Nonsmooth Newton Method for Fischer Function Reformulation of Contact Force Problems for Interactive Rigid Body Simulation. - Morten Silcowitz-Hansen; Sarah Niebe; Kenny Erleben (VRIPHYS, 2009)

Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method. - Morten Silcowitz-Hansen; Sarah Niebe; Kenny Erleben (GRAPP, 2010)

Interactive Rigid Body Dynamics Using a Projected Gauss-Seidel Subspace Minimization Method. - Morten Silcowitz; Sarah Niebe; Kenny Erleben (VISIGRAPP (Selected Papers), 2010)

A Triangle Bending Constraint Model for Position-Based Dynamics. - Micky Kelager; Sarah Niebe; Kenny Erleben (VRIPHYS, 2010)

Normal and Friction Stabilization Techniques for Interactive Rigid Body Constraint-based Contact Force Computations. - Morten Silcowitz; Sarah Niebe; Kenny Erleben (VRIPHYS, 2010)

A nonsmooth nonlinear conjugate gradient method for interactive contact force problems. - Morten Silcowitz-Hansen; Sarah Niebe; Kenny Erleben (Vis. Comput., 2010)

RPI-MATLAB-Simulator: A Tool for Efficient Research and Practical Teaching in Multibody Dynamics. - Jedediyah Williams; Ying Lu; Sarah Niebe; Michael Andersen; Kenny Erleben; Jeffrey C. Trinkle (VRIPHYS, 2013)

Numerical Methods for Linear Complementarity Problems in Physics-Based Animation - Sarah Niebe; Kenny Erleben (Morgan & Claypool Publishers, 2015)

A Fast Linear Complementarity Problem (LCP) Solver for Separating Fluid-Solid Wall Boundary Conditions. - Michael Andersen; Sarah Niebe; Kenny Erleben (VRIPHYS, 2017)

A fast linear complementarity problem solver for fluid animation using high level algebra interfaces for GPU libraries. - Michael Andersen; Sarah Niebe; Kenny Erleben (Comput. Graph., 2017)