Why Soccer Players Yell: Using RoboCup to Model the Advantage of Signaling. - Sanjay Chandrasekharan; Babak Esfandiari; Neal Arthorne (ICCM, 2004)

Simple Agents Learning to Add Useful Structures to the World. - Terrence C. Stewart; Sanjay Chandrasekharan (ICCM, 2004)

The Advantages of the Signaling Strategy in a Dynamic Environment: Cognitive Modeling Using RoboCup. - Sanjay Chandrasekharan; Babak Esfandiari; Tarek Hassan (RoboCup, 2005)

The Origin of Epistemic Structures and Proto-Representations. - Sanjay Chandrasekharan; Terrence C. Stewart (Adapt. Behav., 2007)

Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces. - Ali Mazalek; Sanjay Chandrasekharan; Michael Nitsche; Tim Welsh; Geoff Thomas; Tandav Sanka; Paul G. Clifton (Sandbox@SIGGRAPH, 2009)

Building to Discover: A Common Coding Model. - Sanjay Chandrasekharan (Cogn. Sci., 2009)

Hybrid analogies in conceptual innovation in science. - Nancy J. Nersessian; Sanjay Chandrasekharan (Cogn. Syst. Res., 2009)

Recognizing self in puppet controlled virtual avatars. - Ali Mazalek; Michael Nitsche; Sanjay Chandrasekharan; Tim Welsh; Paul G. Clifton; Andrew Quitmeyer; Firaz Peer; Friedrich Kirschner (Fun and Games, 2010)

Kinesthetic pathways: a tabletop visualization to support discovery in systems biology. - Andy Wu; Jung-Bin Yim; Eric Caspary; Ali Mazalek; Sanjay Chandrasekharan; Nancy J. Nersessian (Creativity & Cognition, 2011)

Building Cognition: The Construction of External Representations for Discovery. - Sanjay Chandrasekharan; Nancy J. Nersessian (CogSci, 2011)

I'm in the game: embodied puppet interface improves avatar control. - Ali Mazalek; Sanjay Chandrasekharan; Michael Nitsche; Tim Welsh; Paul G. Clifton; Andrew Quitmeyer; Firaz Peer; Friedrich Kirschner; Dilip Athreya (TEI, 2011)

Recognising your self in virtual avatars. - Ali Mazalek; Michael Nitsche; Sanjay Chandrasekharan; Tim Welsh; Paul G. Clifton; Andrew Quitmeyer; Firaz Peer; Friedrich Kirschner (Int. J. Arts Technol., 2013)

How does representational competence develop? Explorations using a fully controllable interface and eye-tracking. - Aditi Kothiyal; Rwitajit Majumdar; Prajakat Pande; Harshit Agarwal; Ajit Ranka; Sanjay Chandrasekharan (ICCE, 2014)

Integration of multiple external representations in chemistry: a requirements-gathering study. - Prajakt Pande; Sanjay Chandrasekharan (ICCE, 2014)

Beyond interfaces: Understanding the Process of Designing Grassroots technologies, to Develop Sustainability Case Studies for Engineering Education. - Geetanjali Date; Sanjay Chandrasekharan (T4E, 2014)

The Enactive equation: Exploring How Multiple External Representations are Integrated, Using a Fully Controllable Interface and Eye-Tracking. - Rwitajit Majumdar; Aditi Kothiyal; Ajit Ranka; Prajakt Pande; Sahana Murthy; Harshit Agarwal; Sanjay Chandrasekharan (T4E, 2014)

Eye-Tracking in STEM Education Research: Limitations, Experiences and Possible Extensions. - Prajakt Pande; Sanjay Chandrasekharan (T4E, 2014)

Eye to I: Males Recognize Own Eye Movements, Females Inhibit Recognition. - Sanjay Chandrasekharan; Geetanjali Date; Prajakt Pande; Jeenath Rahaman; Rafikh Shaikh; Anveshna Srivastava; Nisheeth Srivastava; Harshit Agrawal (CogSci, 2015)

Building Cognition: The Construction of Computational Representations for Scientific Discovery. - Sanjay Chandrasekharan; Nancy J. Nersessian (Cogn. Sci., 2015)

Geometry-via-Gestures: Design of a Gesture based Application to Teach 3D Geometry. - Lakshmi T. G.; Soumya Narayanan; Prajish Prasad; Sahana Murthy; Sanjay Chandrasekharan (ICCE, 2016)

Interactive Vectors For Model-based Reasoning. - Durgaprasad Karnam; Harshit Agrawal; Dibyanshee Mishra; Sanjay Chandrasekharan (ICCE, 2016)

"Hearts Pump and Hearts Beat": Engineering Estimation as a Form of Model-Based Reasoning. - Aditi Kothiyal; Sahana Murthy; Sanjay Chandrasekharan (ICLS, 2016)

