Advances in Shader Lamps Avatars for telepresence. - Ryan Schubert; Greg Welch; Peter Lincoln; Arjun Nagendran; Remo Pillat; Henry Fuchs (3DTV-Conference, 2012)

A general approach for closed-loop registration in AR. - Feng Zheng; Ryan Schubert; Greg Welch (VR, 2013)

Exploring the Impact of Environmental Effects on Social Presence with a Virtual Human. - Kangsoo Kim; Ryan Schubert; Greg Welch (IVA, 2016)

Exploring social presence transfer in real-virtual human interaction. - Salam Daher; Kangsoo Kim; Myungho Lee; Andrew Raij; Ryan Schubert; Jeremy N. Bailenson; Greg Welch (VR, 2016)

The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table. - Myungho Lee; Kangsoo Kim; Salam Daher; Andrew Raij; Ryan Schubert; Jeremy N. Bailenson; Greg Welch (VR, 2016)

HuSIS: A Dedicated Space for Studying Human Interactions. - Ryan Schubert; Greg Welch; Salam Daher; Andrew Raij (IEEE Computer Graphics and Applications, 2016)

Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans. - Salam Daher; Kangsoo Kim; Myungho Lee; Gerd Bruder; Ryan Schubert; Jeremy N. Bailenson; Gregory F. Welch (3DUI, 2017)

Effects of Social Priming on Social Presence with Intelligent Virtual Agents. - Salam Daher; Kangsoo Kim; Myungho Lee; Ryan Schubert; Gerd Bruder; Jeremy N. Bailenson; Greg Welch (IVA, 2017)

A Large-Scale Study of Surrogate Physicality and Gesturing on Human-Surrogate Interactions in a Public Space. - Kangsoo Kim; Arjun Nagendran; Jeremy N. Bailenson; Andrew Raij; Gerd Bruder; Myungho Lee; Ryan Schubert; Xin Yan; Gregory F. Welch (Frontiers Robotics AI, 2017)

Adaptive Filtering of Physical-Virtual Artifacts for Synthetic Animatronics. - Ryan Schubert; Gerd Bruder; Gregory F. Welch (ICAT-EGVE, 2018)

Is It Cold in Here or Is It Just Me? Analysis of Augmented Reality Temperature Visualization for Computer-Mediated Thermoception. - Austin Erickson; Kangsoo Kim; Ryan Schubert; Gerd Bruder; Greg Welch (ISMAR, 2019)

Walking Your Virtual Dog: Analysis of Awareness and Proxemics with Simulated Support Animals in Augmented Reality. - Nahal Norouzi; Kangsoo Kim; Myungho Lee; Ryan Schubert; Austin Erickson; Jeremy N. Bailenson; Gerd Bruder; Greg Welch (ISMAR, 2019)

Effects of Shared Gaze Parameters on Visual Target Identification Task Performance in Augmented Reality. - Nahal Norouzi; Austin Erickson; Kangsoo Kim; Ryan Schubert; Joseph J. LaViola; Gerd Bruder; Greg Welch (SUI, 2019)

Analysis of Peripheral Vision and Vibrotactile Feedback During Proximal Search Tasks with Dynamic Virtual Entities in Augmented Reality. - Kendra Richards; Nikhil Mahalanobis; Kangsoo Kim; Ryan Schubert; Myungho Lee; Salam Daher; Nahal Norouzi; Jason Hochreiter; Gerd Bruder; Greg Welch (SUI, 2019)

Matching vs. Non-Matching Visuals and Shape for Embodied Virtual Healthcare Agents. - Salam Daher; Jason Hochreiter; Nahal Norouzi; Ryan Schubert; Gerd Bruder; Laura González 003; Mindi Anderson; Desiree Diaz; Juan Cendan; Greg Welch (VR, 2019)

Blowing in the wind: Increasing social presence with a virtual human via environmental airflow interaction in mixed reality. - Kangsoo Kim; Ryan Schubert; Jason Hochreiter; Gerd Bruder; Gregory F. Welch (Comput. Graph., 2019)

Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality. - Zubin Datta Choudhary; Kangsoo Kim; Ryan Schubert; Gerd Bruder; Gregory F. Welch (VR, 2020)

The A-Desk: A Unified Workspace of the Future. - Andrei State; Herman Towles; Tyler Johnson; Ryan Schubert; Brendan Walters; Greg Welch; Henry Fuchs; Kyle Johnsen 001; Christian Sandor (IEEE Computer Graphics and Applications, 2020)

Sharing gaze rays for visual target identification tasks in collaborative augmented reality. - Austin Erickson; Nahal Norouzi; Kangsoo Kim; Ryan Schubert; Jonathan Jules; Joseph J. LaViola; Gerd Bruder; Gregory F. Welch (J. Multimodal User Interfaces, 2020)

Mixed Reality Technology Capabilities for Combat-Casualty Handoff Training. - Ryan Schubert; Gerd Bruder; Alyssa Tanaka; Francisco Guido-Sanz; Gregory F. Welch (HCI (9), 2021)

Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality. - Zubin Datta Choudhary; Matthew Gottsacker; Kangsoo Kim; Ryan Schubert; Jeanine K. Stefanucci; Gerd Bruder; Gregory F. Welch (VR, 2021)

Effects of Environmental Noise Levels on Patient Handoff Communication in a Mixed Reality Simulation. - Matt Gottsacker; Nahal Norouzi; Ryan Schubert; Frank Guido-Sanz; Gerd Bruder; Gregory F. Welch (VRST, 2022)

Testbed for Intuitive Magnification in Augmented Reality. - Ryan Schubert; Gerd Bruder; Gregory F. Welch (ISMAR-Adjunct, 2023)

Exploring the Social Influence of Virtual Humans Unintentionally Conveying Conflicting Emotions. - Zubin Datta Choudhary; Nahal Norouzi; Austin Erickson; Ryan Schubert; Gerd Bruder; Gregory F. Welch (VR, 2023)

Intuitive User Interfaces for Real-Time Magnification in Augmented Reality. - Ryan Schubert; Gerd Bruder; Greg Welch (VRST, 2023)

Investigating the relationships between user behaviors and tracking factors on task performance and trust in augmented reality. - Matt Gottsacker; Hiroshi Furuya; Zubin Datta Choudhary; Austin Erickson; Ryan Schubert; Gerd Bruder; Michael P. Browne; Gregory F. Welch (Comput. Graph., 2024)

Exploring How Augmented Reality Display Features Affect Training System Performance. - Gerd Bruder; Ryan Schubert; Michael P. Browne; Austin Erickson; Zubin Datta Choudhary; Matt Gottsacker; Hiroshi Furuya; Gregory F. Welch (HCI (25), 2025)