Active Virtual Guides as an Apparatus for Augmented Reality Based Telemanipulation System on the Internet. - Samir Otmane; Malik Mallem; Abderrahmane Kheddar; Florent Chavand (Annual Simulation Symposium, 2000)

Télétravail Robotisé et Réalité Augmentée : Application à la Téléopération via Internet. (Robotised Telework and Augmented Reality : Application to Teleoperation via Internet). - Samir Otmane (2000)

A 3D Free Form Object Localization Using Skeletons: Application to Teleoperation. - Djamel Merad; Narjes Khézami; Samir Otmane; Malik Mallem (ECAI, 2004)

A Skeleton Based Method for Efficient 3D Object Localization - Application to Teleoperation. - Djamel Merad; Narjes Khézami; Malik Mallem; Samir Otmane (ICINCO (2), 2004)

3D interaction technique to enhance telemanipulation tasks using virtual environment. - Nassima Ouramdane-Djerrah; Frédéric Davesne; Samir Otmane; Malik Mallem (IROS, 2006)

FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction. - Nassima Ouramdane; Samir Otmane; Frédéric Davesne; Malik Mallem (VRCIA, 2006)

Towards a Collaborative 3D Interaction Model for Cooperative Design in Virtual Environments. - Samir Otmane; Nassima Ouramdane-Djerrah; Malik Mallem (CSCWD, 2007)

A New Model of Collaborative 3D Interaction in Shared Virtual Environment. - Nassima Ouramdane-Djerrah; Samir Otmane; Malik Mallem (HCI (2), 2007)

Integrating internet technologies in designing a tailorable groupware architecture. - Nader Cheaib; Samir Otmane; Malik Mallem (CSCWD, 2008)

Oce@Nyd: a new tailorable groupware for digital media collection for underwater virtual environments. - Nader Cheaib; Samir Otmane; Malik Mallem; Alain Dinis; Nicolas Fies (DIMEA, 2008)

Towards multimodal human-robot interaction in large scale virtual environment. - Pierre Boudoin; Christophe Domingues; Samir Otmane; Nassima Ouramdane-Djerrah; Malik Mallem (HRI, 2008)

Combining FIPA agents and web services for the design of tailorable groupware architecture. - Nader Cheaib; Samir Otmane; Malik Mallem (iiWAS, 2008)

A-3DI core: a framework for adding adaptative behaviour into VR applications. - Pierre Boudoin; Samir Otmane; Malik Mallem; Hichem Maaref (VRCAI, 2008)

Augmenting 3D interactions with haptic guide in a large scale virtual environment. - Sehat Ullah; Nassima Ouramdane; Samir Otmane; Paul Richard; Frédéric Davesne; Malik Mallem (VRCAI, 2008)

Spatial organization of DNA: from the physical data to the 3D model. - Mouna Essabbah; Samir Otmane; Malik Mallem; Joan Hérisson (AICCSA, 2009)

A Framework for Designing Adaptative Systems in VR Applications. - Pierre Boudoin; Samir Otmane; Malik Mallem; Hichem Maaref (CCNC, 2009)

Collaborative Multimedia Collection for Enriching and Visualizing 3D Underwater Sites. - Nader Cheaib; Samir Otmane; Malik Mallem (CCNC, 2009)

A Distributed Architecture for Collaborative Teleoperation using Virtual Reality and Web Platforms. - Christophe Domingues; Samir Otmane; Frédéric Davesne; Malik Mallem; Laredj Benchikh (CCNC, 2009)

The Effect of Haptic Guides on Human Performance in Virtual Environments. - Sehat Ullah; Samir Otmane; Paul Richard; Malik Mallem (GRAPP, 2009)

A New Approach to Design an Interactive System for Molecular Analysis. - Mouna Essabbah; Samir Otmane; Joan Hérisson; Malik Mallem (HCI (4), 2009)

Cooperative Teleoperation Task in Virtual Environment - Influence of Visual Aids and Oral Communication. - Sehat Ullah; Samir Otmane; Malik Mallem; Paul Richard (ICINCO-RA, 2009)

A Distributed Software Architecture for Collaborative Teleoperation based on a VR Platform and Web Application Interoperability - Christophe Domingues; Samir Otmane; Frédéric Davesne; Malik Mallem (CoRR, 2009)

Human Performance in Cooperative Virtual Environments: the Effect of Visual Aids and Oral Communication. - Sehat Ullah; Paul Richard; Samir Otmane; Mickaël Naud; Malik Mallem (Int. J. Virtual Real., 2009)

