How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task. - Katelyn Wiley; Sarah Vedress; Regan L. Mandryk (CHI, 2020)

Shocking advantage! Improving digital game performance using non-invasive brain stimulation. - Maximilian A. Friehs; Martin Dechant; Sarah Vedress; Christian Frings; Regan L. Mandryk (Int. J. Hum. Comput. Stud., 2021)