Two Approaches to Handling Proactivity in Pervasive Systems. - Elizabeth Papadopoulou; Yussuf Abu-Shaaban; Sarah Gallacher; Nick K. Taylor; M. Howard Williams (ICISTM, 2010)

Linking between Personal Smart Spaces. - Sarah Gallacher; Elizabeth Papadopoulou; Nick K. Taylor; M. Howard Williams; Fraser R. Blackmun (MobiQuitous, 2010)

Personal Smart Spaces as a Basis for Identifying Users in Pervasive Systems. - Elizabeth Papadopoulou; Sarah Gallacher; Nick K. Taylor; M. Howard Williams (UIC/ATC Workshops, 2010)

Personalisation in a System Combining Pervasiveness and Social Networking. - Sarah Gallacher; Elizabeth Papadopoulou; Nick K. Taylor; Fraser R. Blackmun; M. Howard Williams; Ioanna Roussaki; Nikos Kalatzis; Nicolas Liampotis; Daqing Zhang 001 (ICCCN, 2011)

Is There Really a Conflict Between Privacy and Personalisation? - Nicholas K. Taylor; Elizabeth Papadopoulou; Sarah Gallacher; M. Howard Williams (ISD, 2011)

Learning preferences for personalisation in a pervasive environment. - Sarah Gallacher (2011)

Context-Aware User Preferences in Systems for Pervasive Computing and Social Networking. - Elizabeth Papadopoulou; Sarah Gallacher; Nick K. Taylor; M. Howard Williams; Fraser R. Blackmun (ICCASA, 2012)

Intelligent Systems that Combine Pervasive Computing and Social Networking. - Sarah Gallacher; Elizabeth Papadopoulou; Nick K. Taylor; Fraser R. Blackmun; M. Howard Williams (UIC/ATC, 2012)

The Challenge of Preparational Behaviours in Preference Learning for Ubiquitous Systems. - Sarah Gallacher; Elizabeth Papadopoulou; Nick K. Taylor; M. Howard Williams (UIC/ATC, 2012)

A Personal Smart Space approach to realising Ambient Ecologies. - Elizabeth Papadopoulou; Sarah Gallacher; Nick K. Taylor; M. Howard Williams (Pervasive Mob. Comput., 2012)

Learning user preferences in a system combining pervasive behaviour and social networking. - Elizabeth Papadopoulou; Nick K. Taylor; M. Howard Williams; Sarah Gallacher (CITA, 2013)

SenCity: uncovering the hidden pulse of a city (workshop). - Sarah Gallacher; Vaiva Kalnikaité; Julie A. McCann; David Prendergast 001; Jon Bird; Hans-Christian Jetter (UbiComp (Adjunct Publication), 2013)

Learning user preferences for adaptive pervasive environments: An incremental and temporal approach. - Sarah Gallacher; Elizabeth Papadopoulou; Nick K. Taylor; M. Howard Williams (ACM Trans. Auton. Adapt. Syst., 2013)

Making places: visualization, interaction and experience in urban space. - Michael Smyth; Paula Trigueiros Cunha; Ingi Helgason; António Coelho 001; Sarah Gallacher; Alison Burrows; Filipa Wunderlich; Rui Penha (NordiCHI, 2014)

Personalizing system behaviour in a pervasive social networking system. - Elizabeth Papadopoulou; Nick K. Taylor; M. R. Williams; Sarah Gallacher (PerCom Workshops, 2014)

Suspicious boxes and friendly aliens: exploring the physical design of urban sensing technology. - Hans-Christian Jetter; Sarah Gallacher; Vaiva Kalnikaité; Yvonne Rogers (Urb-IoT, 2014)

Dynamic context-aware personalisation in a pervasive environment. - Sarah Gallacher; Elizabeth Papadopoulou; Yussuf Abu-Shaaban; Nick K. Taylor; M. Howard Williams (Pervasive Mob. Comput., 2014)

Sens-Us: imagining a citizen-led, dynamic, and localized census. - Connie Golsteijn; Sarah Gallacher; Licia Capra; Yvonne Rogers (BCS HCI, 2015)

Mood Squeezer: Lightening up the Workplace through Playful and Lightweight Interactions. - Sarah Gallacher; Jenny O'Connor; Jon Bird; Yvonne Rogers; Licia Capra; Daniel Harrison; Paul Marshall (CSCW, 2015)

SenCity 2: visualizing the hidden pulse of a city. - Sarah Gallacher; Connie Golsteijn; Vaiva Kalnikaité; Steven Houben; Rose Johnson; Daniel Harrison; Nicolai Marquardt (UbiComp/ISWC Adjunct, 2015)

Getting quizzical about physical: observing experiences with a tangible questionnaire. - Sarah Gallacher; Connie Golsteijn; Lorna Wall; Lisa Koeman; Sami Andberg; Licia Capra; Yvonne Rogers (UbiComp, 2015)

VoxBox: A Tangible Machine that Gathers Opinions from the Public at Events. - Connie Golsteijn; Sarah Gallacher; Lisa Koeman; Lorna Wall; Sami Andberg; Yvonne Rogers; Licia Capra (TEI, 2015)

Sens-Us: Designing Innovative Civic Technology for the Public Good. - Connie Golsteijn; Sarah Gallacher; Licia Capra; Yvonne Rogers (Conference on Designing Interactive Systems, 2016)

Physikit: Data Engagement Through Physical Ambient Visualizations in the Home. - Steven Houben; Connie Golsteijn; Sarah Gallacher; Rose Johnson; Saskia Bakker; Nicolai Marquardt; Licia Capra; Yvonne Rogers (CHI, 2016)

Squeezy Green Balls: Promoting Environmental Awareness through Playful Interactions. - Charlene Jennett; Ioanna Iacovides; Anna L. Cox; Anastasia Vikhanova; Emily Weigold; Layla Mostaghimi; Geraint Jones; James Jenkins; Sarah Gallacher; Yvonne Rogers (CHI PLAY, 2016)

SmallTalk: Using Tangible Interactions to Gather Feedback from Children. - Sarah Gallacher; Connie Golsteijn; Yvonne Rogers; Licia Capra; Sophie Eustace (TEI, 2016)

LOOP: A Physical Artifact to Facilitate Seamless Interaction with Personal Data in Everyday Life. - Kim Sauvé; Steven Houben; Nicolai Marquardt; Saskia Bakker; Bart Hengeveld; Sarah Gallacher; Yvonne Rogers (Conference on Designing Interactive Systems (Companion Volume), 2017)

Tales from the Wild: Lessons Learned from Creating a Living Lab. - Greg Jackson; Sarah Gallacher; Duncan Wilson; Julie A. McCann (FAILSAFE@SenSys, 2017)

Confronting People's Fears about Bats: Combining Multi-modal and Environmentally Sensed Data to Promote Curiosity and Discovery. - Matej Kaninsky; Sarah Gallacher; Yvonne Rogers (Conference on Designing Interactive Systems, 2018)

Pinsight: A Novel Way of Creating and Sharing Digital Content through 'Things' in the Wild. - Can Liu 003; Ben Bengler; Danilo Di Cuia; Katie Seaborn; Giovanna Nunes Vilaza; Sarah Gallacher; Licia Capra; Yvonne Rogers (Conference on Designing Interactive Systems, 2018)

Roam-IO: Engaging with People Tracking Data through an Interactive Physical Data Installation. - Steven Houben; Ben Bengler; Daniel Gavrilov; Sarah Gallacher; Valentina Nisi; Nuno Jardim Nunes; Licia Capra; Yvonne Rogers (Conference on Designing Interactive Systems, 2019)