Why 360° and VR headsets for movies?: exploratory study of social VR via hyve-3D. - Tomás Dorta; Davide Pierini; Sana Boudhraâ (IHM, 2016)

Co-Designing in Social VR. Process awareness and suitable representations to empower user participation. - Tomás Dorta; Stéphane Safin; Sana Boudhraâ; Emmanuel Beaudry Marchand (CoRR, 2019)