Exploiting Temporal Coherence for Incremental All-Frequency Relighting. - Ryan S. Overbeck; Aner Ben-Artzi; Ravi Ramamoorthi; Eitan Grinspun (Rendering Techniques, 2006)

Real-time BRDF editing in complex lighting. - Aner Ben-Artzi; Ryan S. Overbeck; Ravi Ramamoorthi (ACM Trans. Graph., 2006)

A Real-time Beam Tracer with Application to Exact Soft Shadows. - Ryan S. Overbeck; Ravi Ramamoorthi; William R. Mark (Rendering Techniques, 2007)

Adaptive wavelet rendering. - Ryan S. Overbeck; Craig Donner; Ravi Ramamoorthi (ACM Trans. Graph., 2009)

Efficient Depth-of-Field Rendering with Adaptive Sampling and Multiscale Reconstruction. - Jiating Chen; Bin Wang 021; Yuxiang Wang; Ryan S. Overbeck; Jun-Hai Yong; Wenping Wang 001 (Comput. Graph. Forum, 2011)

Coherent Out-of-Core Point-Based Global Illumination. - Janne Kontkanen; Eric Tabellion; Ryan S. Overbeck (Comput. Graph. Forum, 2011)

The making of welcome to light fields VR. - Ryan S. Overbeck; Daniel Erickson; Daniel Evangelakos; Paul E. Debevec (SIGGRAPH Talks, 2018)

A system for acquiring, processing, and rendering panoramic light field stills for virtual reality. - Ryan S. Overbeck; Daniel Erickson; Daniel Evangelakos; Matt Pharr; Paul E. Debevec (ACM Trans. Graph., 2018)

DeepView: View Synthesis With Learned Gradient Descent. - John Flynn; Michael Broxton; Paul E. Debevec; Matthew DuVall; Graham Fyffe; Ryan S. Overbeck; Noah Snavely; Richard Tucker 001 (CVPR, 2019)

Capture4VR: from VR photography to VR video. - Christian Richardt; Peter Hedman; Ryan S. Overbeck; Brian Cabral; Robert Konrad 001; Steve Sullivan (SIGGRAPH Courses, 2019)

A Low Cost Multi-Camera Array for Panoramic Light Field Video Capture. - Michael Broxton; Jay Busch; Jason Dourgarian; Matthew DuVall; Daniel Erickson; Daniel Evangelakos; John Flynn; Ryan S. Overbeck; Matt Whalen; Paul E. Debevec (SIGGRAPH Asia Posters, 2019)

DeepView Immersive Light Field Video. - Michael Broxton; Jay Busch; Jason Dourgarian; Matthew DuVall; Daniel Erickson; Daniel Evangelakos; John Flynn; Peter Hedman; Ryan S. Overbeck; Matt Whalen; Paul E. Debevec (SIGGRAPH Immersive Pavilion, 2020)

Immersive light field video with a layered mesh representation. - Michael Broxton; John Flynn; Ryan S. Overbeck; Daniel Erickson; Peter Hedman; Matthew DuVall; Jason Dourgarian; Jay Busch; Matt Whalen; Paul E. Debevec (ACM Trans. Graph., 2020)

Deep relightable textures: volumetric performance capture with neural rendering. - Abhimitra Meka; Rohit Pandey; Christian Häne; Sergio Orts-Escolano; Peter Barnum; Philip Davidson; Daniel Erickson; Yinda Zhang 001; Jonathan Taylor 001; Sofien Bouaziz; Chloe LeGendre; Wan-Chun Ma; et al. (ACM Trans. Graph., 2020)

Project Starline: A high-fidelity telepresence system. - Jason Lawrence; Ryan S. Overbeck; Todd Prives; Tommy Fortes; Nikki Roth; Brett Newman (SIGGRAPH Emerging Technologies, 2024)

Quark: Real-time, High-resolution, and General Neural View Synthesis. - John Flynn; Michael Broxton; Lukas Murmann; Lucy Chai; Matthew DuVall; Clément Godard; Kathryn Heal; Srinivas Kaza; Stephen Lombardi; Xuan Luo; Supreeth Achar; Kira Prabhu; et al. (ACM Trans. Graph., 2024)