Tangible anchoring: grasping news and public opinion. - Susan J. Robinson; Sam Mendenhall; Vedrana Novosel; Ali Mazalek (Advances in Computer Entertainment Technology, 2010)

"Dinner Party" sociable interfaces in a tabletop art project. - Hye Yeon Nam; Carl DiSalvo; Ellen Yi-Luen Do; Sam Mendenhall (IITM, 2010)

Please smile. - Hye Yeon Nam; Changhyun Choi; Sam Mendenhall (Creativity & Cognition, 2011)

Creativity in software development in an academic research lab. - Andy Wu; Sam Mendenhall; Jayraj Jog; Ali Mazalek (Creativity & Cognition, 2011)

A Framework Interweaving Tangible Objects, Surfaces and Spaces. - Andy Wu; Jayraj Jog; Sam Mendenhall; Ali Mazalek (HCI (2), 2011)

Herding nerds on your table: NerdHerder, a mobile augmented reality game. - Yan Xu 011; Sam Mendenhall; Vu Ha; Paul A. Tillery IV; Joshua Cohen 001 (CHI Extended Abstracts, 2012)

NerdHerder: designing for physical actions in an augmented reality puzzle game. - Sam Mendenhall; Vu Ha; Yan Xu 011; Paul A. Tillery IV; Joshua Cohen 001; John Sharp; Blair MacIntyre (FDG, 2012)

A nested APi structure to simplify cross-device communication. - Andy Wu; Sam Mendenhall; Jayraj Jog; Loring Scotty Hoag; Ali Mazalek (TEI, 2012)