ARCS, une architecture logicielle reconfigurable pour la conception des applications de réalité augmentée. - Jean-Yves Didier; Samir Otmane; Malik Mallem (Tech. Sci. Informatiques, 2009)

Interaction 3D en réalité virtuelle. Etat de l'art. - Nassima Ouramdane; Samir Otmane; Malik Mallem (Tech. Sci. Informatiques, 2009)

Modèles et techniques logicielles pour l'assistance à l'interaction et à la collaboration en réalité mixte. (Software models and techniques for assistance to interaction and collaboration in mixed reality). - Samir Otmane (2010)

SPIDAR Calibration based on Neural Networks versus Optical Tracking. - Pierre Boudoin; Hichem Maaref; Samir Otmane; Malik Mallem (ANNIIP, 2010)

Haptic guides in cooperative virtual environments: Design and human performance evaluation. - Sehat Ullah; Paul Richard; Samir Otmane; Mickaël Naud; Malik Mallem (HAPTICS, 2010)

SPIDAR calibration using Support Vector Regression. - Pierre Boudoin; Hichem Maaref; Samir Otmane; Malik Mallem (IPTA, 2010)

3DUI-EF: Towards a Framework for Easy Empirical Evaluation of 3D User Interfaces and Interaction Techniques. - Christophe Domingues; Samir Otmane; Malik Mallem (Int. J. Virtual Real., 2010)

A machine-machine collaboration formalism based on web services for groupware tailorability. - Nader Cheaib; Samir Otmane; Malik Mallem (CSCWD, 2011)

What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment. - Sehat Ullah; Xianging Liu; Samir Otmane; Paul Richard; Malik Mallem (HCI (2), 2011)

Tailorable Groupware Design Based on the 3C Model. - Nader Cheaib; Samir Otmane; Malik Mallem (Int. J. Cooperative Inf. Syst., 2011)

Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites (preprint). - Mahmoud Haydar; David Roussel; Madjid Maidi; Samir Otmane; Malik Mallem (Virtual Real., 2011)

Poster: A new device for virtual or augmented underwater diving. - Christophe Domingues; Samir Otmane; Alain Dinis (3DUI, 2012)

Software architecture for interactive robot teleoperation. - Nader Cheaib; Mouna Essabbah; Christophe Domingues; Samir Otmane (EICS, 2012)

3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual Environment. - Yannick Dennemont; Guillaume Bouyer; Samir Otmane; Malik Mallem (GRAPP/IVAPP, 2012)

Workflow Model for Collaborative 3D Interaction - Application to Co-located Manipulation. - Christophe Domingues; Samir Otmane; Frédéric Davesne; Malik Mallem (GRAPP/IVAPP, 2012)

3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-Awareness. - Yannick Dennemont; Guillaume Bouyer; Samir Otmane; Malik Mallem (ICCASA, 2012)

A discrete Hidden Markov models recognition module for temporal series: Application to real-time 3D hand gestures. - Yannick Dennemont; Guillaume Bouyer; Samir Otmane; Malik Mallem (IPTA, 2012)

ARCS: A framework with extended software integration capabilities to build Augmented Reality applications. - Jean-Yves Didier; Mehdi Chouiten; Malik Mallem; Samir Otmane (SEARIS, 2012)

3D Interaction assistance through context-awareness. - Yannick Dennemont; Guillaume Bouyer; Samir Otmane; Malik Mallem (VR, 2012)

Distributed mixed reality for remote underwater telerobotics exploration. - Mehdi Chouiten; Christophe Domingues; Jean-Yves Didier; Samir Otmane; Malik Mallem (VRIC, 2012)

Underwater augmented reality game using the DOLPHYN. - Abdelkader Bellarbi; Christophe Domingues; Samir Otmane; Samir Benbelkacem; Alain Dinis (VRST, 2012)

A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests. - Yannick Dennemont; Guillaume Bouyer; Samir Otmane; Malik Mallem (VRST, 2012)

Analyse des systèmes de visualisation et d'interaction 3D pour la biologie moléculaire. - Mouna Essabbah; Samir Otmane; Guillaume Bouyer; Joan Hérisson; Malik Mallem (Tech. Sci. Informatiques, 2012)

3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-awareness - From Interests and Objectives Detection to Adaptations. - Yannick Dennemont; Guillaume Bouyer; Samir Otmane; Malik Mallem (GRAPP/IVAPP, 2013)

