Virtual worlds as art practice: EvoArt methodologies. - Rui Filipe Antunes; Frederic Fol Leymarie (EVA, 2010)

Generative Choreography: Animating in Real-Time Dancing Avatars. - Rui Filipe Antunes; Frederic F. Leymarie (EvoMUSART, 2012)

An Ecosystem Based Model for Real-Time Generative Animation of Humanoid Non-Player Characters. - Rui Filipe Antunes; Frederic Fol Leymarie (EPIA, 2013)

Real-Time Behavioral Animation of Humanoid Non-Player Characters with a Computational Ecosystem. - Rui Filipe Antunes; Frederic Fol Leymarie (IVA, 2013)

On computational ecosystems in media arts. - Rui Filipe Antunes (2013)

On Writing and Reading Artistic Computational Ecosystems. - Rui Filipe Antunes; Frederic Fol Leymarie; William H. Latham (Artif. Life, 2015)

Human Crowd Simulation: What CanWe Learn From ALife? - Rui Filipe Antunes (ALIFE, 2016)

Bio-Inspired Virtual Populations: Adaptive Behavior with Affective Feedback. - Rui Filipe Antunes; Nadia Magnenat-Thalmann (CASA, 2016)

Animating With a Self-organizing Population the Reconstruction of Medieval Mértola. - Rui Filipe Antunes; Ana Paula Cláudio; Maria Beatriz Carmo; Luís Correia 001 (GCH, 2017)

Aveiro within us: Sensorial walk with real time live video composition. - Rui Filipe Antunes; Catarina Canelas; Cecília De Lima; Daniel Tércio; Michele Luceac; Sérgio Bordalo e Sá; Sofia Soromenho (ARTECH, 2021)

Boidance: Dancing the Kinesphere with Virtual Reality, Boids and Genetic Algorithms. - Clément Caporal; Cecília De Lima; Michele Luceac; Rui Filipe Antunes (ARTECH, 2021)

Virtual simulations of ancient sites inhabited by autonomous characters: Lessons from the development of Easy-population. - Rui Filipe Antunes; Luís Correia 001 (Digit. Appl. Archaeol. Cult. Heritage, 2022)

LMA driven Dynamic Audiovisuals in a Virtual Reality Live Dance Performance: Ghostdance. - José Siopa; Rui Filipe Antunes; Cecília De Lima; João Marques Carrilho; Ana Paula Cláudio; Maria Beatriz Carmo (MOCO, 2024)