Augmented Reality with Autostereoscopic Visualization - A Comparative Study using an Autostereoscopic Display versus a Common Display. - Juan-J. Arino; M. Carmen Juan; Santiago González-Gancedo; Ignacio Seguí; Roberto Vivó (GRAPP/IVAPP, 2012)

Towards a Mixed Reality Learning Environment in the Classroom. - Santiago González-Gancedo; M. Carmen Juan; Ignacio Seguí; Noemí Rando Aiju; Juan Cano (GRAPP/IVAPP, 2012)

Tactile and Tangible Interfaces in Handheld AR for Children. - Santiago González-Gancedo; M. Carmen Juan; Ignacio Seguí; Francisco Abad (GRAPP/IVAPP, 2013)

Evaluation of learning outcomes using an educational iPhone game vs. traditional game. - David Furió; Santiago González-Gancedo; M. Carmen Juan; Ignacio Seguí; Noemí Rando Aiju (Comput. Educ., 2013)

The effects of the size and weight of a mobile device on an educational game. - David Furió; Santiago González-Gancedo; M. Carmen Juan; Ignacio Seguí; María Costa (Comput. Educ., 2013)