Design of a Visual Query Language for Geographic Information System on a Touch Screen. - Siju Wu; Samir Otmane; Guillaume Moreau; Myriam Servières (HCI (4), 2013)

Explicit Homogeneous Time-varying Stabilizing Control of a Submarine Vehicle (ROV). - Adel Khadhraoui; Lotfi Beji; Samir Otmane; Azgal Abichou (ICINCO (1), 2013)

Augmented reality for underwater activities with the use of the DOLPHYN. - Abdelkader Bellarbi; Christophe Domingues; Samir Otmane; Samir Benbelkacem; Alain Dinis (ICNSC, 2013)

A Collaborative Multi-Agent Framework for Internet-Based Teleoperation Systems. - Nader Cheaib; Samir Otmane; Malik Mallem (Int. J. Agent Technol. Syst., 2013)

An Evaluation of Camera Pose Methods for an Augmented Reality System: Application to Teaching Industrial Robots. - Madjid Maidi; Malik Mallem; Laredj Benchikh; Samir Otmane (Trans. Comput. Sci., 2013)

Robust control of remotely operated vehicle in the vertical plane. - Adel Khadhraoui; Lotfi Beji; Samir Otmane; Azgal Abichou (ICARCV, 2014)

Observer-based controller Design for Remotely Operated Vehicle ROV. - Adel Khadhraoui; Lotfi Beji; Samir Otmane; Azgal Abichou (ICINCO (1), 2014)

SPIDAR calibration based on regression methods. - M'hamed Frad; Hichem Maaref; Samir Otmane; Abdellatif Mtibaa (ICNSC, 2014)

Design and evaluation of a low-cost 3D interaction technique for wearable and handled AR devices. - Abdelkader Bellarbi; Samir Benbelkacem; Hayet Belghit; Samir Otmane; Nadia Zenati (IPTA, 2014)

MOBIL: A moments based local binary descriptor. - Abdelkader Bellarbi; Samir Otmane; Nadia Zenati; Samir Benbelkacem (ISMAR, 2014)

FingerOscillation: clutch-free techniques for 3D object translation, rotation and scale. - Siju Wu; Amine Chellali; Samir Otmane (VRST, 2014)

A framework to design 3D interaction assistance in constraints-based virtual environments. - Mouna Essabbah; Guillaume Bouyer; Samir Otmane; Malik Mallem (Virtual Real., 2014)

Human-human Collaboration Formalism for Groupware Tailorability in Collaborative Augmented Environments. - Samir Benbelkacem; Nadia Zenati-Henda; Hayet Belghit; Samir Otmane; Abdelkader Bellarbi (GRAPP, 2015)

Designing the user interface of a virtual needle insertion trainer. - Seddik Benyahia; Duc Van Nguyen; Amine Chellali; Samir Otmane (IHM, 2015)

LayerStroke: a layer based selector for small target acquisition. - Siju Wu; Amine Chellali; Samir Otmane; Guillaume Moreau (IHM, 2015)

Reprojection error as a new metric to detect assembly/disassembly maintenance tasks. - Alia Rukubayihunga; Jean-Yves Didier; Samir Otmane (IPTA, 2015)

HorizontalDragger: A freehand remote selector for object acquisition. - Siju Wu; Amine Chellali; Samir Otmane; Guillaume Moreau (VR, 2015)

Multi-Layered Hierarchical Bounding Box based interaction in virtual environments. - Muhammad Azhar; Sehat Ullah; Inam Ur Rahman; Samir Otmane (VRIC, 2015)

Vision-based Collaborative & Mobile Augmented Reality. - Hayet Belghit; Abdelkader Bellarbi; Nadia Zenati; Samir Benbelkacem; Samir Otmane (VRIC, 2015)

TouchSketch: a touch-based interface for 3D object manipulation and editing. - Siju Wu; Amine Chellali; Samir Otmane; Guillaume Moreau (VRST, 2015)

Two uni-manual manipulation techniques with constraints for 3D modeling applications on TabletPCs. - Siju Wu; Aylen Ricca; Amine Chellali; Samir Otmane; Guillaume Moreau (IHM, 2016)

Real Time Noise Reduction to Identify Motion Parameters in AR Maintenance Scenario. - Alia Rukubayihunga; Jean-Yves Didier; Samir Otmane (ISMAR Adjunct, 2016)

