Puppet Theater System for Normal-Hearing and Hearing-Impaired People. - Takayuki Adachi; Masafumi Goseki; Hiroshi Mizoguchi; Miki Namatame; Fusako Kusunoki; Ryohei Egusa; Shigenori Inagaki (Advances in Computer Entertainment, 2012)

Evaluation of the puppet theater based on inclusive design method: a case study of fourth-year elementary school students with normal hearing. - Ryohei Egusa; Fusako Kusunoki; Kumiko Wada; Hiroshi Mizoguchi; Miki Namatame; Shigenori Inagaki (IDC, 2012)

Evaluation of the Universal Puppet Theater Based on Inclusive Design Method. - Kumiko Wada; Ryohei Egusa; Miki Namatame; Fusako Kusunoki; Hiroshi Mizoguchi; Shigenori Inagaki (DIGITEL, 2012)

Evaluation of the Dialogue Information Function of Interactive Puppet Theater: A Puppet-Show System for Deaf Children. - Ryohei Egusa; Kumiko Wada; Takayuki Adachi; Masafumi Goseki; Miki Namatame; Fusako Kusunoki; Hiroshi Mizoguchi; Shigenori Inagaki (Advances in Computer Entertainment, 2013)

Evaluation of interactive puppet theater based on inclusive design methods: a case study of students at elementary school for the deaf. - Ryohei Egusa; Kumiko Wada; Takayuki Adachi; Masafumi Goseki; Miki Namatame; Fusako Kusunoki; Hiroshi Mizoguchi; Shigenori Inagaki (IDC, 2013)

KIKIWAKE: sound source separation system for children-computer interaction. - Tomoki Taguchi; Masafumi Goseki; Ryohei Egusa; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Hiroshi Mizoguchi (CHI Extended Abstracts, 2013)

KIKIWAKE system for promoting interest in sound source separation technique - Novel application of microphone array and signal processing. - Tomoki Taguchi; Masafumi Goseki; Ryohei Egusa; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki (ICST, 2013)

KIKIWAKE: participatory design of language play game for children to promote creative activitybased on recognition of japanese phonology. - Takahiro Nakadai; Tomoki Taguchi; Ryohei Egusa; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Hiroshi Mizoguchi (IDC, 2014)

Improving the Usability of Manga-on-a-Tablet for Collaborative Learning. - Ryohei Egusa; Hideo Funaoi; Takafumi Daikoku; Ryosuke Inai; Fusako Kusunoki; Makiko Takenaka; Takao Terano; Shigenori Inagaki (CSEDU (1), 2014)

Stamp-On: A Mobile Game for Museum Visitors. - Ayako Ishiyama; Fusako Kusunoki; Ryohei Egusa; Keita Muratsu; Shigenori Inagaki; Takao Terano (CSEDU (3), 2014)

Implementation and evaluation of listenability-centered sound separation system. - Takahiro Nakadai; Tomoki Taguchi; Hiroshi Mizoguchi; Ryohei Egusa; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki (ROBIO, 2014)

Experience-based learning support system to enhance child learning in a museum: touching real fossils and "experiencing" paleontological environment. - Ryuichi Yoshida; Haruya Tamaki; Tsugunosuke Sakai; Machi Saito; Ryohei Egusa; Shinichi Kamiyama; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; et al. (Advances in Computer Entertainment, 2015)

BESIDE: Body Experience and Sense of Immersion in Digital Paleontological Environment. - Ryuichi Yoshida; Ryohei Egusa; Machi Saito; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Hiroshi Mizoguchi (CHI Extended Abstracts, 2015)

BESIDE: Immersive System to Enhance Learning Within a Museum. - Ryuichi Yoshida; Haruya Tamaki; Tsugunosuke Sakai; Ryohei Egusa; Machi Saito; Shinichi Kamiyama; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; et al. (CRIWG, 2015)

KIKIMIMI - Voice Separation System for Automating Post Evaluation of Learning Support System. - Takahiro Nakadai; Tomoki Taguchi; Ryohei Egusa; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Hiroshi Mizoguchi (CSEDU (2), 2015)

Novel application of microphone array sensor for children's language learning support - Intelligent Interactive Design using voice separation and recognition system -. - Takahiro Nakadai; Motohiko Hano; Hiroshi Mizoguchi; Ryohei Egusa; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki (ICST, 2015)

