Solving the Narrative Paradox in VEs - Lessons from RPGs. - Sandy Louchart; Ruth Aylett (IVA, 2003)

Towards a narrative theory of virtual reality. - Ruth Aylett; Sandy Louchart (Virtual Real., 2003)

Speaking and acting - Interacting language and action for an expressive character. - Sandy Louchart; Daniela Romano; Ruth Aylett; Jonathan H. Pickering (IVEVA, 2004)

Unscripted Narrative for Affectively Driven Characters. - Sandy Louchart; Ruth Aylett; João Dias 001; Ana Paiva 001 (AIIDE, 2005)

FearNot! - An Experiment in Emergent Narrative. - Ruth Aylett; Sandy Louchart; João Dias 001; Ana Paiva 001; Marco Vala (IVA, 2005)

Managing a Non-linear Scenario - A Narrative Evolution. - Sandy Louchart; Ruth Aylett (International Conference on Virtual Storytelling, 2005)

Making It Up as You Go Along - Improvising Stories for Pedagogical Purposes. - Ruth Aylett; Rui Figueiredo; Sandy Louchart; João Dias 001; Ana Paiva 001 (IVA, 2006)

Unscripted Narrative for Affectively Driven Characters. - Ruth Aylett; Sandy Louchart; João Dias 001; Ana Paiva 001; Marco Vala; Sarah Woods; Lynne E. Hall (IEEE Computer Graphics and Applications, 2006)

Building Synthetic Actors for Interactive Dramas. - Sandy Louchart; Ruth Aylett (AAAI Fall Symposium: Intelligent Narrative Technologies, 2007)

From Synthetic Characters to Virtual Actors. - Sandy Louchart; Ruth Aylett (AIIDE, 2007)

Double Appraisal for Synthetic Characters. - Sandy Louchart; Ruth Aylett; João Dias 001 (IVA, 2007)

Being There: Participants and Spectators in Interactive Narrative. - Ruth Aylett; Sandy Louchart (International Conference on Virtual Storytelling, 2007)

Emergent narrative : towards a narrative theory of virtual reality. - Sandy Louchart (2007)

If I were you: double appraisal in affective agents. - Ruth Aylett; Sandy Louchart (AAMAS (3), 2008)

Purposeful Authoring for Emergent Narrative. - Sandy Louchart; Ivo Swartjes; Michael Kriegel; Ruth Aylett (ICIDS, 2008)

Managing emergent character-based narrative. - Ruth Aylett; Sandy Louchart; Anders Tychsen; Michael Hitchens; Rui Figueiredo; Carlos Delgado-Mata (INTETAIN, 2008)

Authoring Emergent Narrative-based Games. - Sandy Louchart; Michael Kriegel; Rui Figueiredo; Ana Paiva 001 (J. Game Dev., 2008)

Modeling the Story Facilitation of Game Masters in Multi-Player Role-Playing Games. - Anders Drachen; Michael Hitchens; Ruth Aylett; Sandy Louchart (AAAI Spring Symposium: Intelligent Narrative Technologies II, 2009)

Organizing Committee. - Sandy Louchart; Manish Mehta 001; David L. Roberts 001 (AAAI Spring Symposium: Intelligent Narrative Technologies II, 2009)

Preface. - Sandy Louchart; Manish Mehta 001; David L. Roberts 001 (AAAI Spring Symposium: Intelligent Narrative Technologies II, 2009)

Reports of the AAAI 2009 Spring Symposia. - Jie Bao 001; Uldis Bojars; Tanzeem Choudhury; Li Ding 001; Mark Greaves; Ashish Kapoor; Sandy Louchart; Manish Mehta 001; Bernhard Nebel; Sergei Nirenburg; Tim Oates 001; David L. Roberts 001; et al. (AI Mag., 2009)

Users and Evaluation of Interactive Storytelling. - Nelson Zagalo; Sandy Louchart; María T. Soto-Sanfiel (ICIDS, 2010)

Research in Interactive Drama Environments, Role-Play and Story-Telling. - Ruth Aylett; Sandy Louchart; Allan Weallans (ICIDS, 2011)