Towards assembly steps recognition in augmented reality. - Alia Rukubayihunga; Jean-Yves Didier; Samir Otmane (VRIC, 2016)

Classic3D and Single3D: Two unimanual techniques for constrained 3D manipulations on tablet PCs. - Siju Wu; Aylen Ricca; Amine Chellali; Samir Otmane (3DUI, 2017)

Study of interaction fidelity for two viewpoint changing techniques in a virtual biopsy trainer. - Aylen Ricca; Amine Chellali; Samir Otmane (VR, 2017)

Design and Evaluation of Zoom-based 3D Interaction Technique for Augmented Reality. - Abdelkader Bellarbi; Samir Otmane; Nadia Zenati; Hayet Belghit (VRIC, 2017)

Towards an upper limb self-rehabilitation assistance system after stroke. - Ludovic David; Guillaume Bouyer; Samir Otmane (VRIC, 2017)

Towards a low-cost interactive system for motor self-rehabilitation after stroke. - Ludovic David; Guillaume Bouyer; Samir Otmane (Int. J. Virtual Real., 2017)

Learning moment-based fast local binary descriptor. - Abdelkader Bellarbi; Nadia Zenati; Samir Otmane; Hayet Belghit (J. Electronic Imaging, 2017)

A hybrid optical-mechanical calibration procedure for the Scalable-SPIDAR haptic device. - M'hamed Frad; Hichem Maaref; Samir Otmane; Abdellatif Mtibaa (Virtual Real., 2017)

MVC-3D : Adaptive Design Pattern for Virtual and Augmented Reality Systems. - Samir Benbelkacem; Djamel Aouam; Nadia Zenati-Henda; Abdelkader Bellarbi; Ahmed Bouhena; Samir Otmane (ICAASE, 2018)

Fidelity of the remote partner's avatar in an immersive virtual environment: effects on spatial interactions. - Guillaume Gamelin; Amine Chellali; Cédric Dumas; Samir Otmane (IHM, 2018)

Study of self-avatar's influence on motor skills training in immersive virtual environments. - Aylen Ricca; Amine Chellali; Samir Otmane (VRIC, 2018)

Low-cost VR collaborative system equipped with haptic feedback. - Samir Benbelkacem; Abdelkader Bellarbi; Nadia Zenati-Henda; Ahmed Bentaleb; Ahmed Nazim Bellabaci; Samir Otmane (VRST, 2018)

Vision-based Pose Estimation for Augmented Reality : A Comparison Study. - Hayet Belghit; Abdelkader Bellarbi; Nadia Zenati; Samir Otmane (CoRR, 2018)

GAAMAAA: Generating Automatically an Adaptive Multiagent System for Ambient Assistive Applications. - Amina Maddouri; Nadia Abchiche-Mimouni; Samir Otmane; Jalel Akaichi (SoMeT, 2019)

Towards an AR game for walking rehabilitation: Preliminary study of the impact of augmented feedback modalities on walking speed. - Anne-Laure Guinet; Guillaume Bouyer; Samir Otmane; Eric Desailly (ISMAR Adjunct, 2020)

Influence of hand visualization on tool-based motor skills training in an immersive VR simulator. - Aylen Ricca; Amine Chellali; Samir Otmane (ISMAR, 2020)

Tactile Internet to Share VR users' Experiences. - Samir Benbelkacem; Nadia Zenati-Henda; Ahmed Bentaleb; Djamel Aouam; Samir Otmane (Web3D, 2020)

MVC-3DC: Software architecture model for designing collaborative augmented reality and virtual reality systems. - Samir Benbelkacem; Nadia Zenati-Henda; Djamel Aouam; Yousra Izountar; Samir Otmane (J. King Saud Univ. Comput. Inf. Sci., 2020)

Towards an adaptive Virtual Reality Serious Game System for Motor Rehabilitation based on Facial Emotion Recognition. - Yousra Izountar; Samir Benbelkacem; Samir Otmane; Abdellah Khababa; Nadia Zenati; Mostefa Masmoudi (AI-CSP, 2021)

The influence of hand visualization in tool-based motor-skills training, a longitudinal study. - Aylen Ricca; Amine Chellali; Samir Otmane (VR, 2021)

Point-cloud avatars to improve spatial communication in immersive collaborative virtual environments. - Guillaume Gamelin; Amine Chellali; Samia Cheikh; Aylen Ricca; Cédric Dumas; Samir Otmane (Pers. Ubiquitous Comput., 2021)

