sMOOC and Gamification - A Proposed Ubiquitous Learning. - Javier Gil-Quintana; Lucía Camarero-Cano; Carmen Cantillo-Valero; Sara Osuna Acedo (SETE@ICWL, 2016)

ECO European project: inclusive education through accessible MOOCs. - Sara Osuna Acedo; Sara María Tejera Osuna (TEEM, 2016)

Open, Mobile and Collaborative Educational Experience. Case study: The European ECO Project. - Sara Osuna Acedo; Javier Gil-Quintana; Carmen Cantillo-Valero (J. Univers. Comput. Sci., 2017)

Collaborative lifelong learning and professional transfer. Case study: ECO European Project. - Carmen Marta-Lazo; Divina Frau-Meigs; Sara Osuna Acedo (Interact. Learn. Environ., 2019)

Promoting Learners' Voice Productions Using Chatbots as a Tool for Improving the Learning Process in a MOOC. - Juanan Pereira; María Fernández-Raga; Sara Osuna Acedo; Margarita Roura-Redondo; Oskar Almazán-López; Alejandro Buldón-Olalla (Technol. Knowl. Learn., 2019)

The Social and Transfer Massive Open Online Course: Post-Digital Learning. - José Javier Hueso-Romero; Javier Gil-Quintana; Helen Hasbun; Sara Osuna Acedo (Future Internet, 2021)

Social Innovation on Educational AI Developments. A Case Study on Social Participation on Designing AI Generative Models for Diversity. - Roberto Feltrero; Sara Osuna Acedo (SETE (1), 2023)

Perceptions of High School Mathematics Students in the Use of Technologies for Educational Purposes. - Hassan Hossein-Mohand; Hossein Hossein-Mohand; Nabil Mohamed-Chemlali; Sara Osuna Acedo (SETE (1), 2023)