Sailing on the Silicon Sea - The Design of a Virtual Maritime Museum. - Sarah Kenderdine (Arch. Mus. Informatics, 1998)

Ancient Olympia as a Three Dimensional Museum Experience. - Cliff Ogleby; Sarah Kenderdine (ICHIM (2), 2001)

1000 years of the olympic games: treasures of ancient Greece. digital reconstruction at the home of the gods. - Sarah Kenderdine (WWW, 2001)

Somatic solidarity, Magical Realism and Animating Popular Gods: Place-Hampi "where intensities are felt". - Sarah Kenderdine (IV, 2007)

The Irreducible Ensemble: Place-Hampi. - Sarah Kenderdine (VSMM, 2007)

UNMAKEABLELOVE: gaming technologies for the cybernetic theatre Re-Actor. - Sarah Kenderdine; Jeffrey Shaw (Advances in Computer Entertainment Technology, 2009)

Dramaturgies of PLACE: evaluation, embodiment and performance in PLACE-Hampi. - Sarah Kenderdine; Jeffrey Shaw; Anita Kocsis (Advances in Computer Entertainment Technology, 2009)

New media in situ: the re-socialisation of public space. - Sarah Kenderdine; Jeffrey Shaw (Int. J. Arts Technol., 2009)

Immersive Visualization Architectures and Situated Embodiments of Culture and Heritage. - Sarah Kenderdine (IV, 2010)

Omnidirectional 3D Visualization for the Analysis of a Large-Scale Corpus: Tripitaka Koreana. - Sarah Kenderdine; Lew Lancaster; Howie Lan; Tobias Gremmler (Culture and Computing, 2011)

Cultural Data Sculpting: Omnispatial Visualization for Cultural Datasets. - Sarah Kenderdine; Oscar Kin-Chung Au; Jeffrey Shaw (IV, 2011)

A war torn memory palace: Animating narratives of remembrance. - Sarah Kenderdine; Heidi McKenzie (Digital Heritage (1), 2013)

Spatial user interface for experiencing Mogao caves. - Leith Kin Yip Chan; Sarah Kenderdine; Jeffrey Shaw (SUI, 2013)

Pure Land: Futures for Embodied Museography. - Sarah Kenderdine; Leith K. Y. Chan; Jeffrey Shaw (ACM Journal on Computing and Cultural Heritage, 2014)

TaggerVR: Interactive Data Analytics for Geoscience - A Novel Interface for Interactive Visual Analytics of Large Geoscientific Datasets in Cloud Repositories. - Peter E. Morse; Anya M. Reading; Christopher Lueg; Sarah Kenderdine (BDVA, 2015)

Visual analytics of single cell microscopy data using a collaborative immersive environment. - John G. Lock; Daniel Filonik; Robert Lawther; Nalini Pather; Katharina Gaus; Sarah Kenderdine; Tomasz Bednarz (VRCAI, 2018)

Visualising and revitalising traditional Chinese martial arts. - Patrick Lo; Holly H. Y. Chan; Angel W. M. Tang; Dickson K. W. Chiu; Allan Cho; Eric Wing Kuen See-To; Kevin K. W. Ho 001; Minying He; Sarah Kenderdine; Jeffrey Shaw (Libr. Hi Tech, 2019)

Ontology-Mediated Cultural Contact Detection Through Motion and Style in Southern Chinese Martial Arts(extended abstract). - Alessandro Adamou; Yumeng Hou; Davide Picca; Mattia Egloff; Sarah Kenderdine (SWODCH, 2021)

VIRUP : The Virtual Reality Universe Project. - Florian Cabot; Yves Revaz; Jean-Paul Kneib; Hadrien Gurnel; Sarah Kenderdine (CoRR, 2021)

Towards Immersive Generosity: The Need for a Novel Framework to Explore Large Audiovisual Archives through Embodied Experiences in Immersive Environments. - Giacomo Alliata; Sarah Kenderdine; Lily Hibberd; Ingrid Mason (Presence Teleoperators Virtual Environ., 2021)

Digitizing Intangible Cultural Heritage Embodied: State of the Art. - Yumeng Hou; Sarah Kenderdine; Davide Picca; Mattia Egloff; Alessandro Adamou (ACM Journal on Computing and Cultural Heritage, 2022)

Augmenting the Metadata of Audiovisual Archives with NLP Techniques: Challenges and Solutions. - Giacomo Alliata; Yuchen Yang; Sarah Kenderdine (DH, 2023)

Towards an Annotation Data Model for a Scholarly Semantic Annotation Platform in Visual Heritage: A Case Study Using the Murten Panorama. - Tsz Kin Chau; Daniel Jaquet; Sarah Kenderdine (SWODCH, 2024)

Dancing through Time: Walking through a Dance Audiovisual Archive. - Giacomo Alliata; Sarah Kenderdine (GCH, 2024)

Augmenting Access to Embodied Knowledge Archives: A Computational Framework. - Giacomo Alliata; Yumeng Hou; Sarah Kenderdine (Digit. Humanit. Q., 2024)

Cultural big data: nineteenth to twenty-first century panoramic visualization. - Tsz Kin Chau; Paul Bourke; Lily Hibberd; Daniel Jaquet; Sarah Kenderdine (Frontiers Big Data, 2024)

Unlocking a multimodal archive of Southern Chinese martial arts through embodied cues. - Yumeng Hou; Fadel Mamar Seydou; Sarah Kenderdine (J. Documentation, 2024)

Ontology-based knowledge representation for traditional martial arts. - Yumeng Hou; Sarah Kenderdine (Digit. Scholarsh. Humanit., 2024)

The BiographScope: Exploring Early Cinema in an Immersive Environment. - Giacomo Alliata; Kate Saccone; Yuchen Yang; Loïc Serafin; Samy Mannane; Sarah Kenderdine (ACM Journal on Computing and Cultural Heritage, 2024)