Tracking the Human Body Using Multiple Predictors. - Rui M. Jesus; Arnaldo J. Abrantes; Jorge S. Marques (AMDO, 2002)

Imperial College at TRECVID. - Rui Jesus 001; João Magalhães; Alexei Yavlinsky; Stefan M. Rüger (TRECVID, 2005)

Photo Retrieval from Personal Memories Using Generic Concepts. - Rui M. Jesus; Arnaldo J. Abrantes; Nuno Correia 001 (PCM, 2006)

Geographic image retrieval in mobile guides. - Rui Jesus 001; Ricardo J. Dias; Rute Frias; Nuno Correia 001 (GIR, 2007)

Mobile interface of the memoria project. - Ricardo J. Dias; Rui Jesus 001; Rute Frias; Nuno Correia 001 (SIGIR, 2007)

Tag around: a 3D gesture game for image annotation. - Duarte Gonçalves; Rui Jesus 001; Filipe Grangeiro; Teresa Romão; Nuno Correia 001 (Advances in Computer Entertainment Technology, 2008)

Memoria mobile: sharing pictures of a point of interest. - Rui Jesus 001; Ricardo J. Dias; Rute Frias; Arnaldo J. Abrantes; Nuno Correia 001 (AVI, 2008)

A gesture based game for image tagging. - Duarte Gonçalves; Rui Jesus 001; Nuno Correia 001 (CHI Extended Abstracts, 2008)

Playing games as a way to improve automatic image annotation. - Rui Jesus 001; Duarte Gonçalves; Arnaldo J. Abrantes; Nuno Correia 001 (CVPR Workshops, 2008)

Face recognition and gender classification in personal memories. - Filipe Grangeiro; Rui Jesus 001; Nuno Correia 001 (ICASSP, 2009)

Real-time object recognition using mobile devices. - Ana Lameira; Rui Jesus 001; Nuno Correia 001 (Mobile HCI, 2011)

Methods for automatic and assisted image annotation. - Rui Jesus 001; Arnaldo J. Abrantes; Nuno Correia 001 (Multim. Tools Appl., 2011)

An Interface to Retrieve Personal Memories Using an Iconic Visual Language. - Rui Jesus 001; Teresa Romão; Nuno Correia 001 (Trans. Edutainment, 2011)

Video annotation of TV content using audiovisual information. - Joao Mateus; Frederico Malheiro; Sofia Cavaco; Nuno Correia 001; Rui Jesus 001 (ICMCS, 2012)

Clip art retrieval combining raster and vector methods. - Pedro Martins 002; Rui Jesus 001; Manuel J. Fonseca; Nuno Correia 001 (CBMI, 2013)

Analysis of paintings using multi-sensor data. - P. Almeida; Cristina Montagner; Rui Jesus 001; Nuno Correia 001; Márcia Vilarigues; Maria J. Melo; Sérgio M. C. Nascimento (EUSIPCO, 2013)

Gesture interaction system for social web applications on smart TVs. - Tiago Dias 001; Marcos Variz; Pedro Jorge; Rui Jesus 001 (OAIR, 2013)

ARZombie: A Mobile Augmented Reality Game with Multimodal Interaction. - Diogo Cordeiro; Rui Jesus 001; Nuno Correia 001 (EAI Endorsed Trans. Collab. Comput., 2015)

Exploring the Behavior of the Player to Change the Course of a Game. - João Sousa; Rui Jesus 001 (CHI PLAY (Companion), 2016)

Features combination for art authentication studies: brushstroke and materials analysis of Amadeo de Souza-Cardoso. - Cristina Montagner; Rui Jesus 001; Nuno Correia 001; Márcia Vilarigues; Rita Macedo; Maria João Melo (Multim. Tools Appl., 2016)

Mixing the Game Experience with the Experience of Meeting People. - João Francisco; Rui Jesus 001 (GEM, 2018)

Authentication of Art: Assessing the Performance of a Machine Learning Based Authentication Method. - Ailin Chen; Rui Jesus 001; Márcia Vilarigues (ArtsIT/DLI, 2019)

Finding, Feeling and Sharing the Value of a Landscape. - Rui Jesus 001; Catarina Conceição; Gonçalo Lopes (ArtsIT/DLI, 2019)

Using Deep Learning Techniques for Authentication of Amadeo de Souza Cardoso Paintings and Drawings. - Ailin Chen; Rui Jesus 001; Márcia Vilarigues (EPIA (2), 2019)

Video Semantics Quality Assessment Using Deep Learning. - Rui Jesus 001; Bárbara Silveira 002; Nuno Correia 001 (IDEAL (2), 2020)

Gamifying the visit to places with valuable landscapes. - Rui Jesus 001; Catarina Conceição; Gonçalo Lopes (EAI Endorsed Trans. Creative Technol., 2020)

Identification of Pure Painting Pigment Using Machine Learning Algorithms. - Ailin Chen; Rui Jesus 001; Márcia Vilarigues (EvoMUSART, 2021)

Identification of Knowledge Gaps to Inform a Serious Game for Tsunami Risk Communication. - Steven Hawthorn; Rui Jesus 001; Maria Ana Baptista (HSI, 2021)

Convolutional Neural Network-Based Pure Paint Pigment Identification Using Hyperspectral Images. - Ailin Chen; Rui Jesus 001; Márcia Vilarigues (MMAsia, 2021)

A review of digital serious games for tsunami risk communication. - Steven Hawthorn; Rui Jesus 001; Maria Ana Baptista (Int. J. Serious Games, 2021)

Hyperspectral Image Reconstruction of Heritage Artwork Using RGB Images and Deep Neural Networks. - Ailin Chen; Rui Jesus 001; Márcia Vilarigues (CBMI, 2022)

A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focused Case Study. - Steven Hawthorn; Rui Jesus 001; Maria Ana Baptista (GALA, 2023)

Identification and Visualization of Pure and Mixed Paint Pigments in Heritage Artwork Using Machine Learning Algorithms. - Ailin Chen; Rui Jesus 001; Márcia Vilarigues (SN Comput. Sci., 2023)

Development and Evaluation of a Mobile Application with Augmented Reality for Guiding Visitors on Hiking Trails. - Rute Silva; Rui Jesus 001; Pedro Mendes Jorge (Multimodal Technol. Interact., 2023)

Motion Capture in Mixed-Reality Applications: A Deep Denoising Approach. - André Correia Gonçalves; Rui Jesus 001; Pedro Mendes Jorge (Virtual Worlds, 2024)