Validity of Hololens Augmented Reality Head Mounted Display for Measuring Gait Parameters in Healthy Adults and Children with Cerebral Palsy. - Anne-Laure Guinet; Guillaume Bouyer; Samir Otmane; Eric Desailly (Sensors, 2021)

Comparing touch-based and head-tracking navigation techniques in a virtual reality biopsy simulator. - Aylen Ricca; Amine Chellali; Samir Otmane (Virtual Real., 2021)

Comparing Modalities to Communicate Movement Amplitude During Tool Manipulation in a Shared Learning Virtual Environment. - Cassandre Simon; Samir Otmane; Amine Chellali (ICAT-EGVE, 2022)

Multimodal 2D/3D Registration for Open Augmented Reality Applications. - Madjid Maidi; Samir Otmane (ISM, 2022)

Zoom-fwd: Efficient technique for 3D gestual interaction with distant and occluded objects in virtual reality. - Assia Messaci; Nadia Zenati; Mahmoud Belhocine; Samir Otmane (Comput. Animat. Virtual Worlds, 2022)

A CNN-based model for low-textured object detection and tracking. - Salah-eddine Laidoudi; Madjid Maidi; Samir Otmane (ICCP, 2023)

Real-Time Detection of Low-Textured Objects Based on Deep Learning. - Salah-eddine Laidoudi; Madjid Maidi; Samir Otmane (MMSP, 2023)

Study of communication modalities to support teaching tool manipulation skills in a shared immersive environment. - Cassandre Simon; Manel Boukli Hacene; Samir Otmane; Amine Chellali (Comput. Graph., 2023)

Object Detection Enhanced by Hybrid Overlay for Augmented Reality. - Madjid Maidi; Samir Otmane; Yassine Lehiani; Marius Preda (Int. J. Semantic Comput., 2023)

Real-Time Indoor Object Detection Based on Hybrid CNN-Transformer Approach. - Salah-eddine Laidoudi; Madjid Maidi; Samir Otmane (ECAI, 2024)

Design of a New Digital Cognitive Screening Tool on Tablet: AlzVR Project. - Florian Maronnat; Guillaume Loup; Jonathan Degand; Frédéric Davesne; Samir Otmane (ICSOFT, 2024)

Influence of multimodal instructions on learning tool manipulation skills through mentoring in an immersive environment: Influence des instructions multimodales sur l'apprentissage par compagnonnage des compétences de manipulation d'outil dans un environnement immersif. - Cassandre Simon; Manel Boukli Hacene; Flavien Lebrun; Samir Otmane; Amine Chellali (IHM, 2024)

Contribution of a Tablet-Based Tests to the Diagnosis of Neurocognitive Disorders in Older Adults: A Feasibility Study. - Nathavy Um Din; Florian Maronnat; Samir Otmane; Fadi Badra; Påvel G. Lindberg; Joël Belmin (MIE, 2024)

The Role of Haptic Feedback in Enhancing Basic Technical Skills Acquisition and Transfer in an Immersive Simulator: A User Study. - Intissar Cherif; Amine Chellali; Mohamed Chaouki Babahenini; Cassandre Simon; Samir Otmane (VR Workshops, 2024)

Impact of Multimodal Instructions for Tool Manipulation Skills on Performance and User Experience in an Immersive Environment. - Cassandre Simon; Manel Boukli Hacene; Flavien Lebrun; Samir Otmane; Amine Chellali (VR, 2024)

Exploring Immersive Debriefing in Virtual Reality Training: A Comparative Study. - Kelly Minotti; Guillaume Loup; Thibault Harquin; Samir Otmane (VRST, 2024)

Design and evaluation of UltRASim: An immersive simulator for learning ultrasound-guided regional anesthesia basic skills. - Cassandre Simon; Lucas Herfort; Flavien Lebrun; Elsa Brocas; Samir Otmane; Amine Chellali (Comput. Graph., 2024)

Virtual Reality Learning Optimization: Immersive Debriefing with Review and Redo for Effective, Targeted Training. - Kelly Minotti; Guillaume Loup; Amine Chellali; Marie-Hélène Ferrer; Samir Otmane (VR Workshops, 2025)

Mentor-Guided Learning in Immersive Virtual Environments: The Impact of Visual and Haptic Feedback on Skill Acquisition. - Flavien Lebrun; Cassandre Simon; Assia Boukezzi; Samir Otmane; Amine Chellali (IEEE Trans. Vis. Comput. Graph., 2025)