Interactive Learning in Computer Science Education Supported by a Discord Chatbot. - Santiago Berrezueta-Guzman; Ivan Parmacli; Stephan Krusche; Stefan Wagner 001 (GeCon, 2024)

Exploring the Efficacy of Robotic Assistants with ChatGPT and Claude in Enhancing ADHD Therapy: Innovating Treatment Paradigms. - Santiago Berrezueta-Guzman; Mohanad Kandil; María Luisa Martín Ruiz; Iván Pau de la Cruz; Stephan Krusche (IE, 2024)

Code Collaborate: Dissecting Team Dynamics in First-Semester Programming Students. - Santiago Berrezueta-Guzman; Patrick Bassner; Stefan Wagner 001; Stephan Krusche (ITHET, 2024)

Supporting Preschool Emotional Development with AI-Powered Robot. - Santiago Berrezueta-Guzman; María Dolón-Poza; Stefan Wagner 001 (IDC, 2025)

From Misunderstandings to Learning Opportunities: Leveraging Generative AI in Discussion Forums to Support Student Learning. - Stanislav Pozdniakov; Jonathan Brazil; Oleksandra Poquet; Stephan Krusche; Santiago Berrezueta-Guzman; Shazia Sadiq; Hassan Khosravi (AIED (6), 2025)

Task-Based Role-Playing VR Game for Supporting Intellectual Disability Therapies. - Wen-Chun Chen; Santiago Berrezueta-Guzman; Stefan Wagner 001 (AIxVR, 2025)

Assessing Teamwork Dynamics in Software Development Projects. - Santiago Berrezueta-Guzman; Ivan Parmacli; Mohammad Kasra Habib; Stephan Krusche; Stefan Wagner 001 (EDUCON, 2025)

Enhancing Preschool Language Acquisition Through Robotic Assistants: An Evaluation of Effectiveness, Engagement, and Acceptance. - Santiago Berrezueta-Guzman; María Dolón-Poza (IEEE Access, 2025)

Immersive Multiplayer VR: Unreal Engine's Strengths, Limitations, and Future Prospects. - Santiago Berrezueta-Guzman; Stefan Wagner 001 (IEEE Access, 2025)

Serious Games Supported by Virtual Reality - Literature Review. - Nadia Damianova; Santiago Berrezueta-Guzman (IEEE Access, 2025)

From Reality to Virtual Worlds: The Role of Photogrammetry in Game Development. - Santiago Berrezueta-Guzman; Andrei Koshelev; Stefan Wagner 001 (CoRR, 2025)

Supporting Preschool Emotional Development with AI-Powered Robots. - Santiago Berrezueta-Guzman; María Dolón-Poza; Stefan Wagner 001 (CoRR, 2025)

How Soft Skills Shape First-Year Success in Higher Education. - Kerstin Andree; Santiago Berrezueta-Guzman; Stephan Krusche; Luise Pufahl; Stefan Wagner 001 (CoRR, 2025)

From Coders to Critics: Empowering Students through Peer Assessment in the Age of AI Copilots. - Santiago Berrezueta-Guzman; Stephan Krusche; Stefan Wagner 001 (CoRR, 2025)

Integrating AI into ADHD Therapy: Insights from ChatGPT-4o and Robotic Assistants. - Santiago Berrezueta-Guzman; Mohanad Kandil; Stefan Wagner 001 (Hum. Centric Intell. Syst., 2025)

Pushing the Boundaries of Immersion and Storytelling: A Technical Review of Unreal Engine. - Oleksandra Sobchyshak; Santiago Berrezueta-Guzman; Stefan Wagner 001 (CoRR, 2025)

A Therapeutic Role-Playing VR Game for Children with Intellectual Disabilities. - Santiago Berrezueta-Guzman; Wen-Chun Chen; Stefan Wagner 001 (CoRR, 2025)

How LLMs are Shaping the Future of Virtual Reality. - Süeda Özkaya; Santiago Berrezueta-Guzman; Stefan Wagner 001 (CoRR, 2025)

Virtual Reality User Interface Design: Best Practices and Implementation. - Esin Mehmedova; Santiago Berrezueta-Guzman; Stefan Wagner 001 (CoRR, 2025)

iTrace: Click-Based Gaze Visualization on the Apple Vision Pro. - Esin Mehmedova; Santiago Berrezueta-Guzman; Stefan Wagner 001 (CoRR, 2025)

Choosing the Right Engine in the Virtual Reality Landscape. - Santiago Berrezueta-Guzman; Stefan Wagner 001 (CoRR, 2025)