PR: EPARe: A Game-Based Approach to Relationship Guidance for Adolescents. - Samantha Clarke; Sylvester Arnab; Ian Dunwell; Katherine Brown (VS-GAMES, 2012)

Tackling Sensitive Issues Using a Game-based Environment: Serious Game for Relationships and Sex Education (RSE). - Katherine Brown; Sylvester Arnab; Julie Bayley; Katie Newby; Puja Joshi; Becky Judd; Alison Baxter; Samantha Clarke (Annual Review of Cybertherapy and Telemedicine, 2012)

The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting. - Sylvester Arnab; Katherine Brown; Samantha Clarke; Ian Dunwell; Theodore Lim; Neil Suttie; Sandy Louchart; Maurice Hendrix; Sara de Freitas (Comput. Educ., 2013)

EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices. - Samantha Clarke; Sylvester Arnab; Helen Keegan; Luca Morini; Oliver Wood (GALA, 2016)

Towards a trans-disciplinary methodology for a game-based intervention development process. - Sylvester Arnab; Samantha Clarke (Br. J. Educ. Technol., 2017)

Essential features of serious games design in higher education: Linking learning attributes to game mechanics. - Petros Lameras; Sylvester Arnab; Ian Dunwell; Craig D. Stewart; Samantha Clarke; Panagiotis Petridis (Br. J. Educ. Technol., 2017)

EscapED: A Framework for Creating Educational Escape Rooms and Interactive Games to For Higher/Further Education. - Samantha Clarke; Daryl J. Peel; Sylvester Arnab; Luca Morini; Helen Keegan; Oliver Wood (Int. J. Serious Games, 2017)

Dungeons and Dragons as a Tool for Developing Student Self-reflection Skills. - Samantha Clarke; Sylvester Arnab; Luca Morini; Lauren Heywood (GALA, 2018)

Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games. - Mark Russell Lewis; Sylvester Arnab; Luca Morini; Samantha Clarke; Lorenz Cuno Klopfenstein; Alessandro Bogliolo; Saverio Delpriori; Alex Masters (VS-GAMES, 2018)

Player Interaction with Procedurally Generated Game Play from Crowd-Sourced data. - Sylvester Arnab; Mark Russell Lewis; Alessandro Bogliolo; Lorenz Cuno Klopfenstein; Saverio Delpriori; Samantha Clarke (CHI PLAY (Companion), 2019)