Exploring the Use of a Drone to Guide Blind Runners. - Majed Al Zayer; Sam Tregillus; Jiwan Bhandari; Dave Feil-Seifer; Eelke Folmer (ASSETS, 2016)

VR-Drop: Exploring the Use of Walking-in-Place to Create Immersive VR Games. - Sam Tregillus (CHI Extended Abstracts, 2016)

VR-STEP: Walking-in-Place using Inertial Sensing for Hands Free Navigation in Mobile VR Environments. - Sam Tregillus; Eelke Folmer (CHI, 2016)

PAWdio: Hand Input for Mobile VR using Acoustic Sensing. - Majed Al Zayer; Sam Tregillus; Eelke Folmer (CHI PLAY, 2016)

Handsfree Omnidirectional VR Navigation using Head Tilt. - Sam Tregillus; Majed Al Zayer; Eelke Folmer (CHI, 2017)

Legomotion: scalable walking-based virtual locomotion. - Jiwan Bhandari; Sam Tregillus; Eelke Folmer (VRST, 2017)