The role of Game Discourse Analysis and curiosity in creating engaging and effective serious games by implementing a back story and foreshadowing. - Pieter Wouters; Herre van Oostendorp; Rudy Boonekamp; Erik D. Van der Spek (Interact. Comput., 2011)

Field-testing a comprehensive approach simulation model. - Anja van der Hulst; Rudy Boonekamp; Marc van den Homberg (ISCRAM, 2014)

Adaptive Agents for Fit-for-Purpose Training. - Karel van den Bosch; Romy Blankendaal; Rudy Boonekamp; Tjeerd Schoonderwoerd (HCI (43), 2020)

Human- versus Artificial Intelligence. - J. E. Korteling; G. C. van de Boer-Visschedijk; Romy A. M. Blankendaal; Rudy Boonekamp; Aletta Eikelboom (Frontiers Artif. Intell., 2021)

Tailored Immersion: Implementing Personalized Components Into Virtual Reality for Veterans With Post-Traumatic Stress Disorder. - Nancy van Veelen; Rudy Boonekamp; Tjeerd A. J. Schoonderwoerd; Martijn L. van Emmerik; Mirjam J. Nijdam; Bastiaan Bruinsma; Elbert Geuze; Chelsea Jones; Eric Vermetten (Frontiers Virtual Real., 2021)