Sideffect GamePlan: Development of an alcohol and other drug serious game for high school students using a systematic and iterative user-centred game development framework. - Joanna Nicholas; Brennen Mills; Sara Hansen; Stephen J. Bright; Joseph Scott; Imogen Ridout; Jess Watson; Heather Boyd; Luke Brook; Luke Hopper (Comput. Hum. Behav., 2023)

ParaVerse: co-design of a parachute rehearsal and training virtual-reality enhanced simulator for the Australian Defence Force: combining a generative co-design framework and an agile approach to development. - Brennen Mills; Martin Masek; Julie Boston; Wyatt de Souza; Jake Snell; Stuart Bender; Matthew B. Thompson; Billy Sung; Sara Hansen (Virtual Real., 2024)