An Avatar Motion Generation Method Based on Inverse Kinematics and Interactive Evolutionary Computation. - Ryuya Akase; Hiroaki Nishino; Tsuneo Kagawa; Kouichi Utsumiya; Yoshihiro Okada (CISIS, 2012)

Automatic 3D Furniture Layout Based on Interactive Evolutionary Computation. - Ryuya Akase; Yoshihiro Okada (CISIS, 2013)

Web-based Multiuser 3D Room Layout System Using Interactive Evolutionary Computation with Conjoint Analysis. - Ryuya Akase; Yoshihiro Okada (VINCI, 2014)

WebGL-based 3D furniture layout system using interactive evolutionary computation and its user evaluations. - Ryuya Akase; Yoshihiro Okada (Int. J. Space Based Situated Comput., 2014)

Web Based Time-Tunnel: An Interactive Multidimensional Data Visualization Tool Using Genetic Algorithm. - Ryuya Akase; Yoshihiro Okada (IV, 2015)

IGA-Based Interactive Framework Using Conjoint Analysis and SOM for Designing Room Layout. - Ryuya Akase; Yoshihiro Okada (Int. J. Softw. Eng. Knowl. Eng., 2015)

3D Room Layout System Using IEC (Interactive Evaluational Computation). - Ryuya Akase; Yoshihiro Okada (Encyclopedia of Computer Graphics and Games, 2019)

Related Entity Expansion and Ranking Using Knowledge Graph. - Ryuya Akase; Hiroto Kawabata; Akiomi Nishida; Yuki Tanaka; Tamaki Kaminaga (CISIS, 2021)