The Impact of Gamification on Learning Outcomes of Computer Science Majors. - Adnan Ahmad; Furkh Zeshan; Muhammad Salman Khan 001; Rutab Marriam; Amjad Ali 002; Alia Samreen (ACM Trans. Comput. Educ., 2020)

Does one size fit all? Investigating the effect of group size and gamification on learners' behaviors in higher education. - Adnan Ahmad; Farrukh Zeeshan; Rutab Marriam; Alia Samreen; Sohaib Ahmed (J. Comput. High. Educ., 2021)