Novel application of spherical microphone array sensor with three-dimensional directivity for home and office environments. - Takahiro Nakadai; Ryuichi Yoshida; Tomoki Taguchi; Hiroshi Mizoguchi; Ryohei Egusa; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki (ICST, 2015)

Electrodermal activity based study on the relationship between visual attention and eye blink. - Tsugunosuke Sakai; Ryuichi Yoshida; Haruya Tamaki; Takeki Ogitsu; Hiroshi Takemura; Hiroshi Mizoguchi; Miki Namatame; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Masanori Sugimoto; et al. (ICST, 2015)

Novel application of a range image sensor to eye gaze estimation by using the relationship between face and eye directions. - Haruya Tamaki; Ryuichi Yoshida; Takeki Ogitsu; Hiroshi Takemura; Hiroshi Mizoguchi; Miki Namatame; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Masanori Sugimoto; Ryohei Egusa (ICST, 2015)

Novel application of Kinect sensor to support immersive learning within museum for children. - Ryuichi Yoshida; Haruya Tamaki; Tsugunosuke Sakai; Takahiro Nakadai; Takeki Ogitsu; Hiroshi Takemura; Hiroshi Mizoguchi; Miki Namatame; Machi Saito; Fusako Kusunoki; Shinichi Kamiyama; Etsuji Yamaguchi; et al. (ICST, 2015)

A Full-Body Interaction Game for Children with Hearing Disabilities to Gain the Immersive Experience in a Puppet Show. - Ryohei Egusa; Takahiro Nakadai; Tomohiro Nakayama; Fusako Kusunoki; Miki Namatame; Hiroshi Mizoguchi; Shigenori Inagaki (SOCIALEDU, 2015)

Preparatory development of a collaborative / interactive learning game using bodily movements for deaf children. - Ryohei Egusa; Tsugunosuke Sakai; Haruya Tamaki; Fusako Kusunoki; Miki Namatame; Hiroshi Mizoguchi; Shigenori Inagaki (IDC, 2016)

Multiple-Player Full-Body Interaction Game to Enhance Young Children's Cooperation. - Tsugunosuke Sakai; Haruya Tamaki; Yosuke Ota; Ryohei Egusa; Etsuji Yamaguchi; Shigenori Inagaki; Fusako Kusunoki; Miki Namatame; Masanori Sugimoto; Hiroshi Mizoguchi (IDC, 2016)

Participatory Design of UKIYO-E Game for Children to Support Art Appreciation Based on Interacting with Pictures. - Haruya Tamaki; Tsugunosuke Sakai; Yosuke Ota; Ryohei Egusa; Shigenori Inagaki; Etsuji Yamaguchi; Fusako Kusunoki; Miki Namatame; Masanori Sugimoto; Hiroshi Mizoguchi (IDC, 2016)

Live Biblia: Evaluation of a Support System with a Tangible Interface for Viewing Science Museum Exhibitions. - Ryohei Egusa; Machi Saito; Fusako Kusunoki; Shigenori Inagaki (CSEDU (1), 2016)

COSEY: Computer Supported Enhancement of Young Children's Cooperation - Toward a Multiple-player Cooperative Full-body Interaction Game. - Tsugunosuke Sakai; Haruya Tamaki; Ryuichi Yoshida; Ryohei Egusa; Shigenori Inagaki; Etsuji Yamaguchi; Fusako Kusunoki; Miki Namatame; Masanori Sugimoto; Hiroshi Mizoguchi (CSEDU (2), 2016)

Science Education Enhancement within a Museum using Computer-human Interaction Technology. - Haruya Tamaki; Tsugunosuke Sakai; Ryuichi Yoshida; Ryohei Egusa; Shigenori Inagaki; Etsuji Yamaguchi; Fusako Kusunoki; Miki Namatame; Masanori Sugimoto; Hiroshi Mizoguchi (CSEDU (2), 2016)

Supporting Zoo Visitors' Scientific Observations with a Mobile Guide. - Yui Tanaka; Ryohei Egusa; Etsuji Yamaguchi; Shigenori Inagaki; Fusako Kusunoki; Hideto Okuyama; Tomoyuki Nogami (CSEDU (2), 2016)

