Real-time gait control for partially immersed bipeds. - Samuel Carensac; Nicolas Pronost; Saïda Bouakaz (MIG, 2015)

Physics-based control of walking virtual characters in low frequency simulations. - Samuel Carensac; Nicolas Pronost; Saïda Bouakaz (CASA, 2018)

Contrôle physique de mouvement de personnages virtuels en environnement complexe. (Physics-based control of virtual character in complex environment). - Samuel Carensac (2019)

Optimizations for predictive-corrective particle-based fluid simulation on GPU. - Samuel Carensac; Nicolas Pronost; Saïda Bouakaz (Vis. Comput., 2023)

Fluid initialization and dynamic window for smoothed-particle hydrodynamics simulation. - Samuel Carensac; Nicolas Pronost; Saïda Bouakaz (Simul., 2024)