Investigating the Usability of a Speech Agent-based Role-playing Game. - Sam Davern; Orla Cooney; Iona Gessinger; Benjamin R. Cowan (CUI, 2023)

On the Interactions Between Narrative Puzzles and Navigation Aids in Open World Games. - Sam Davern; Mads Haahr (ICIDS (1), 2023)

Towards Procedural Generation of Narrative Puzzles for Open World Games. - Sam Davern; Mads Haahr (ICIDS (2), 2023)

DreaMR: The Effects of Multisensory Design on Cross-Modal Perception Across Genres with Mixed Reality Concert. - Svetlana Rudenko; Xiangpeng Fu; Sam Davern; Mads Haahr (ICIDS (2), 2024)