Designing a Collaborative Interaction Experience for a Puppet Show System for Hearing-Impaired Children. - Ryohei Egusa; Tsugunosuke Sakai; Haruya Tamaki; Fusako Kusunoki; Miki Namatame; Hiroshi Mizoguchi; Shigenori Inagaki (ICCHP (2), 2016)

Depth information based separation of moving speakers' voices from mixed recordings. - Takahiro Kigawa; Taisuke Sakano; Hiroshi Mizoguchi; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda; Miki Namatame; Fusako Kusunoki; Masanori Sugimoto; Ryohei Egusa (SMC, 2016)

Implementation and Evaluation of Accessible Caption System in Universal Puppetry: A Case Study on Hearing Impaired Children at the Elementary School of Deaf. - Ryohei Egusa; Shuya Kawaguchi; Tsugunosuke Sakai; Hiroshi Mizoguchi; Fusako Kusunoki; Miki Namatame; Shigenori Inagaki (CHI PLAY (Companion), 2017)

Children's Evaluations of a System Supporting Observation of Anatomies and Behaviors of Animals in Zoos. - Yui Tanaka; Ryohei Egusa; Yuuki Dobashi; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Tomoyuki Nogami (CHI PLAY (Companion), 2017)

Development of an Automatic Location-determining Function for Balloon-type Dialogue in a Puppet Show System for the Hearing Impaired. - Ryohei Egusa; Shuya Kawaguchi; Tsugunosuke Sakai; Fusako Kusunoki; Hiroshi Mizoguchi; Miki Namatame; Shigenori Inagaki (CSEDU (2), 2017)

SATOYAMA: Time-limited Decision Game for Students to Learn Hundreds Years Forestry Management. - Shuya Kawaguchi; Tsugunosuke Sakai; Haruya Tamaki; Hiroshi Mizoguchi; Ryohei Egusa; Yoshiaki Takeda; Etsuji Yamaguchi; Shigenori Inagaki; Fusako Kusunoki; Hideo Funaoi; Masanori Sugimoto (CSEDU (1), 2017)

Development of Experiential Learning System based on the Connection between Object Models and Their Digital Contents - Collaboration between Tangible Interface and Computer Interaction. - Yosuke Ota; Mina Komiyama; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki; Masanori Sugimoto; Hiroshi Mizoguchi (CSEDU (2), 2017)

Preliminary Evaluation of a System for Helping Children Observe the Anatomies and Behaviors of Animals in a Zoo. - Yui Tanaka; Ryohei Egusa; Yuuki Dobashi; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Tomoyuki Nogami (CSEDU (2), 2017)

BELONG: Body Experienced Learning Support System based on Gesture Recognition - Enhancing the Sense of Immersion in a Dinosaurian Environment. - Mikihiro Tokuoka; Haruya Tamaki; Tsugunosuke Sakai; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Mirei Kawabata; Fusako Kusunoki; Masanori Sugimoto (CSEDU (1), 2017)

Development of Gesture Recognition Sub-system for BELONG - Increasing the Sense of Immersion for Dinosaurian Environment Learning Support System. - Mikihiro Tokuoka; Haruya Tamaki; Tsugunosuke Sakai; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Mirei Kawabata; Fusako Kusunoki; Masanori Sugimoto (CSEDU (1), 2017)

SATOYAMA: Simulating and Teaching Game Optimal for Young Children to Learn Vegetation Succession as Management of an Actual Forest. - Shuya Kawaguchi; Hiroshi Mizoguchi; Ryohei Egusa; Yoshiaki Takeda; Etsuji Yamaguchi; Shigenori Inagaki; Fusako Kusunoki; Hideo Funaoi; Masanori Sugimoto (ICCE, 2017)

Educational Effectiveness of a System for Scientific Observation of Animals in a Zoo. - Yui Tanaka; Ryohei Egusa; Yuuki Dobashi; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Tomoyuki Nogami (ICCE, 2017)

Learning Support System for Museum exhibits using Complex Body Movements-Enhancing Sense of Immersion in Paleontological Environment. - Mikihiro Tokuoka; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki; Masanori Sugimoto (ICCE, 2017)

