Visiting a virtual graveyard: designing virtual reality cultural heritage experiences. - Jonna Häkkilä; Petri Hannula; Elina Luiro; Emilia Launne; Sanni Mustonen; Toni Westerlund; Ashley Colley (MUM, 2019)

Exploring local history and cultural heritage through a mobile game. - Elina Luiro; Petri Hannula; Emilia Launne; Sanni Mustonen; Toni Westerlund; Jonna Häkkilä (MUM, 2019)

Designing Virtual Guides' Characteristics for Remote Tourism in the Arctic. - Sanni Mustonen; Siiri Paananen; Jonna Häkkilä (ArtsIT, 2022)

User Experience in Virtual Museums - Evaluating Assassin's Creed Odyssey: Discovery Tour. - Siiri Paananen; Sanni Mustonen; Jonna Häkkilä; Ashley Colley (ArtsIT, 2022)

Designing the Experience for Virtual Graveyard Heritage Sites. - Jonna Häkkilä; Sanni Mustonen; Juha-Matti Taikina-Aho; Jemina Colley; Miika Puljujärvi; Siiri Paananen (MUM, 2024)

Balancing Playability and Historical Accuracy in Game Design - Developing the Struve Geodetic Arc Mobile Game. - Sanni Mustonen; Siiri Paananen; Emma Eckhoff; Ashley Colley (Proc. ACM Hum. Comput. Interact., 2024)