text Understanding with the Attention Sum Reader Network. - Rudolf Kadlec; Martin Schmid; Ondrej Bajgar; Jan Kleindienst (ACL (1), 2016)

Embracing data abundance: BookTest Dataset for Reading Comprehension. - Ondrej Bajgar; Rudolf Kadlec; Jan Kleindienst (CoRR, 2016)

Hybrid Dialog State Tracker with ASR Features. - Miroslav Vodolán; Rudolf Kadlec; Jan Kleindienst (EACL (2), 2017)

Embracing Data Abundance. - Ondrej Bajgar; Rudolf Kadlec; Jan Kleindienst (ICLR (Workshop), 2017)

Knowledge Base Completion: Baselines Strike Back. - Rudolf Kadlec; Ondrej Bajgar; Jan Kleindienst (Rep4NLP@ACL, 2017)

A Boo(n) for Evaluating Architecture Performance. - Ondrej Bajgar; Rudolf Kadlec; Jan Kleindienst (ICML, 2018)

Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines. - Martin Schmid; Neil Burch; Marc Lanctot; Matej Moravcik; Rudolf Kadlec; Michael Bowling (AAAI, 2019)

Player of Games. - Martin Schmid; Matej Moravcik; Neil Burch; Rudolf Kadlec; Joshua Davidson; Kevin Waugh; Nolan Bard; Finbarr Timbers; Marc Lanctot; G. Zacharias Holland; Elnaz Davoodi; Alden Christianson; et al. (CoRR, 2021)