Accuracy evaluation of hand motion measurement using 3D range image sensor. - Shuya Kawaguchi; Hiroshi Takemura; Hiroshi Mizoguchi; Fusako Kusunoki; Ryohei Egusa; Hideo Funaoi; Yoshiaki Takeda; Etsuji Yamaguchi; Shigenori Inagaki; Masanori Sugimoto (ICST, 2017)

Novel application of 3D range image sensor for estimation of interests based on fixation time of face orientation. - Mikihiro Tokuoka; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki; Masanori Sugimoto (ICST, 2017)

"Discuss and Behave Collaboratively!" - Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children. - Mikihiro Tokuoka; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki; Masanori Sugimoto (CollabTech, 2018)

A Forestry Management Game as a Learning Support System for Increased Understanding of Vegetation Succession - Effective Environmental Education Towards a Sustainable Society. - Shuya Kawaguchi; Hiroshi Mizoguchi; Ryohei Egusa; Yoshiaki Takeda; Etsuji Yamaguchi; Shigenori Inagaki; Fusako Kusunoki; Hideo Funaoi; Masanori Sugimoto (CSEDU (1), 2018)

Full-Body Interaction-based Learning Support to Enhance Immersion in Zoos - Evaluating an Electrodermal Activity Response Support System. - Mikihiro Tokuoka; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki (CSEDU (1), 2018)

"Let's Play Catch Together": Full-Body Interaction to Encourage Collaboration Among Hearing-Impaired Children. - Naoki Komiya; Mikihiro Tokuoka; Ryohei Egusa; Shigenori Inagaki; Hiroshi Mizoguchi; Miki Namatame; Fusako Kusunoki (ICCHP (1), 2018)

EDA Sensor-based Evaluation of a Vegetation Succession Learning System. - Shuya Kawaguchi; Hiroshi Mizoguchi; Ryohei Egusa; Yoshiaki Takeda; Etsuji Yamaguchi; Shigenori Inagaki; Fusako Kusunoki; Hideo Funaoi; Masanori Sugimoto (ICST, 2018)

Novel Application of 3D Range Image Sensor to Caloric Expenditure Estimation based on Human Body Measurement. - Naoki Komiya; Mikihiro Tokuoka; Ryohei Egusa; Shigenori Inagaki; Hiroshi Mizoguchi; Miki Namatame; Fusako Kusunoki (ICST, 2018)

Application of 3D Range Image Sensor to Body Movement Detection : Supporting Children's Collaborative Learning in Museums. - Mikihiro Tokuoka; Naoki Komiya; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki (ICST, 2018)

Animal Observation Support System based on Body Movements: Hunting with Animals in Virtual Environment. - Takaya Iio; Yui Sasaki; Mikihiro Tokuoka; Ryohei Egusa; Fusako Kusunoki; Hiroshi Mizoguchi; Shigenori Inagaki; Tomoyuki Nogami (CSEDU (1), 2019)

Implementation and Evaluation of a Wide-Range Human-Sensing System Based on Cooperating Multiple Range Image Sensors. - Mikihiro Tokuoka; Naoki Komiya; Hiroshi Mizoguchi; Ryohei Egusa; Shigenori Inagaki; Fusako Kusunoki (Sensors, 2019)

Development of a Learning-Support System for Science Using Collaboration and Body Movement for Hearing-Impaired Children: Learning Support for Plant Germination and Growth Conditions. - Ryohei Egusa; Naoki Komiya; Fusako Kusunoki; Hiroshi Mizoguchi; Miki Namatame; Shigenori Inagaki (ICCHP (2), 2020)

Analyzing Relationships between Companies' SDGs Activities and Financial Information using SHAP. - Kouta Ohi; Takako Hashimoto; Takao Terano; Kaya Akagi; Ryohei Egusa; Yukari Shirota (IIAI-AAI, 2023)

Design of Collaborative Learning Experience with AR-AR Collaboration Game for Children at Museum. - Kihiro Tokuno; Ryohei Egusa; Fusako Kusunoki; Shigenori Inagaki (ICEC, 2023)

Integrating Analog Games and Minecraft for Urban Greening Education: A Serious Game Approach for Elementary Students. - Ryohei Egusa; Yuuri Kimura; Hiroko Tsuji (CSEDU (1), 2025)