Searching for Balanced 2D Brawler Games: Successes and Failures of Automated Evaluation. - Samuel Shields; Ross Mawhorter; Edward F. Melcer; Michael Mateas (AIIDE, 2022)

ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment. - Edward F. Melcer; Cara A. Liebert; Samuel Shields; Oleksandra G. Keehl; Jason Tsai; Fatyma Camacho; Hyrum Eddington; Amber Trickey; Melissa Lee; Sylvia Bereknyei Merrell; James R. Korndorffer; Dana T. Lin (Software Engineering for Games in Serious Contexts, 2023)

Soothing Systems: A Meditative Somaesthetic Experience. - Samuel Shields; Edward F. Melcer (CHI Extended Abstracts, 2024)

Academical: A Dynamic Interactive Narrative Game for Responsible Conduct of Research Training. - Shi Johnson-Bey; Samuel Shields; Noah Wardrip-Fruin; Edward F. Melcer (CoG, 2024)

Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration. - Samuel Shields; Alex Calderwood; Shi Johnson-Bey; Noah Wardrip-Fruin; Michael Mateas; Edward F. Melcer (CoG, 2024)

Towards Qualia-Driven Design. - Samuel Shields; Michael Mateas; Edward F. Melcer (DiGRA, 2024)

Building Visual Novels with Social Simulation and Storylets. - Shi Johnson-Bey; Kira Liao; Samuel Shields; Daeun Hwang; Noah Wardrip-Fruin; Michael Mateas; Edward F. Melcer (ICIDS (2), 2024)

Clicking some of the silly options: Exploring Player Motivation in Static and Dynamic Educational Interactive Narratives. - Daeun Hwang; Samuel Shields; Alex Calderwood; Shi Johnson-Bey; Michael Mateas; Noah Wardrip-Fruin; Edward F. Melcer (CoRR, 2025)