Images to Signals, Signals to Highlights. - Sai Siddartha Maram; Neeraj Kumar 001; Joel J. P. C. Rodrigues; Sudeep Tanwar; Arjav Jain (GLOBECOM, 2020)

Asking Graphs "How Did I Play?" Generating Graphs through Images Via Signals. - Sai Siddartha Maram; Arjav Jain (MMSports@MM, 2020)

Player Segmentation with INSPECT: Revealing Systematic Behavior Differences within MMORPG and Educational Game Case Studies. - Zhaoqing Teng; Johannes Pfau; Sai Siddartha Maram; Magy Seif El-Nasr (CHI PLAY, 2022)

A Data-Driven Design of AR Alternate Reality Games to Measure Resilience. - Reza Habibi; Sai Siddartha Maram; Johannes Pfau; Jessica Wei; Shweta K. Sisodiya; Atieh Kashani; Elín Carstensdóttir; Magy Seif El-Nasr (HCI (33), 2022)

AstraVerse: Establishing a Culturally Sensitive Framework for Integrating Elements from Mythological Backgrounds. - Sai Siddartha Maram; Johannes Pfau; Reza Habibi; Magy Seif El-Nasr (ICEC, 2022)

Mining Player Behavior Patterns from Domain-Based Spatial Abstraction in Games. - Sai Siddartha Maram; Johannes Pfau; Jennifer Villareale; Zhaoqing Teng; Jichen Zhu; Magy Seif El-Nasr (CoG, 2023)

Parallel OPM: A Visualization System for Analyzing Peers Board States for Gameplay Reflection. - Sai Siddartha Maram; Jennifer Villareale; Thomas Boyd Fox; Jichen Zhu; Magy Seif El-Nasr (CoG, 2023)

Under Pressure: A Multi-Modal Analysis of Induced Stressors in Games for Resilience. - Reza Habibi; Johannes Pfau; Sai Siddartha Maram; Jiahong Li; Bjarke Alexander Larsen; Jason Xu; Atieh Kashani; Shweta K. Sisodiya; Jonattan Holmes; Zhaoqing Teng; Elín Carstensdóttir; Magy Seif El-Nasr (FDG, 2023)

A Visual Ethnographic Study at Cultural Spaces to Identify Character Creation Opportunities. - Sai Siddartha Maram; Johannes Pfau; Jai Bhagu Dodechani; Magy Seif El-Nasr (FDG, 2023)

Integrating Players' Perspectives in AI-Based Games: Case Studies of Player-AI Interaction Design. - Jennifer Villareale; Sai Siddartha Maram; Magy Seif El-Nasr; Jichen Zhu (FDG, 2023)

"Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization System. - Sai Siddartha Maram; Erica Kleinman; Jennifer Villareale; Jichen Zhu; Magy Seif El-Nasr (CHI, 2024)

Shloka: Developing Climate Change interventions through a lens of Religion and Videogames. - Sai Siddartha Maram; Yash Malegaonkar; Mário Escarce Junior; Magy Seif El-Nasr (CHI PLAY (Companion), 2024)

Interactive Player Journeys: Co-designing a Process Visualization System to Video Game Analytics. - Zhaoqing Teng; Johannes Pfau; Sai Siddartha Maram; Magy Seif El-Nasr (FDG, 2024)

An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification. - Sai Siddartha Maram; Anna Amato; Giovanni Maria Troiano; Steven C. Sutherland; Camillia Matuk; Edward F. Melcer; Elín Carstensdóttir; Casper Harteveld; Magy Seif El-Nasr (SAC, 2024)

Open Player Modeling - Using AI to help Reflection and Learning in Serious Games. - Sai Siddartha Maram; Jennifer Villareale; Jichen Zhu; Magy Seif El-Nasr (SAC, 2024)

A Topic Modeling Approach Towards Understanding the Discourse between Religion and Videogames on Reddit. - Sai Siddartha Maram; Johannes Pfau; Mansi Rajendra Kasar; Magy Seif El-Nasr (Proc. ACM Hum. Comput. Interact., 2024)

"Pray For Green, Play For Green": Integrating Religion into Climate Change Serious Games. - Sai Siddartha Maram; Yash Malegaonkar; Niveditha Dudyala; Mário Escarce Junior; Magy Seif El-Nasr (Conference on Designing Interactive Systems, 2025)