Adaptive mesh generation for real-time terrain modeling. - Russel A. Apu; Marina L. Gavrilova (SCG, 2004)

GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization. - Russel A. Apu; Marina L. Gavrilova (ICCSA (2), 2004)

Flexible Tracking of Object Contours Using LR-Traversing Algorithm. - Russel A. Apu; Marina L. Gavrilova (CGIV, 2006)

An Efficient Swarm Neighborhood Management for a 3D Tactical Simulator. - Russel A. Apu; Marina L. Gavrilova (ISVD, 2006)

Path planning in dynamic environment using an adaptive mesh. - Petr Broz; Ivana Kolingerová; Premysl Zítka; Russel Ahmed Apu; Marina L. Gavrilova (SCCG, 2007)

Fast and efficient rendering system for real-time terrain visualisation. - Russel A. Apu; Marina L. Gavrilova (Int. J. Comput. Sci. Eng., 2007)

Efficient Swarm Neighborhood Management Using the Layered Delaunay Triangulation. - Russel A. Apu; Marina L. Gavrilova (Generalized Voronoi Diagram, 2008)

Shape matching through contour extraction using Circular Augmented Rotational Trajectory (CART) algorithm. - Russel A. Apu; Marina L. Gavrilova (Int. J. Bus. Intell. Data Min., 2010)