Client Expectations of Virtual Environments for Urban Design Development. - Sam Bucolo; Phil Impe; John Hayes (IV, 2001)

Transit oriented sustainable urban developments: enhancing community consultation through web based virtual environments. - Sam Bucolo; Simon Ginn; Dale Gilbert; John Hayes (GRAPHITE, 2003)

Understanding cross cultural differences during interaction within immersive virtual environments. - Sam Bucolo (VRCAI, 2004)

Mobile maze: a comparison of camera based mobile game human interfaces. - Sam Bucolo; Mark Billinghurst; David Sickinger (Mobile HCI, 2005)

User experiences with mobile phone camera game interfaces. - Sam Bucolo; Mark Billinghurst; David Sickinger (MUM, 2005)

The design of a tangible interaction device to alleviate anxiety and pain in paediatric burns patients. - Sam Bucolo; Jonathan Mott; Roy Kimble (CHI Extended Abstracts, 2006)

Interactive lounge: an interdisciplinary approach to the design of a gestural interaction device. - Duan Varan; Andrew Turk; Sam Bucolo; Debra Polson; Margot Brereton; Jared Donovan; Kim Montgomery; Gael McIndoe (Pers. Ubiquitous Comput., 2006)

The Emergence of Multi-Modal Distraction as a Paediatric Pain Management Tool. - Kate Miller; Sam Bucolo; Emma Patterson; Roy M. Kimble (MMVR, 2008)

Participatory design for technological disruption within the agricultural sector. - Carl Behrendorff; Sam Bucolo (PDC, 2010)

Designing disruption: linking participatory design and design thinking in technology orientated industries. - Carl Behrendorff; Sam Bucolo; Evonne Miller (DPPI, 2011)