Active Pathways: Using Active Tangibles and Interactive Tabletops for Collaborative Modeling in Systems Biology. - Meghna Mehta; Ahmed Sabbir Arif; Apurva Gupta; Sean DeLong; Roozbeh Manshaei; Graceline Williams; Manasvi Lalwani; Sanjay Chandrasekharan; Ali Mazalek (ISS, 2016)

Augmenting the Textbook for Enaction: Designing Media for Participatory Learning in Classrooms. - Priyanka Borar; Durgaprasad Karnam; Harshit Agrawal; Sanjay Chandrasekharan (INTERACT (4), 2017)

'Touchy-Feely Vectors' changes students' understanding and modes of reasoning. - Durgaprasad Karnam; Harshit Agrawal; Sanjay Chandrasekharan (ICCE, 2018)

Recombinant Enaction: Manipulatives Generate New Procedures in the Imagination, by Extending and Recombining Action Spaces. - Jeenath Rahaman; Harshit Agrawal; Nisheeth Srivastava; Sanjay Chandrasekharan (Cogn. Sci., 2018)

Hands in mind: learning to write with both hands improves inhibitory control, but not attention. - Mukesh Makwana; Biswajit Boity; Prasanth Chandran; Amogh Sirnoorkar; Sanjay Chandrasekharan (CogSci, 2019)

Recombinant building: the ability to generate and recombine navigation structures is difficult to acquire through just reinforcement learning. - Ganesh Shinde; Harshit Agrawal; Sanjay Chandrasekharan (CogSci, 2019)

The Affordable Touchy Feely Classroom: Textbooks Embedded with Manipulable Vectors and Lesson Plans Augment Imagination, Extend Teaching-Learning Practices. - Durgaprasad Karnam; Harshit Agrawal; Priyanka Borar; Sanjay Chandrasekharan (CSCL, 2019)

Touchy Feely Affordances of Digital Technology for Embodied Interactions Can Enhance 'Epistemic Access'. - Durgaprasad Karnam; Harshit Agrawal; Pranay Parte; Saurabh Ranjan; Aniket Sule; Sanjay Chandrasekharan (T4E, 2019)

Unpacking students' modelling behaviour in the Sun-Earth system: Use of digital media tool-based epistemological resources. - Hinal Kiri; Harshit Agrawal; Shanize Forte; Durgaprasad Karnam; Sanjay Chandrasekharan (ICCE, 2020)

Learning to enact photosynthesis: Towards a characterization of the way academic language mediates concept formation. - Joseph Salve; Ambar Narwal; Pranshi Upadhyay; Mashood K. K.; Sanjay Chandrasekharan (CogSci, 2021)

Embodied Learning in Makerspaces. - Ravi Sinha; Geetanjali Date; Sanjay Chandrasekharan (ICCE, 2021)

Touchy feely vectors: A compensatory design approach to support model-based reasoning in developing country classrooms. - Durgaprasad Karnam; Harshit Agrawal; Pranay Parte; Saurabh Ranjan; Priyanka Borar; Prasanna Prakash Kurup; Amose Jebin Joel; Pattamadai Sankaran Srinivasan; Uddhav Suryawanshi; Aniket Sule; Sanjay Chandrasekharan (J. Comput. Assist. Learn., 2021)

Rethinking correspondence: how the process of constructing models leads to discoveries and transfer in the bioengineering sciences. - Sanjay Chandrasekharan; Nancy J. Nersessian (Synth., 2021)

Attention in the mind's eye: using the Navon attention task to track the way the grammatical structure of text passages modulate mental simulation of perspective. - Joseph Salve; Kamakshi Khosla; Shruti Jindal; Aamir sahil Chandroth; Mukesh Makwana; Sanjay Chandrasekharan (CogSci, 2023)

Teacher Cognition: A Model of How Teachers Build Distributed and Enactive Narratives, to Generate and Finetune Mechanism Concepts in Student Minds. - Pranshi Upadhyay; Joseph Salve; Mashood K. K.; Sanjay Chandrasekharan (CogSci, 2023)

Embodied Learning of Integer Operations Using a Multitouch Design: Touchy Pinchy Integers. - Priyadharshni Elangaivendan; Ashwin Ramaswamy; Melwina Albuquerque; Sanjay Chandrasekharan (ICCE, 2023)

From Embodied Doing to Computational Thinking in Kindergarten: A Punctuated Motor Control Model. - Ravi Sinha; Hillary Swanson; Jody Clarke-Midura; Jessica F. Shumway; Victor R. Lee; Sanjay Chandrasekharan (LDT, 2023)

Exploring Graph Slopes Through a Series of Embodied Learning Experiences. - Priyadharshni Elangaivendan; Melwina Albuquerque; Shizuka Dara; Sanjay Chandrasekharan (ICCE, 2024)