Regarding color psychology principles in adventure games to enhance the sense of immersion. - Samad Roohi; Aynaz Forouzandeh (Entertain. Comput., 2019)

Affective interaction: Using emotions as a user interface in games. - Yoones A. Sekhavat; Milad Jafari Sisi; Samad Roohi (Multim. Tools Appl., 2021)

The Design and Development of a Goal-Oriented Framework for Emotional Virtual Humans. - Samad Roohi; Richard Skarbez (AIVR, 2022)

KeepStep: Accommodating user diversity through individualized, projection-mapping based exergames for rehabilitation in people with multiple sclerosis. - Zahra Amiri; Yoones A. Sekhavat; Sakineh Goljaryan; Samad Roohi (Multim. Tools Appl., 2022)

Sonification and interaction design in computer games for visually impaired individuals. - Yoones A. Sekhavat; Mohammad Reza Azadehfar; Hossein Zarei; Samad Roohi (Multim. Tools Appl., 2022)

Play With One's Feelings: A Study on Emotion Awareness for Player Experience. - Yoones A. Sekhavat; Samad Roohi; Hesam Sakian Mohammadi; Georgios N. Yannakakis (IEEE Trans. Games, 2022)

Developing an Uncertainty-Aware Empathetic Conversational System. - Samad Roohi (ACIIW, 2023)

A simulation study investigating a novel method for emotion transfer between virtual humans. - Samad Roohi; Richard Skarbez (VR Workshops, 2023)

Beyond Factualism: A Study of LLM Calibration Through the Lens of Conversational Emotion Recognition. - Samad Roohi; Richard Skarbez; Hien Duy Nguyen (AI (1), 2024)

BatSight: A Navigation Game to Map Environmental Information into Audio Cues. - Samira Poudratchi; Yoones A. Sekhavat; Mohammad Reza Azadehfar; Samad Roohi (Int. J. Serious Games, 2024)