Subjective Assessment of Different Locomotion Techniques in Virtual Reality Environments. - Sara Vlahovic; Mirko Suznjevic; Lea Skorin-Kapov (QoMEX, 2018)

Challenges in Assessing Network Latency Impact on QoE and In-Game Performance in VR First Person Shooter Games. - Sara Vlahovic; Mirko Suznjevic; Lea Skorin-Kapov (ConTEL, 2019)

The Impact of Network Latency on Gaming QoE for an FPS VR Game. - Sara Vlahovic; Mirko Suznjevic; Lea Skorin-Kapov (QoMEX, 2019)

Usability Assessment of a Wearable Video-Communication System. - Sara Vlahovic; Matija Mandurov; Mirko Suznjevic; Lea Skorin-Kapov (QoMEX, 2020)

QUALINET White Paper on Definitions of Immersive Media Experience (IMEx). - Andrew Perkis; Christian Timmerer; Sabina Barakovic; Jasmina Barakovic Husic; Søren Bech; Sebastian Bosse; Jean Botev; Kjell Brunnström; Luís Alberto da Silva Cruz; Katrien De Moor; Andrea de Polo Saibanti; Wouter Durnez; et al. (CoRR, 2020)

The Effect of VR Gaming on Discomfort, Cybersickness, and Reaction Time. - Sara Vlahovic; Mirko Suznjevic; Nina Pavlin-Bernardic; Lea Skorin-Kapov (QoMEX, 2021)

The impact of network and social context on quality of experience for competitive multiplayer virtual reality games. - Ivan Slivar; Sara Vlahovic; Matko Silic; Lea Skorin-Kapov; Mirko Suznjevic (GameSys@MMSys, 2022)

A survey of challenges and methods for Quality of Experience assessment of interactive VR applications. - Sara Vlahovic; Mirko Suznjevic; Lea Skorin-Kapov (J. Multimodal User Interfaces, 2022)

Assessment of Varied User Representations and XR Environments in Consumer-Grade XR Telemeetings. - Mirta Moslavac; Lea Brzica; Lucija Drozd; Neda Kusurin; Sara Vlahovic; Lea Skorin-Kapov (ConTEL, 2023)

An Initiative Toward an Enhanced Industry-Reported Comfort, Accessibility, and Safety Rating System for VR Applications. - Sara Vlahovic; Lea Skorin-Kapov; Zeljka Car (QoMEX, 2023)

Evaluating QoE in Collaborative Co-Located Training Using Heterogeneous AR Devices. - Mirta Moslavac; Sara Vlahovic; Lea Skorin-Kapov (QoMEX, 2024)

Exploring Conversations with AI NPCs: The Impact of Token Latency on QoE and Player Experience in a Text-Based Game. - Nikolina Roso; Sara Vlahovic; Nenad Markus; Mirko Suznjevic (QoMEX, 2024)

Assessing the quality of experience of virtual reality games ; Procjena iskustvene kvalitete igara u virtualnoj stvarnosti. - Sara Vlahovic (2024)

Not just cybersickness: short-term effects of popular VR game mechanics on physical discomfort and reaction time. - Sara Vlahovic; Lea Skorin-Kapov; Mirko Suznjevic; Nina Pavlin-Bernardic (Virtual Real., 2024)

Exploring the Facets of the Multiplayer VR Gaming Experience. - Sara Vlahovic; Ivan Slivar; Matko Silic; Lea Skorin-Kapov; Mirko Suznjevic (ACM Trans. Multim. Comput. Commun. Appl., 2024)

Analysis of User Experience and Task Performance in a Multi-User Cross-Reality Virtual Object Manipulation Task. - Lea Brzica; Filip Matanovic; Sara Vlahovic; Nina Pavlin-Bernardic; Lea Skorin-Kapov (MMVE@MMSys, 2025)

Towards a Unified Definition of Social XR. - Mirta Moslavac; Sara Vlahovic; Lea Skorin-Kapov (VR Workshops, 2025)