Distributed Drama Management: Beyond Double Appraisal in Emergent Narrative. - Allan Weallans; Sandy Louchart; Ruth Aylett (ICIDS, 2012)

Temporal Synchronisation of Data Logging in Racing Gameplay. - Aparajithan Sivanathan; Theodore Lim; Sandy Louchart; James M. Ritchie (VS-GAMES, 2012)

Introducing the "Serious Games Mechanics" A Theoretical Framework to Analyse Relationships Between "Game" and"Pedagogical Aspects" of Serious Games. - Neil Suttie; Sandy Louchart; Theodore Lim; Andrew Macvean; Wim Westera; Damian Brown; Damien Djaouti (VS-GAMES, 2012)

Towards a Biocybernetic Approach for Serious Games Real-time Psychophysiological Inferences for Adaptive Agents in Serious Games. - Neil Suttie; Sandy Louchart; Theodore Lim; Jim Ritchie (VS-GAMES, 2012)

Exploring the Application of Computer Game Theory to Automated Assembly. - H. Yu; Theodore Lim; James M. Ritchie; Raymond C. W. Sung; Sandy Louchart; Ioana A. Stanescu; Ion Roceanu; Sara de Freitas (VS-GAMES, 2012)

I contain multitudes: creativity and emergent narrative. - Ruth Aylett; Sandy Louchart (Creativity & Cognition, 2013)

Narrative engagement in games - A continuation desire perspective. - Henrik Schoenau-Fog; Sandy Louchart; Theodore Lim; María T. Soto-Sanfiel (FDG, 2013)

Lecture Notes in Computer Science: Beyond simulators, Using F1 Games to Predict Driver Performance, Learning and Potential. - Matthew Hislop; Aparajithan Sivanathan; Theodore Lim; James M. Ritchie; Gnanathusharan Rajendran; Sandy Louchart (GALA, 2013)

Theoretical Considerations towards Authoring Emergent Narrative. - Neil Suttie; Sandy Louchart; Ruth Aylett; Theodore Lim (ICIDS, 2013)

Suitability of Modelling Context for Use within Emergent Narrative. - John Truesdale; Sandy Louchart; Helen F. Hastie; Ruth Aylett (ICIDS, 2013)

Serious Game for Quantum Research. - Oliver Thomson Brown; John Truesdale; Sandy Louchart; Suzanne McEndoo; Sabrina Maniscalco; Judy Robertson; Theodore Lim; Stephen Kilbride (SGDA, 2013)

Engineering design using game-enhanced CAD: The potential to augment the user experience with game elements. - Zoe Kosmadoudi; Theodore Lim; James M. Ritchie; Sandy Louchart; Ying Liu 003; Raymond C. W. Sung (Comput. Aided Des., 2013)

The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting. - Sylvester Arnab; Katherine Brown; Samantha Clarke; Ian Dunwell; Theodore Lim; Neil Suttie; Sandy Louchart; Maurice Hendrix; Sara de Freitas (Comput. Educ., 2013)

Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. - Theodore Lim; Sandy Louchart; Neil Suttie; Jannicke Baalsrud Hauge; Ioana A. Stanescu; Francesco Bellotti; Maira B. Carvalho; Jeffrey Earp; Michela Ott; Sylvester Arnab; Damian Brown (GameDays, 2014)

Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism. - Theodore Lim; Sandy Louchart; Neil Suttie; Jannicke Baalsrud Hauge; Ioana A. Stanescu; Iván Martínez-Ortiz; Pablo Moreno-Ger; Francesco Bellotti; Maira B. Carvalho; Jeffrey Earp; Michela Ott; Sylvester Arnab; et al. (GameDays, 2014)

Off the Beaten Track! The Infinite Scotland Serious Game Design Approach. - John Truesdale; Neil Suttie; Sandy Louchart; Ruth Aylett (SGDA, 2014)

Temporal multimodal data synchronisation for the analysis of a game driving task using EEG. - Aparajithan Sivanathan; Theodore Lim; Sandy Louchart; James M. Ritchie (Entertain. Comput., 2014)

