Accessibility of 3D game environments for people with Aphasia: an exploratory study. - Julia Galliers; Stephanie M. Wilson; Sam Muscroft; Jane Marshall; Abi Roper; Naomi Cocks; Tim Pring (ASSETS, 2011)

When users generate music playlists: When words leave off, music begins? - Simone Stumpf; Sam Muscroft (ICME, 2011)

Words are not enough: empowering people with aphasia in the design process. - Julia Galliers; Stephanie M. Wilson; Abi Roper; Naomi Cocks; Jane Marshall; Sam Muscroft; Tim Pring (PDC (1), 2012)