Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System. - Frederick C. Harris Jr.; Leandro Basallo; Ryan E. Leigh; Regan Snyder; Sam Talaie (Software Engineering Research and Practice, 2004)

Finding attack strategies for predator swarms using genetic algorithms. - Ryan E. Leigh; Tony Morelli; Sushil J. Louis; Monica N. Nicolescu; Chris Miles (Congress on Evolutionary Computation, 2005)

Predicting mining activity with parallel genetic algorithms. - Sam Talaie; Ryan E. Leigh; Sushil J. Louis; Gary L. Raines (GECCO, 2005)

Using a Genetic Algorithm to Explore A*-like Pathfinding Algorithms. - Ryan E. Leigh; Sushil J. Louis; Chris Miles (CIG, 2007)

Co-Evolving Influence Map Tree Based Strategy Game Players. - Chris Miles; Juan C. Quiroz; Ryan E. Leigh; Sushil J. Louis (CIG, 2007)

A Training Simulation System with Realistic Autonomous Ship Control. - Monica N. Nicolescu; Ryan E. Leigh; Adam Olenderski; Sushil J. Louis; Sergiu Dascalu; Chris Miles; Juan C. Quiroz; Ryan Aleson (Comput. Intell., 2007)

Using coevolution to understand and validate game balance in continuous games. - Ryan E. Leigh; Justin Schonfeld; Sushil J. Louis (GECCO, 2008)