Practicalities and Ideologies, (Re)-Considering the Interactive Digital Narrative Authoring Paradigm. - Hartmut Koenitz; Sandy Louchart (FDG, 2015)

Design and Implementation of the Jomini Engine: Towards a Historical Massively Multiplayer Online Role-Playing Game. - David Bond; Hans-Wolfgang Loidl; Sandy Louchart (GALA, 2015)

Investigating Narrative Modelling for Digital Games. - John Truesdale; Sandy Louchart; Neil Suttie; Ruth Aylett (ICIDS, 2015)

Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media. - Jannicke Madeleine Baalsrud Hauge; Theodore Lim; Sandy Louchart; Ioana A. Stanescu; Minhua Ma; Tim Marsh (ICEC, 2015)

Mapping learning and game mechanics for serious games analysis. - Sylvester Arnab; Theodore Lim; Maira B. Carvalho; Francesco Bellotti; Sara de Freitas; Sandy Louchart; Neil Suttie; Riccardo Berta; Alessandro De Gloria (Br. J. Educ. Technol., 2015)

Co-created Design of a Serious Game Investigation into Developer-Centred Security. - Manuel Maarek; Sandy Louchart; Léon McGregor; Ross McMenemy (GALA, 2018)

How Could Serious Games Support Secure Programming? Designing a Study Replication and Intervention. - Manuel Maarek; Léon McGregor; Sandy Louchart; Ross McMenemy (EuroS&P Workshops, 2019)

ICIDS2020 Panel: Building the Discipline of Interactive Digital Narratives. - Mark Bernstein; Mirjam Palosaari Eladhari; Hartmut Koenitz; Sandy Louchart; Frank Nack; Chris Martens 001; Giulia Carla Rossi; Anne-Gwenn Bosser; David E. Millard (ICIDS, 2020)

INDCOR white paper 1: A shared vocabulary for IDN (Interactive Digital Narratives). - Hartmut Koenitz; Mirjam Palosaari Eladhari; Sandy Louchart; Frank Nack (CoRR, 2020)

The Impacts of Design Elements in Interactive Storytelling in VR on Emotion, Mood, and Self-reflection. - Austin Wolfe; Sandy Louchart; Brian Loranger (ICIDS, 2022)

Serious 'Slow' Game Jam - A Game Jam Model for Serious Game Design. - Daisy Abbott; Olga Chatzifoti; Jamie Iona Ferguson; Sandy Louchart; Shenando Stals (ICGJ, 2023)

Measuring Narrative Engagement in Interactive Cinematic VR Experiences. - Austin Wolfe; Sandy Louchart; Daniel Livingstone (ICIDS (1), 2023)

A Model for Mapping Serious Game Mechanics to Pedagogical Patterns. - Jamie Iona Ferguson; Daisy Abbott; Sandy Louchart (JCSG, 2023)

INDCOR white paper 3: Interactive Digital Narratives and Interaction. - Frank Nack; Sandy Louchart; Kris Lund; Mattia Bellini; Iva Georgieva; Pratama Wirya Atmaja; Péter Kristóf Makai (CoRR, 2023)

A Formal Approach to Distinguish Games, Toys, Serious Games and Toys, Serious Repurposing and Modding, and Simulators. - Julian Alvarez; Damien Djaouti; Sandy Louchart; Yoann Lebrun; Nabil Zary; Sophie Lepreux; Christophe Kolski (IEEE Trans. Games, 2023)

Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity. - Shenando Stals; Lynne Baillie; Jamie Iona Ferguson; Daisy Abbott; Manuel Maarek; Ryan Shah; Sandy Louchart (Games Res. Pract., 2025)

Empower New Code Citizens to Reflect and Communicate on Code Security. - Manuel Maarek; Daisy Abbott; Olga Chatzifoti; Ryan Shah; Sheung Chi Chan; Hans-Wolfgang Loidl; Robert J. Stewart 001; Jamie Iona Ferguson; Sandy Louchart; Shenando Stals; Lynne Baillie (IEEE Secur. Priv., 2025)